Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlAbASt3R_0wN
Morgan Le Fay
Level 107
God Stats
7W - 3L
1,506 SR
Queue Stats
138W - 127L
1,512 Elo+
Solo
Danzaburou
Danzaburou
BicBoi LeChoy11
Danzaburou
Level 154
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Thor
Thor
EXTNCTMAUL
Thor
Level 155
God Stats
1W - 0L
1,157 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
zahzoo1
Kuzenbo
Level 125
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Team Averages
Level 137
1,460 SR
1,420 Elo+

VS

Team Averages
Level 93
1,491 SR
1,524 Elo+
Bakasura
Bakasura
JoeyCB
Bakasura
Level 106
God Stats
14W - 10L
1,540 SR
Queue Stats
95W - 76L
1,513 Elo+
Party 1
He Bo
He Bo
Melodias420
He Bo
Level 120
God Stats
0W - 2L
1,213 SR
Queue Stats
282W - 276L
1,543 Elo+
Solo
Guan Yu
Guan Yu
TDMSGG
Guan Yu
Level 87
God Stats
0W - 2L
1,715 SR
Queue Stats
76W - 59L
1,513 Elo+
Party 1
Geb
Geb
emmeb
Geb
Level 63
God Stats
6W - 2L
1,280 SR
Queue Stats
92W - 71L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
ligekiii
Danzaburou
Level 89
God Stats
0W - 1L
1,705 SR
Queue Stats
48W - 50L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 4 / 1
8,602
538
10,107
15,765
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
AlAbASt3R_0wN
Morgan Le Fay
15
4 / 2 / 2
9,365
585
11,274
8,544
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
BicBoi LeChoy11
Danzaburou
14
5 / 2 / 3
8,721
545
11,049
11,523
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 4
8,863
554
5,443
10,047
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
zahzoo1
Kuzenbo
13
3 / 1 / 6
8,366
523
7,579
10,614
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoeyCB
Bakasura
12
3 / 3 / 0
7,501
469
3,976
13,172
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 1
8,710
544
5,561
12,339
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TDMSGG
Guan Yu
15
5 / 3 / 0
9,058
566
13,292
20,907
28,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
emmeb
Geb
10
0 / 5 / 0
5,692
356
4,637
14,551
10,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ligekiii
Danzaburou
10
0 / 3 / 2
6,839
427
7,719
11,366
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
11
11
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
4
1
0.38
W
Morgan Le Fay
AlAbASt3R_0wN
Morgan Le Fay
4
2
2
2.5
W
Danzaburou
BicBoi LeChoy11
Danzaburou
5
2
3
3.25
W
6
2
4
4
L
Bakasura
JoeyCB
Bakasura
3
3
0
1
L
3
6
1
0.58
L
Guan Yu
TDMSGG
Guan Yu
5
3
0
1.67
L
Geb
emmeb
Geb
0
5
0
0
L
Danzaburou
ligekiii
Danzaburou
0
3
2
0.33
W
Kuzenbo
zahzoo1
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,452
Damage
35,185
56,493
Taken
72,335
34,097
Mitigated
54,333
13,266
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,107
5,725
0
4,874
15,765
10,492
0
0
15,765
0
61,946
W
Morgan Le Fay
AlAbASt3R_0wN
Morgan Le Fay
11,274
711
0
862
8,544
3,941
477
2,726
5,632
74,989
0
W
Danzaburou
BicBoi LeChoy11
Danzaburou
11,049
4,522
0
5,242
11,523
4,602
670
3,570
7,745
0
76,024
W
5,443
1,026
0
364
10,047
4,090
0
857
9,063
0
53,656
L
Bakasura
JoeyCB
Bakasura
3,976
2,382
0
3,543
13,172
5,437
0
4,480
8,692
0
41,673
L
5,561
193
0
1,401
12,339
4,580
0
5,985
6,354
60,173
0
L
Guan Yu
TDMSGG
Guan Yu
13,292
3,404
0
4,714
20,907
28,984
0
0
20,907
0
64,601
L
Geb
emmeb
Geb
4,637
692
0
500
14,551
10,736
0
4,774
9,777
23,227
0
L
Danzaburou
ligekiii
Danzaburou
7,719
4,519
0
3,913
11,366
4,596
536
3,614
7,752
0
48,441
W
Kuzenbo
zahzoo1
Kuzenbo
7,579
2,999
174
1,750
10,614
10,972
150
2,840
7,573
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
37,800
418
Minions Killed
378
0
Camps Cleared
0
1,598,739
Distance Traveled
1,488,976
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,602
538
87
5
0
337,623
0
W
Morgan Le Fay
9,365
585
117
7
0
315,827
4
W
Danzaburou
8,721
545
113
7
0
284,888
7
W
Thor
8,863
554
82
5
0
333,580
0
L
Bakasura
7,501
469
72
5
0
315,642
2
L
He Bo
8,710
544
116
7
0
304,878
2
L
Guan Yu
9,058
566
98
6
0
296,903
2
L
Geb
5,692
356
20
1
0
283,801
2
L
Danzaburou
6,839
427
72
5
0
287,752
0
W
Kuzenbo
8,366
523
19
1
0
326,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role