Player Matchup

Nu Wa
Nu Wa
Infntekawerb
Nu Wa
Level 33
God Stats
1W - 0L
1,814 SR
Queue Stats
9W - 6L
1,575 Elo+
Party 3
Athena
Athena
Mustrd42
Athena
Level 16
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 2L
1,494 Elo+
Party 3
Horus
Horus
THEGOLDENDUCKY1
Horus
Level 79
God Stats
2W - 1L
1,542 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 2
Olorun
Olorun
Xnergy55
Olorun
Level 47
God Stats
4W - 3L
1,565 SR
Queue Stats
28W - 24L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
arkforlife7954
Danzaburou
Level 17
God Stats
4W - 10L
1,452 SR
Queue Stats
6W - 13L
1,256 Elo+
Party 2
Team Averages
Level 38
1,615 SR
1,455 Elo+

VS

Team Averages
Level 91
1,568 SR
1,471 Elo+
Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bustinsidem
Scylla
Level 109
God Stats
3W - 7L
1,512 SR
Queue Stats
72W - 64L
1,427 Elo+
Party 1
Bakasura
Bakasura
EniX I Cobra
Bakasura
Level 128
God Stats
1W - 2L
1,763 SR
Queue Stats
204W - 202L
1,454 Elo+
Solo
Aphrodite
Aphrodite
VoItiics
Aphrodite
Level 69
God Stats
22W - 26L
1,529 SR
Queue Stats
101W - 101L
1,486 Elo+
Party 1
Izanami
Izanami
iCivill
Izanami
Level 29
God Stats
34W - 34L
1,535 SR
Queue Stats
44W - 48L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
9,666
967
16,825
4,772
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Mustrd42
Athena
15
1 / 0 / 5
9,414
941
2,791
6,653
7,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 0 / 7
9,197
920
3,309
6,065
6,993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Xnergy55
Olorun
16
4 / 2 / 4
10,556
1,056
9,201
7,928
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
arkforlife7954
Danzaburou
15
4 / 0 / 4
10,755
1,076
12,007
9,369
4,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

303

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
0 / 2 / 1
8,500
850
3,420
3,454
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
15
2 / 0 / 0
10,026
1,003
10,569
9,405
3,072
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
EniX I Cobra
Bakasura
14
0 / 1 / 1
8,627
863
1,261
5,964
2,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
VoItiics
Aphrodite
14
0 / 2 / 2
9,758
976
6,741
9,768
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
iCivill
Izanami
15
0 / 4 / 2
9,678
968
9,534
18,900
9,540
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
9
Kills
2
2
Deaths
9
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
1
0.25
L
Scylla
2
0
0
2
L
Bakasura
EniX I Cobra
Bakasura
0
1
1
0.5
W
0
0
9
4.5
W
Athena
Mustrd42
Athena
1
0
5
3.5
W
0
0
7
3.5
L
Aphrodite
VoItiics
Aphrodite
0
2
2
0.5
W
Olorun
Xnergy55
Olorun
4
2
4
3
W
Danzaburou
arkforlife7954
Danzaburou
4
0
4
6
L
Izanami
iCivill
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,133
Damage
31,525
34,787
Taken
47,491
25,240
Mitigated
23,473
11,575
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,420
425
0
0
3,454
1,322
0
2,694
760
0
7,628
L
Scylla
10,569
225
0
0
9,405
3,072
0
6,662
2,743
31,348
0
L
Bakasura
EniX I Cobra
Bakasura
1,261
920
0
1,215
5,964
2,720
0
4,297
1,667
0
5,111
W
16,825
4,621
0
1,318
4,772
1,772
0
1,676
3,046
41,130
0
W
Athena
Mustrd42
Athena
2,791
1,143
0
990
6,653
7,445
0
4,228
2,425
6,908
0
W
3,309
1,193
2,086
1,959
6,065
6,993
0
2,339
3,726
0
8,077
L
Aphrodite
VoItiics
Aphrodite
6,741
390
4,677
3,396
9,768
6,819
0
5,745
4,023
14,240
0
W
Olorun
Xnergy55
Olorun
9,201
4,280
176
2,130
7,928
4,175
0
4,306
3,622
28,760
0
W
Danzaburou
arkforlife7954
Danzaburou
12,007
7,125
0
2,916
9,369
4,855
0
4,761
4,503
0
42,943
L
Izanami
iCivill
Izanami
9,534
6,307
0
1,528
18,900
9,540
0
9,419
9,481
0
44,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
46,589
203
Minions Killed
191
11
Camps Cleared
3
943,078
Distance Traveled
702,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,500
850
9
1
0
47,283
0
L
Scylla
10,026
1,003
67
7
0
189,942
0
L
Bakasura
8,627
863
12
1
3
96,472
0
W
Nu Wa
9,666
967
38
4
3
184,740
0
W
Athena
9,414
941
14
1
0
186,682
0
W
Horus
9,197
920
12
1
1
204,164
0
L
Aphrodite
9,758
976
21
2
0
193,561
0
W
Olorun
10,556
1,056
46
5
3
162,966
0
W
Danzaburou
10,755
1,076
93
9
4
204,526
0
L
Izanami
9,678
968
82
8
0
175,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role