Player Matchup

Anubis
Anubis
Sonic_Heroes533
Anubis
Level 144
God Stats
10W - 1L
1,682 SR
Queue Stats
38W - 31L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
jazzpatch311
Sun Wukong
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 165L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
smolsquish
Jing Wei
Level 44
God Stats
1W - 0L
1,119 SR
Queue Stats
126W - 121L
1,504 Elo+
Party 1
Team Averages
Level 91
1,434 SR
1,522 Elo+

VS

Team Averages
Level 87
1,397 SR
1,394 Elo+
Artemis
Artemis
Hellcatxx
Artemis
Level 108
God Stats
3W - 3L
1,249 SR
Queue Stats
3W - 3L
1,200 Elo+
Solo
Ishtar
Ishtar
Luxurixus
Ishtar
Level 107
God Stats
4W - 3L
1,319 SR
Queue Stats
112W - 113L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
untoldcam
Baron Samedi
Level 45
God Stats
14W - 16L
1,622 SR
Queue Stats
22W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 6
13,916
732
20,842
19,109
12,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jazzpatch311
Sun Wukong
19
2 / 0 / 11
13,373
704
10,500
18,603
28,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
smolsquish
Jing Wei
20
7 / 4 / 5
14,850
782
15,787
18,275
9,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hellcatxx
Artemis
18
1 / 5 / 7
12,197
642
12,666
16,558
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Ishtar
Luxurixus
Ishtar
18
5 / 7 / 4
13,196
695
14,413
20,423
8,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
untoldcam
Baron Samedi
19
5 / 4 / 4
13,028
686
18,852
16,898
9,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
11
11
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hellcatxx
Artemis
1
5
7
0.9
L
Ishtar
Luxurixus
Ishtar
5
7
4
1
W
7
7
6
1.43
W
Sun Wukong
jazzpatch311
Sun Wukong
2
0
11
7.5
W
Jing Wei
smolsquish
Jing Wei
7
4
5
2.38
L
Baron Samedi
untoldcam
Baron Samedi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
45,931
55,987
Taken
53,879
50,634
Mitigated
24,018
12,213
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hellcatxx
Artemis
12,666
7,623
0
1,166
16,558
6,274
2,913
8,332
8,226
0
55,308
L
Ishtar
Luxurixus
Ishtar
14,413
9,862
0
4,219
20,423
8,130
880
8,442
11,981
0
67,930
W
20,842
137
0
4,974
19,109
12,665
464
6,487
12,622
60,001
0
W
Sun Wukong
jazzpatch311
Sun Wukong
10,500
859
0
2,588
18,603
28,728
496
6,571
12,032
1,662
43,030
W
Jing Wei
smolsquish
Jing Wei
15,787
13,253
0
4,651
18,275
9,241
1,507
5,844
12,431
0
72,224
L
Baron Samedi
untoldcam
Baron Samedi
18,852
1,046
1,135
6,730
16,898
9,614
0
5,272
11,626
51,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
38,421
227
Minions Killed
220
0
Camps Cleared
0
929,549
Distance Traveled
830,841
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,197
642
72
4
0
257,978
3
L
Ishtar
13,196
695
90
5
0
303,417
0
W
Anubis
13,916
732
57
3
0
252,157
0
W
Sun Wukong
13,373
704
54
3
0
334,372
0
W
Jing Wei
14,850
782
116
6
0
343,020
0
L
Baron Samedi
13,028
686
58
3
0
269,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role