Player Matchup

Neith
Neith
BroRaiChoYT
Neith
Level 138
God Stats
0W - 4L
1,229 SR
Queue Stats
436W - 456L
1,509 Elo+
Party 1
Cerberus
Cerberus
Drew704
Cerberus
Level 100
God Stats
5W - 5L
1,940 SR
Queue Stats
202W - 166L
1,574 Elo+
Party 3
Nu Wa
Nu Wa
Griggly
Nu Wa
Level 206
God Stats
5W - 9L
1,741 SR
Queue Stats
264W - 312L
1,543 Elo+
Party 1
Nemesis
Nemesis
Mianooo
Nemesis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 135L
1,573 Elo+
Party 3
Surtr
Surtr
RoyalAmbient
Surtr
Level 128
God Stats
16W - 8L
1,708 SR
Queue Stats
86W - 86L
1,602 Elo+
Party 1
Team Averages
Level 135
1,624 SR
1,560 Elo+

VS

Team Averages
Level 72
1,497 SR
1,564 Elo+
Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FaCloud
Cernunnos
Level 67
God Stats
13W - 9L
1,547 SR
Queue Stats
114W - 113L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
FineWinston
Yu Huang
Level 63
God Stats
7W - 5L
1,121 SR
Queue Stats
265W - 274L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
GlacierAce
Nu Wa
Level 67
God Stats
3W - 1L
1,774 SR
Queue Stats
688W - 644L
1,611 Elo+
Party 2
Horus
Horus
Versi0n02
Horus
Level 62
God Stats
6W - 9L
1,545 SR
Queue Stats
122W - 118L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,004
546
5,364
6,182
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Drew704
Cerberus
8
0 / 2 / 1
5,450
495
3,367
10,476
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Griggly
Nu Wa
11
1 / 3 / 0
6,090
554
6,860
6,187
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Mianooo
Nemesis
9
0 / 2 / 1
5,456
496
3,068
9,210
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,194
563
1,540
9,849
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 2
7,162
651
5,508
5,693
3,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
FaCloud
Cernunnos
12
3 / 0 / 2
7,182
653
6,244
6,854
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
FineWinston
Yu Huang
12
4 / 0 / 2
7,025
639
5,604
7,445
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 1 / 4
7,223
657
8,118
5,040
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Versi0n02
Horus
9
0 / 0 / 3
5,944
540
3,038
9,131
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
0
1
0
0
L
Cerberus
Drew704
Cerberus
0
2
1
0.25
W
Cernunnos
FaCloud
Cernunnos
3
0
2
4
W
Yu Huang
FineWinston
Yu Huang
4
0
2
5
W
Nu Wa
1
1
4
3
L
Nu Wa
Griggly
Nu Wa
1
3
0
0.33
L
Nemesis
Mianooo
Nemesis
0
2
1
0.25
L
0
3
0
0
W
Horus
Versi0n02
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
28,512
41,904
Taken
34,163
19,977
Mitigated
18,422
12,006
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,508
1,058
30
3,818
5,693
3,754
0
439
5,254
49,633
0
L
5,364
1,992
0
2,618
6,182
2,226
0
1,374
4,808
0
52,168
L
Cerberus
Drew704
Cerberus
3,367
174
0
4,091
10,476
6,835
0
4,116
6,360
16,816
0
W
Cernunnos
FaCloud
Cernunnos
6,244
3,417
0
3,216
6,854
3,018
920
985
5,869
0
61,572
W
Yu Huang
FineWinston
Yu Huang
5,604
522
0
4,291
7,445
2,616
100
2,018
5,427
44,439
0
W
Nu Wa
8,118
2,026
0
918
5,040
1,681
279
2,694
2,346
67,320
0
L
Nu Wa
Griggly
Nu Wa
6,860
880
0
260
6,187
2,226
0
3,725
2,462
57,930
0
L
Nemesis
Mianooo
Nemesis
3,068
1,061
0
705
9,210
2,848
0
3,735
5,475
0
39,600
L
1,540
609
0
4,332
9,849
5,842
0
6,280
3,569
648
42,316
W
Horus
Versi0n02
Horus
3,038
1,450
1,272
4,707
9,131
7,353
21
4,091
5,040
0
13,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
34,536
400
Minions Killed
435
0
Camps Cleared
0
1,115,199
Distance Traveled
1,162,102
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,162
651
98
9
0
205,361
3
L
Neith
6,004
546
104
9
0
215,711
0
L
Cerberus
5,450
495
38
3
0
223,209
1
W
Cernunnos
7,182
653
116
11
0
232,180
4
W
Yu Huang
7,025
639
77
7
0
248,113
0
W
Nu Wa
7,223
657
124
11
0
216,349
4
L
Nu Wa
6,090
554
102
9
0
210,984
0
L
Nemesis
5,456
496
63
6
0
268,433
0
L
Surtr
6,194
563
93
8
0
196,862
0
W
Horus
5,944
540
20
2
0
260,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role