Player Matchup

Neith
Neith
GalaxyJam22
Neith
Level 15
God Stats
5W - 13L
1,544 SR
Queue Stats
8W - 19L
1,517 Elo+
Party 2
Ymir
Ymir
dahhchi
Ymir
Level 8
God Stats
3W - 4L
1,540 SR
Queue Stats
45W - 52L
1,762 Elo+
Party 2
Kukulkan
Kukulkan
versel
Kukulkan
Level 71
God Stats
24W - 12L
1,668 SR
Queue Stats
281W - 282L
1,476 Elo+
Party 2
Team Averages
Level 31
1,584 SR
1,585 Elo+

VS

Team Averages
Level 102
1,436 SR
1,471 Elo+
Heimdallr
Heimdallr
PogCoomyhousePog
Heimdallr
Level 158
God Stats
1W - 0L
1,442 SR
Queue Stats
9W - 9L
1,471 Elo+
Party 1
Achilles
Achilles
Squirlie
Achilles
Level 14
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 4L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Xooter
Kukulkan
Level 134
God Stats
1W - 2L
1,410 SR
Queue Stats
23W - 23L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,007
625
7,338
13,674
7,537
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
dahhchi
Ymir
15
1 / 3 / 2
9,842
615
3,069
20,538
26,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
versel
Kukulkan
16
3 / 3 / 3
11,320
708
15,312
11,804
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
4 / 2 / 5
11,765
735
17,264
13,916
7,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Squirlie
Achilles
17
1 / 2 / 5
10,487
655
6,825
13,918
20,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Xooter
Kukulkan
18
4 / 2 / 4
12,347
772
16,763
8,191
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
9
9
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Heimdallr
4
2
5
3.25
W
Achilles
Squirlie
Achilles
1
2
5
1.75
W
Kukulkan
Xooter
Kukulkan
4
2
4
3
L
Ymir
dahhchi
Ymir
1
3
2
0.67
L
Kukulkan
versel
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
40,852
46,016
Taken
36,025
40,403
Mitigated
31,811
3,497
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
2,984
0
1,340
13,674
7,537
0
4,035
9,364
0
24,883
W
Heimdallr
17,264
9,308
0
4,017
13,916
7,245
1,188
6,890
7,026
0
61,445
W
Achilles
Squirlie
Achilles
6,825
196
0
1,642
13,918
20,222
449
8,370
5,548
0
17,169
W
Kukulkan
Xooter
Kukulkan
16,763
899
0
1,800
8,191
4,344
1,524
3,327
4,864
82,940
0
L
Ymir
dahhchi
Ymir
3,069
727
0
0
20,538
26,493
532
8,120
11,662
19,639
0
L
Kukulkan
versel
Kukulkan
15,312
218
0
2,157
11,804
6,373
0
4,694
6,887
63,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
34,599
169
Minions Killed
226
0
Camps Cleared
0
910,329
Distance Traveled
945,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,007
625
46
3
0
299,233
0
W
Heimdallr
11,765
735
67
4
0
314,391
0
W
Achilles
10,487
655
20
1
0
325,628
0
W
Kukulkan
12,347
772
139
9
0
305,397
0
L
Ymir
9,842
615
26
2
0
270,371
0
L
Kukulkan
11,320
708
97
6
0
340,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role