Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Consti4389
Rama
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 130L
1,427 Elo+
Solo
Nike
Nike
Hollandshoop050
Nike
Level 88
God Stats
15W - 16L
1,528 SR
Queue Stats
682W - 730L
1,418 Elo+
Solo
Horus
Horus
HyugaShinobi
Horus
Level 268
God Stats
4W - 4L
1,790 SR
Queue Stats
181W - 80L
1,749 Elo+
Party 1
The Morrigan
The Morrigan
Renizmi
The Morrigan
Level 159
God Stats
20W - 10L
1,660 SR
Queue Stats
217W - 197L
1,654 Elo+
Party 1
Team Averages
Level 149
1,596 SR
1,549 Elo+

VS

Team Averages
Level 128
1,542 SR
1,494 Elo+
Tyr
Tyr
Foxyko
Tyr
Level 123
God Stats
113W - 112L
1,482 SR
Queue Stats
153W - 160L
1,426 Elo+
Solo
Ne Zha
Ne Zha
Maikel_980
Ne Zha
Level 153
God Stats
2W - 7L
1,497 SR
Queue Stats
129W - 129L
1,520 Elo+
Solo
Zeus
Zeus
Papa_Drunk
Zeus
Level 129
God Stats
6W - 6L
1,633 SR
Queue Stats
213W - 200L
1,543 Elo+
Solo
Maui
Maui
SlipperySazmo
Maui
Level 145
God Stats
5W - 12L
1,597 SR
Queue Stats
447W - 457L
1,479 Elo+
Solo
Cthulhu
Cthulhu
xxXLogicXxx
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 1 / 1
4,235
706
1,818
5,484
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 1 / 1
4,355
726
2,691
4,329
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,283
714
2,968
3,625
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 3 / 2
4,004
667
1,896
5,974
1,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Renizmi
The Morrigan
8
1 / 0 / 1
4,370
728
739
2,242
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Foxyko
Tyr
8
1 / 0 / 1
4,748
791
1,950
5,858
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Maikel_980
Ne Zha
8
4 / 1 / 0
4,838
806
4,068
4,981
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
4,266
711
1,397
3,674
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 1
3,928
655
2,349
5,127
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xxXLogicXxx
Cthulhu
1
0 / 0 / 0
2,820
470
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
6
6
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
1
1.5
W
3
1
1
3.5
L
Tyr
Foxyko
Tyr
1
0
1
1.5
W
0
1
0
0
W
1
3
2
0.67
L
Ne Zha
Maikel_980
Ne Zha
4
1
0
4
L
1
2
0
0.5
W
The Morrigan
Renizmi
The Morrigan
1
0
1
1.5
L
0
3
1
0.17
L
Cthulhu
xxXLogicXxx
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,112
Damage
9,764
21,654
Taken
19,640
7,090
Mitigated
7,621
4,891
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,818
1,327
0
1,568
5,484
1,638
0
527
4,957
0
16,206
W
2,691
2,202
45
646
4,329
1,289
0
1,660
2,669
0
19,722
L
Tyr
Foxyko
Tyr
1,950
161
0
2,938
5,858
2,863
0
0
5,776
0
26,659
W
2,968
323
0
530
3,625
2,184
0
0
3,625
0
26,400
W
1,896
686
0
1,352
5,974
1,326
0
789
5,185
0
9,926
L
Ne Zha
Maikel_980
Ne Zha
4,068
1,885
0
1,218
4,981
1,671
0
85
4,896
0
30,553
L
1,397
329
0
988
3,674
870
0
654
2,912
26,107
0
W
The Morrigan
Renizmi
The Morrigan
739
82
0
750
2,242
653
0
770
1,472
25,186
595
L
2,349
524
0
1,228
5,127
2,217
0
0
5,127
16,838
0
L
Cthulhu
xxXLogicXxx
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,247
Gold Earned
20,600
169
Minions Killed
177
0
Camps Cleared
0
662,492
Distance Traveled
539,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,235
706
41
7
0
157,568
0
W
Rama
4,355
726
25
4
0
108,911
0
L
Tyr
4,748
791
51
9
0
143,675
0
W
Nike
4,283
714
46
8
0
127,880
0
W
Horus
4,004
667
12
2
0
137,673
0
L
Ne Zha
4,838
806
48
8
0
156,743
0
L
Zeus
4,266
711
50
8
0
113,631
1
W
The Morrigan
4,370
728
45
8
0
130,460
0
L
Maui
3,928
655
28
5
0
125,924
0
L
Cthulhu
2,820
470
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role