Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KickBubblegum
Cabrakan
Level 148
God Stats
16W - 4L
1,718 SR
Queue Stats
56W - 46L
1,548 Elo+
Party 1
Medusa
Medusa
cutchatooga
Medusa
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 40L
1,455 Elo+
Party 1
Vulcan
Vulcan
razaroja78
Vulcan
Level 102
God Stats
0W - 2L
1,201 SR
Queue Stats
148W - 169L
1,460 Elo+
Solo
Nike
Nike
willmaniac805
Nike
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,132 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,419 Elo+

VS

Team Averages
Level 79
1,504 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
CXIIl
Morgan Le Fay
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,227 Elo+
Solo
Danzaburou
Danzaburou
Instinct22
Danzaburou
Level 131
God Stats
27W - 10L
1,664 SR
Queue Stats
137W - 53L
1,589 Elo+
Solo
Olorun
Olorun
ItsAstraeus
Olorun
Level 15
God Stats
13W - 22L
1,375 SR
Queue Stats
68W - 85L
1,310 Elo+
Party 2
Horus
Horus
Philly2butta
Horus
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
228W - 238L
1,435 Elo+
Party 2
Hera
Hera
xI DREAMY Ix
Hera
Level 119
God Stats
47W - 51L
1,483 SR
Queue Stats
364W - 395L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 1 / 1
7,231
1,033
3,803
6,146
2,837
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
KickBubblegum
Cabrakan
13
0 / 3 / 3
7,460
1,066
4,234
13,031
12,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
1 / 6 / 2
7,546
1,078
5,288
11,025
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
razaroja78
Vulcan
13
2 / 2 / 2
8,349
1,193
7,168
5,939
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 3
7,656
1,094
5,382
8,544
8,488
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

216

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CXIIl
Morgan Le Fay
15
2 / 0 / 11
8,604
1,229
10,991
3,407
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Instinct22
Danzaburou
15
8 / 0 / 7
10,495
1,499
12,968
5,060
2,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
3 / 2 / 10
8,525
1,218
7,092
7,422
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 11
8,287
1,184
5,834
10,092
10,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 8
8,316
1,188
4,230
3,213
3,277
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
4
Kills
16
16
Deaths
4
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
W
Morgan Le Fay
CXIIl
Morgan Le Fay
2
0
11
7.5
W
Danzaburou
Instinct22
Danzaburou
8
0
7
11.5
W
Olorun
3
2
10
4
L
Cabrakan
KickBubblegum
Cabrakan
0
3
3
0.5
W
1
2
11
3.25
L
Medusa
1
6
2
0.33
L
Vulcan
razaroja78
Vulcan
2
2
2
1.5
L
1
4
3
0.63
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
41,115
44,685
Taken
29,194
30,997
Mitigated
20,890
873
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,803
523
0
0
6,146
2,837
0
3,098
3,018
12,342
0
W
Morgan Le Fay
CXIIl
Morgan Le Fay
10,991
798
0
228
3,407
1,606
0
1,874
1,533
29,075
0
W
Danzaburou
Instinct22
Danzaburou
12,968
8,486
0
1,734
5,060
2,386
0
2,004
3,056
0
34,250
W
Olorun
7,092
3,899
534
666
7,422
3,160
0
4,651
2,771
14,895
0
L
Cabrakan
KickBubblegum
Cabrakan
4,234
521
0
0
13,031
12,296
0
5,171
7,618
15,635
0
W
5,834
1,202
644
1,394
10,092
10,461
0
5,572
4,520
1,537
8,098
L
Medusa
5,288
1,963
0
0
11,025
4,715
0
5,822
4,975
0
9,612
L
Vulcan
razaroja78
Vulcan
7,168
2,436
75
798
5,939
2,661
0
3,794
2,031
28,208
0
L
5,382
567
0
0
8,544
8,488
0
4,798
3,692
0
11,100
W
4,230
1,205
0
0
3,213
3,277
0
1,104
2,109
13,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
44,227
108
Minions Killed
151
5
Camps Cleared
5
643,274
Distance Traveled
721,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,231
1,033
22
3
2
143,788
0
W
Morgan Le Fay
8,604
1,229
39
6
0
147,104
0
W
Danzaburou
10,495
1,499
63
9
4
149,053
0
W
Olorun
8,525
1,218
13
2
0
136,361
0
L
Cabrakan
7,460
1,066
16
2
1
119,811
0
W
Horus
8,287
1,184
5
1
0
159,105
0
L
Medusa
7,546
1,078
11
2
1
140,036
0
L
Vulcan
8,349
1,193
50
7
1
136,150
0
L
Nike
7,656
1,094
9
1
0
103,489
0
W
Hera
8,316
1,188
31
4
1
130,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role