Player Matchup

Set
Set
Breadman021
Set
Level 129
God Stats
34W - 16L
1,590 SR
Queue Stats
191W - 168L
1,434 Elo+
Party 1
Sobek
Sobek
Dont Hard Reset
Sobek
Level 212
God Stats
11W - 6L
1,533 SR
Queue Stats
1,891W - 1,783L
1,401 Elo+
Solo
Yu Huang
Yu Huang
Sickle_Jr
Yu Huang
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Young_Hiker
Cu Chulainn
Level 94
God Stats
15W - 10L
1,633 SR
Queue Stats
332W - 315L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
lobojames
Danzaburou
Level 135
God Stats
3W - 3L
1,758 SR
Queue Stats
51W - 49L
1,447 Elo+
Party 1
Team Averages
Level 144
1,603 SR
1,472 Elo+

VS

Team Averages
Level 57
1,506 SR
1,660 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AvericeKing
Medusa
Level 27
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 9L
1,710 Elo+
Party 3
Merlin
Merlin
DarkXCheetah
Merlin
Level 62
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 4L
1,710 Elo+
Party 3
Hades
Hades
Gabriell GaM
Hades
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,691 Elo+
Party 2
Odin
Odin
I ANDR4DE I
Odin
Level 64
God Stats
0W - 1L
1,418 SR
Queue Stats
6W - 8L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,837
622
6,009
8,249
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 2
6,386
581
2,552
8,706
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Yu Huang
Sickle_Jr
Yu Huang
11
5 / 0 / 1
6,856
623
6,279
4,379
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Young_Hiker
Cu Chulainn
11
5 / 1 / 0
6,656
605
7,004
10,301
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
lobojames
Danzaburou
11
2 / 1 / 2
6,576
598
3,599
8,088
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
5,568
506
3,827
8,809
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
8
0 / 3 / 0
4,914
447
5,241
9,504
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 5 / 0
4,737
431
2,886
6,858
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 0
5,402
491
3,616
8,728
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,702
427
1,675
8,337
7,223
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
16
Kills
2
2
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Medusa
0
3
0
0
W
3
0
3
4.5
L
Merlin
0
5
0
0
W
1
0
2
2
L
1
4
0
0.25
L
0
4
1
0.13
W
Yu Huang
Sickle_Jr
Yu Huang
5
0
1
5.5
W
Cu Chulainn
Young_Hiker
Cu Chulainn
5
1
0
5
W
Danzaburou
lobojames
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
17,245
39,723
Taken
42,236
24,368
Mitigated
21,098
10,899
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,827
96
78
2,767
8,809
5,023
0
1,300
7,509
29,713
0
L
Medusa
5,241
2,258
0
1,358
9,504
3,334
0
2,210
7,294
0
24,801
W
6,009
3,063
0
2,052
8,249
3,440
0
1,118
7,131
0
52,147
L
Merlin
2,886
74
0
621
6,858
2,153
0
3,921
2,937
20,999
0
W
2,552
232
0
4,188
8,706
8,197
78
2,821
5,885
19,130
0
L
3,616
464
120
795
8,728
3,365
154
1,400
7,328
25,960
0
L
1,675
534
0
140
8,337
7,223
0
0
8,337
0
12,652
W
Yu Huang
Sickle_Jr
Yu Huang
6,279
357
0
250
4,379
1,630
48
1,601
2,778
45,623
0
W
Cu Chulainn
Young_Hiker
Cu Chulainn
7,004
1,283
0
964
10,301
8,145
0
2,965
7,336
0
45,684
W
Danzaburou
lobojames
Danzaburou
3,599
786
0
3,445
8,088
2,956
0
1,824
6,264
0
44,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
25,323
328
Minions Killed
194
0
Camps Cleared
0
1,108,732
Distance Traveled
1,161,563
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,568
506
58
5
0
248,807
0
L
Medusa
4,914
447
53
5
0
212,962
0
W
Set
6,837
622
87
8
0
252,233
2
L
Merlin
4,737
431
26
2
0
208,852
0
W
Sobek
6,386
581
29
3
0
194,529
3
L
Hades
5,402
491
42
4
0
245,922
0
L
Odin
4,702
427
15
1
0
245,020
0
W
Yu Huang
6,856
623
85
8
0
218,167
2
W
Cu Chulainn
6,656
605
56
5
0
221,357
0
W
Danzaburou
6,576
598
71
6
0
222,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role