Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MopeyPower7894
Vulcan
Level 139
God Stats
3W - 3L
1,296 SR
Queue Stats
61W - 55L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
MxLeviathan
Jing Wei
Level 153
God Stats
1W - 1L
1,328 SR
Queue Stats
135W - 118L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
Sickle_Jr
Sylvanus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,682 Elo+
Solo
Agni
Agni
vDxntLose
Agni
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
76W - 77L
1,447 Elo+
Party 1
Team Averages
Level 103
1,474 SR
1,549 Elo+

VS

Team Averages
Level 119
1,621 SR
1,523 Elo+
Thanatos
Thanatos
ELIUX11-_-
Thanatos
Level 125
God Stats
16W - 7L
1,691 SR
Queue Stats
178W - 158L
1,518 Elo+
Party 4
Nox
Nox
JadCLuz
Nox
Level 77
God Stats
1W - 4L
1,193 SR
Queue Stats
255W - 249L
1,490 Elo+
Party 4
Fenrir
Fenrir
Se1ephiel
Fenrir
Level 141
God Stats
1W - 1L
1,706 SR
Queue Stats
87W - 73L
1,548 Elo+
Party 3
Medusa
Medusa
Trae079
Medusa
Level 108
God Stats
3W - 1L
1,935 SR
Queue Stats
195W - 178L
1,554 Elo+
Solo
Hades
Hades
shinymagnets
Hades
Level 145
God Stats
5W - 7L
1,582 SR
Queue Stats
90W - 75L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 3 / 2
6,147
559
5,972
7,498
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 0
6,684
608
6,350
8,070
2,981
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
MxLeviathan
Jing Wei
11
6 / 0 / 1
6,390
581
4,552
6,622
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Sickle_Jr
Sylvanus
9
1 / 0 / 6
6,273
570
4,468
6,816
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
10
1 / 2 / 2
5,919
538
3,065
7,380
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ELIUX11-_-
Thanatos
10
3 / 2 / 2
5,996
545
3,641
7,817
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
2 / 3 / 2
5,897
536
5,235
6,949
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Se1ephiel
Fenrir
8
0 / 5 / 1
4,729
430
4,490
10,132
3,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Trae079
Medusa
8
0 / 2 / 0
4,841
440
3,245
6,495
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 0
6,959
633
5,865
9,642
5,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
9
9
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
2
1.33
L
Thanatos
ELIUX11-_-
Thanatos
3
2
2
2
L
Nox
2
3
2
1
W
3
4
0
0.75
W
Jing Wei
MxLeviathan
Jing Wei
6
0
1
6.5
L
Fenrir
Se1ephiel
Fenrir
0
5
1
0.1
W
Sylvanus
Sickle_Jr
Sylvanus
1
0
6
4
L
Medusa
Trae079
Medusa
0
2
0
0
L
4
3
0
1.33
W
Agni
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
22,476
36,386
Taken
41,035
16,272
Mitigated
17,077
12,633
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,972
690
0
1,604
7,498
4,699
0
842
6,656
35,958
0
L
Thanatos
ELIUX11-_-
Thanatos
3,641
773
0
4,984
7,817
2,770
0
3,285
4,450
0
35,360
L
Nox
5,235
460
0
1,220
6,949
2,663
90
4,223
2,363
37,023
0
W
6,350
1,054
0
2,139
8,070
2,981
0
5,865
2,205
49,707
0
W
Jing Wei
MxLeviathan
Jing Wei
4,552
2,989
0
2,534
6,622
2,018
511
466
6,156
0
39,382
L
Fenrir
Se1ephiel
Fenrir
4,490
832
0
821
10,132
3,836
0
3,667
6,413
0
25,625
W
Sylvanus
Sickle_Jr
Sylvanus
4,468
1,292
2,121
3,360
6,816
4,075
162
47
6,769
14,957
0
L
Medusa
Trae079
Medusa
3,245
2,019
121
1,746
6,495
2,122
0
1,833
4,662
0
31,909
L
5,865
447
0
4,304
9,642
5,686
468
6,350
3,292
50,328
0
W
Agni
3,065
185
0
875
7,380
2,499
156
3,880
3,500
33,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
28,422
295
Minions Killed
297
0
Camps Cleared
0
1,003,093
Distance Traveled
1,093,035
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,147
559
59
5
0
215,479
1
L
Thanatos
5,996
545
61
6
0
255,782
4
L
Nox
5,897
536
59
5
0
209,646
0
W
Vulcan
6,684
608
80
7
0
191,450
0
W
Jing Wei
6,390
581
68
6
0
206,223
0
L
Fenrir
4,729
430
32
3
0
226,173
2
W
Sylvanus
6,273
570
21
2
0
193,024
1
L
Medusa
4,841
440
50
5
0
213,667
2
L
Hades
6,959
633
95
9
0
187,767
2
W
Agni
5,919
538
67
6
0
196,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role