Player Matchup

Ah Puch
Ah Puch
TheFatDoinkster
Ah Puch
Level 115
God Stats
1W - 2L
1,218 SR
Queue Stats
10W - 14L
1,313 Elo+
Party 1
Ymir
Ymir
TrulySav308
Ymir
Level 8
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 1
Arachne
Arachne
TrulyToxic
Arachne
Level 17
God Stats
3W - 2L
1,340 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Team Averages
Level 47
1,295 SR
1,263 Elo+

VS

Team Averages
Level 26
1,409 SR
1,404 Elo+
Neith
Neith
CaptainWenstorm
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
breeebs
Yemoja
Level 5
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Ravana
Ravana
eelman101
Ravana
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,454
804
21,039
7,271
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 10
8,818
678
2,916
9,070
9,305
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
TrulyToxic
Arachne
16
5 / 1 / 3
10,043
773
5,047
10,110
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,700
669
4,791
10,590
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
breeebs
Yemoja
14
1 / 3 / 2
9,108
701
4,352
14,062
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
eelman101
Ravana
12
0 / 4 / 3
7,846
604
7,928
9,162
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
5
0
5
7.5
W
0
2
10
2.5
W
Arachne
TrulyToxic
Arachne
5
1
3
6.5
L
Yemoja
breeebs
Yemoja
1
3
2
0.67
L
Ravana
eelman101
Ravana
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
17,071
26,451
Taken
33,814
17,432
Mitigated
29,063
5,135
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
2,073
0
1,624
10,590
4,524
0
8,784
1,806
0
30,380
W
21,039
713
0
2,814
7,271
3,108
389
1,530
5,604
59,972
0
W
2,916
477
0
300
9,070
9,305
125
1,514
7,139
13,957
0
W
Arachne
TrulyToxic
Arachne
5,047
2,837
0
2,021
10,110
5,019
520
1,435
8,343
0
46,543
L
Yemoja
breeebs
Yemoja
4,352
559
1,184
1,797
14,062
15,897
0
9,271
4,791
17,495
0
L
Ravana
eelman101
Ravana
7,928
1,411
0
1,109
9,162
8,642
0
5,903
3,259
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
25,654
174
Minions Killed
156
0
Camps Cleared
0
721,396
Distance Traveled
674,616
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,700
669
77
6
0
207,052
1
W
Ah Puch
10,454
804
83
6
0
257,537
6
W
Ymir
8,818
678
21
2
0
196,937
0
W
Arachne
10,043
773
70
5
0
266,922
0
L
Yemoja
9,108
701
28
2
0
224,308
0
L
Ravana
7,846
604
51
4
0
243,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role