Player Matchup

Bakasura
Bakasura
ItsTobiAThin
Bakasura
Level 152
God Stats
6W - 6L
1,500 SR
Queue Stats
109W - 129L
1,700 Elo+
Party 2
Anubis
Anubis
Loofuwu
Anubis
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 82L
1,700 Elo+
Party 2
Ishtar
Ishtar
Slarpo
Ishtar
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 96L
1,700 Elo+
Party 2
Kukulkan
Kukulkan
bowdook
Kukulkan
Level 44
God Stats
1W - 0L
1,708 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Atlas
Atlas
imObvioslycrazy
Atlas
Level 158
God Stats
7W - 4L
1,681 SR
Queue Stats
93W - 69L
1,615 Elo+
Solo
Team Averages
Level 114
1,578 SR
1,643 Elo+

VS

Team Averages
Level 133
1,591 SR
1,552 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MattAckerman
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 179L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
ReloadedHD1928
Hun Batz
Level 89
God Stats
4W - 6L
1,897 SR
Queue Stats
86W - 86L
1,558 Elo+
Party 1
Achilles
Achilles
TrialHarbinger41
Achilles
Level 146
God Stats
4W - 4L
1,636 SR
Queue Stats
233W - 211L
1,537 Elo+
Party 1
Neith
Neith
kameshtagore
Neith
Level 141
God Stats
8W - 9L
1,424 SR
Queue Stats
404W - 373L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsTobiAThin
Bakasura
13
4 / 1 / 2
8,419
702
10,174
14,614
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Loofuwu
Anubis
12
3 / 0 / 3
7,293
608
3,886
4,944
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Slarpo
Ishtar
12
2 / 1 / 0
7,212
601
5,680
7,049
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
bowdook
Kukulkan
11
1 / 2 / 1
6,416
535
2,183
6,858
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
6,446
537
5,455
9,374
7,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 2 / 0
6,900
575
4,079
4,653
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 2
5,928
494
2,403
8,175
6,892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
2 / 2 / 2
6,287
524
5,064
10,290
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 2
6,102
509
6,650
13,207
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,136
511
4,610
8,153
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
0
1
W
Bakasura
ItsTobiAThin
Bakasura
4
1
2
5
W
Anubis
Loofuwu
Anubis
3
0
3
4.5
L
0
0
2
1
L
Hun Batz
2
2
2
1.5
W
Ishtar
Slarpo
Ishtar
2
1
0
2
L
0
4
2
0.25
W
Kukulkan
bowdook
Kukulkan
1
2
1
0.75
W
0
1
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
22,806
42,839
Taken
44,478
23,166
Mitigated
23,836
18,033
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,079
286
0
750
4,653
1,592
0
2,331
2,322
49,096
0
W
Bakasura
ItsTobiAThin
Bakasura
10,174
7,212
0
8,708
14,614
7,744
210
215
14,399
0
55,734
W
Anubis
Loofuwu
Anubis
3,886
59
0
3,168
4,944
1,946
128
946
3,998
50,509
0
L
2,403
376
0
1,710
8,175
6,892
0
2,619
5,538
21,068
0
L
Hun Batz
5,064
1,223
0
4,728
10,290
3,782
0
2,509
7,596
0
42,371
W
Ishtar
Slarpo
Ishtar
5,680
4,234
0
3,495
7,049
3,026
0
1,111
5,938
0
56,777
L
6,650
1,460
0
3,406
13,207
8,086
0
2,194
10,193
0
41,644
W
Kukulkan
bowdook
Kukulkan
2,183
287
0
1,000
6,858
2,662
0
1,968
4,890
44,773
0
W
5,455
1,896
0
1,662
9,374
7,788
36
2,826
6,548
27,040
0
L
4,610
2,342
0
2,007
8,153
3,484
0
1,871
6,282
0
47,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
31,353
416
Minions Killed
355
0
Camps Cleared
0
1,307,806
Distance Traveled
1,174,841
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,900
575
93
8
0
226,326
2
W
Bakasura
8,419
702
122
10
0
285,145
0
W
Anubis
7,293
608
73
6
0
275,577
3
L
Nox
5,928
494
37
3
0
244,269
1
L
Hun Batz
6,287
524
72
6
0
259,231
3
W
Ishtar
7,212
601
99
8
0
232,577
3
L
Achilles
6,102
509
70
6
0
233,540
3
W
Kukulkan
6,416
535
86
7
0
251,386
0
W
Atlas
6,446
537
36
3
0
263,121
9
L
Neith
6,136
511
83
7
0
211,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role