Player Matchup

Sol
Sol
Bellmont17
Sol
Level 126
God Stats
8W - 10L
1,425 SR
Queue Stats
142W - 151L
1,477 Elo+
Party 3
Bellona
Bellona
SnailCompressor
Bellona
Level 108
God Stats
3W - 2L
1,339 SR
Queue Stats
124W - 119L
1,432 Elo+
Solo
Susano
Susano
SolrackZitrev
Susano
Level 122
God Stats
13W - 8L
1,666 SR
Queue Stats
214W - 231L
1,539 Elo+
Party 3
Anubis
Anubis
Superduperpwr20
Anubis
Level 104
God Stats
131W - 122L
1,503 SR
Queue Stats
131W - 123L
1,461 Elo+
Party 3
Loki
Loki
lobonix
Loki
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,511 Elo+
Party 3
Team Averages
Level 112
1,487 SR
1,484 Elo+

VS

Team Averages
Level 120
1,513 SR
1,447 Elo+
Tiamat
Tiamat
GODOFWAR1911
Tiamat
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,331 Elo+
Party 1
Bellona
Bellona
MaqNova
Bellona
Level 150
God Stats
5W - 4L
1,559 SR
Queue Stats
327W - 355L
1,482 Elo+
Party 2
Set
Set
Misry III
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,442 Elo+
Party 1
Pele
Pele
Rxzor-VG-
Pele
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
405W - 407L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
hellfire2258
Aphrodite
Level 158
God Stats
3W - 7L
1,504 SR
Queue Stats
496W - 530L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
7,123
712
8,296
6,207
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 2
5,808
581
6,031
8,817
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 6
6,424
642
4,874
5,038
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 5
7,201
720
9,870
8,393
3,917
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
lobonix
Loki
10
4 / 1 / 7
6,194
619
5,983
6,729
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 0
4,927
493
2,245
8,566
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MaqNova
Bellona
8
3 / 7 / 1
5,505
551
4,819
10,066
6,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,523
552
3,456
10,373
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
11
1 / 2 / 0
6,408
641
5,066
9,771
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
hellfire2258
Aphrodite
9
0 / 2 / 2
5,757
576
2,622
8,970
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
7
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Tiamat
0
5
0
0
L
Bellona
MaqNova
Bellona
3
7
1
0.5
L
1
5
0
0.2
L
Pele
1
2
0
0.5
W
1
1
2
2
W
5
1
6
8
W
4
2
5
3.25
L
Aphrodite
hellfire2258
Aphrodite
0
2
2
0.5
W
Loki
lobonix
Loki
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
18,208
35,184
Taken
47,746
19,082
Mitigated
23,388
11,942
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,296
2,658
0
2,700
6,207
1,973
878
1,077
5,130
45,802
0
L
Tiamat
2,245
269
0
1,152
8,566
3,329
0
5,031
3,535
22,304
0
L
Bellona
MaqNova
Bellona
4,819
2,411
0
641
10,066
6,661
0
5,119
4,947
0
26,424
L
3,456
1,602
0
549
10,373
3,045
0
4,255
6,118
0
29,728
L
Pele
5,066
1,662
0
3,209
9,771
4,401
0
85
9,686
0
49,365
W
6,031
2,869
0
2,195
8,817
8,739
0
0
8,817
177
36,387
W
4,874
438
0
1,626
5,038
1,720
22
430
4,608
0
31,374
W
9,870
778
0
4,281
8,393
3,917
790
2,498
5,895
54,052
0
L
Aphrodite
hellfire2258
Aphrodite
2,622
212
1,046
4,582
8,970
5,952
0
3,761
5,209
27,675
0
W
Loki
lobonix
Loki
5,983
1,658
0
1,140
6,729
2,733
0
862
5,867
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
28,120
299
Minions Killed
246
0
Camps Cleared
0
1,082,938
Distance Traveled
1,031,347
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,123
712
70
7
0
186,485
0
L
Tiamat
4,927
493
37
4
0
204,953
0
L
Bellona
5,505
551
46
5
0
223,812
0
L
Set
5,523
552
41
4
0
220,075
0
L
Pele
6,408
641
83
8
0
180,235
0
W
Bellona
5,808
581
54
5
0
203,923
3
W
Susano
6,424
642
53
5
0
253,019
0
W
Anubis
7,201
720
84
8
0
191,631
0
L
Aphrodite
5,757
576
39
4
0
202,272
1
W
Loki
6,194
619
38
4
0
247,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role