Player Matchup

Jormungandr
Jormungandr
Crimsonmist 738
Jormungandr
Level 62
God Stats
3W - 3L
1,485 SR
Queue Stats
187W - 204L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
ExtremeIndica
Ah Puch
Level 58
God Stats
202W - 182L
1,508 SR
Queue Stats
283W - 293L
1,252 Elo+
Party 1
Thanatos
Thanatos
SleeplessG4MiNG
Thanatos
Level 88
God Stats
1W - 1L
1,249 SR
Queue Stats
27W - 40L
1,290 Elo+
Party 1
Team Averages
Level 69
1,414 SR
1,284 Elo+

VS

Team Averages
Level 69
1,433 SR
1,327 Elo+
Maui
Maui
nvrRises
Maui
Level 68
God Stats
8W - 9L
1,420 SR
Queue Stats
35W - 45L
1,222 Elo+
Solo
Bakasura
Bakasura
sillyellie76
Bakasura
Level 57
God Stats
127W - 126L
1,450 SR
Queue Stats
240W - 247L
1,352 Elo+
Solo
Ah Puch
Ah Puch
xQueen-95x
Ah Puch
Level 81
God Stats
26W - 36L
1,427 SR
Queue Stats
613W - 649L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crimsonmist 738
Jormungandr
19
1 / 2 / 6
13,222
735
6,817
18,461
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
19
3 / 4 / 4
13,093
727
11,743
21,114
9,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
18
4 / 5 / 3
13,484
749
7,685
14,655
6,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
4
0 / 2 / 1
8,639
480
81
2,493
1,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
sillyellie76
Bakasura
19
7 / 5 / 3
12,766
709
20,525
16,805
9,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
xQueen-95x
Ah Puch
20
4 / 1 / 6
13,225
735
19,389
11,572
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
8
Kills
11
11
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crimsonmist 738
Jormungandr
1
2
6
2
W
Ah Puch
3
4
4
1.25
W
Thanatos
4
5
3
1.1
L
Maui
0
2
1
0.25
L
Bakasura
sillyellie76
Bakasura
7
5
3
1.7
L
Ah Puch
xQueen-95x
Ah Puch
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
39,995
54,230
Taken
30,870
36,839
Mitigated
15,773
21,509
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crimsonmist 738
Jormungandr
6,817
861
362
5,784
18,461
21,073
221
5,704
10,166
44,931
0
W
Ah Puch
11,743
232
0
4,936
21,114
9,586
501
7,745
10,947
55,952
0
W
Thanatos
7,685
2,614
0
10,427
14,655
6,180
2,284
3,274
10,059
0
73,657
L
Maui
81
81
357
86
2,493
1,016
0
2,330
163
1,055
0
L
Bakasura
sillyellie76
Bakasura
20,525
12,798
179
2,010
16,805
9,763
2,131
8,852
7,544
0
26,903
L
Ah Puch
xQueen-95x
Ah Puch
19,389
280
96
1,821
11,572
4,994
771
6,755
4,577
67,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
34,630
242
Minions Killed
172
0
Camps Cleared
0
989,360
Distance Traveled
650,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,222
735
78
4
0
334,936
0
W
Ah Puch
13,093
727
84
5
0
311,096
0
W
Thanatos
13,484
749
80
4
0
343,328
0
L
Maui
8,639
480
2
0
0
29,914
0
L
Bakasura
12,766
709
40
2
0
322,126
0
L
Ah Puch
13,225
735
130
7
0
298,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role