Player Matchup

Thoth
Thoth
BurnDaWitch
Thoth
Level 46
God Stats
4W - 1L
1,576 SR
Queue Stats
16W - 10L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
DarkSexy
Jing Wei
Level 106
God Stats
1W - 0L
1,710 SR
Queue Stats
31W - 33L
1,483 Elo+
Party 2
Hachiman
Hachiman
Matthui
Hachiman
Level 105
God Stats
11W - 3L
2,004 SR
Queue Stats
193W - 156L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
NinOG33k57
Hun Batz
Level 109
God Stats
4W - 5L
1,519 SR
Queue Stats
41W - 46L
1,478 Elo+
Solo
Nike
Nike
Prvdgen
Nike
Level 85
God Stats
2W - 1L
1,762 SR
Queue Stats
212W - 172L
1,502 Elo+
Party 1
Team Averages
Level 90
1,714 SR
1,500 Elo+

VS

Team Averages
Level 81
1,521 SR
1,521 Elo+
Kukulkan
Kukulkan
GemiiBee002
Kukulkan
Level 33
God Stats
10W - 18L
1,533 SR
Queue Stats
29W - 41L
1,640 Elo+
Solo
Izanami
Izanami
Krumblastd
Izanami
Level 143
God Stats
7W - 4L
1,666 SR
Queue Stats
93W - 102L
1,436 Elo+
Party 3
Ganesha
Ganesha
Malware626
Ganesha
Level 49
God Stats
0W - 1L
1,433 SR
Queue Stats
144W - 148L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
MenstrationCycle
Nu Wa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 39L
1,661 Elo+
Solo
Odin
Odin
NinjaZombie1128
Odin
Level 97
God Stats
24W - 25L
1,474 SR
Queue Stats
113W - 117L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 1
10,558
704
4,612
3,526
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
DarkSexy
Jing Wei
18
3 / 0 / 4
11,033
736
5,354
9,618
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Matthui
Hachiman
20
4 / 1 / 5
11,955
797
21,452
12,586
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
NinOG33k57
Hun Batz
18
3 / 1 / 3
11,463
764
7,123
13,188
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Prvdgen
Nike
17
0 / 0 / 8
10,181
679
7,717
13,125
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GemiiBee002
Kukulkan
16
1 / 3 / 0
9,531
635
3,156
10,866
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Krumblastd
Izanami
13
1 / 1 / 1
8,516
568
944
3,227
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Malware626
Ganesha
16
0 / 2 / 2
9,035
602
4,619
12,077
11,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 5 / 2
10,286
686
19,401
12,861
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 2
8,930
595
3,828
13,834
14,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
2
2
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Jing Wei
DarkSexy
Jing Wei
3
0
4
5
L
Kukulkan
GemiiBee002
Kukulkan
1
3
0
0.33
L
Izanami
Krumblastd
Izanami
1
1
1
1.5
L
Ganesha
Malware626
Ganesha
0
2
2
0.5
W
Hachiman
Matthui
Hachiman
4
1
5
6.5
L
0
5
2
0.2
W
Hun Batz
NinOG33k57
Hun Batz
3
1
3
4.5
L
0
2
2
0.5
W
Nike
Prvdgen
Nike
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
31,948
52,043
Taken
52,865
30,922
Mitigated
38,935
15,990
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,612
0
0
1,536
3,526
1,744
425
2,119
1,203
23,079
0
W
Jing Wei
DarkSexy
Jing Wei
5,354
3,442
0
2,792
9,618
4,227
1,780
5,827
3,306
0
31,112
L
Kukulkan
GemiiBee002
Kukulkan
3,156
316
0
1,034
10,866
5,324
0
392
10,081
22,623
0
L
Izanami
Krumblastd
Izanami
944
446
0
160
3,227
1,006
0
184
2,960
0
6,363
L
Ganesha
Malware626
Ganesha
4,619
162
0
3,193
12,077
11,946
0
1,444
10,241
26,081
154
W
Hachiman
Matthui
Hachiman
21,452
15,261
0
6,581
12,586
5,447
4,594
6,999
4,886
0
80,004
L
19,401
2,613
0
0
12,861
6,424
0
218
12,232
62,076
0
W
Hun Batz
NinOG33k57
Hun Batz
7,123
1,350
0
2,262
13,188
5,538
2,987
5,606
7,231
0
58,460
L
3,828
289
337
741
13,834
14,235
0
2,234
10,979
0
18,830
W
Nike
Prvdgen
Nike
7,717
225
0
2,819
13,125
13,966
339
4,886
7,718
0
28,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
46,298
373
Minions Killed
273
0
Camps Cleared
0
1,631,784
Distance Traveled
1,355,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,558
704
51
3
0
327,540
0
W
Jing Wei
11,033
736
56
4
0
326,061
0
L
Kukulkan
9,531
635
69
5
0
240,140
0
L
Izanami
8,516
568
18
1
0
275,005
0
L
Ganesha
9,035
602
12
1
0
242,034
0
W
Hachiman
11,955
797
119
8
0
297,345
1
L
Nu Wa
10,286
686
121
8
0
269,542
0
W
Hun Batz
11,463
764
109
7
0
366,661
0
L
Odin
8,930
595
53
4
0
328,744
0
W
Nike
10,181
679
38
3
0
314,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role