Player Matchup

Khepri
Khepri
Platinum I
DantyBravoo
Khepri
Platinum I
Level 156
God Stats
0W - 4L
1,270 SR
Queue Stats
51W - 50L
2,031 MMR
Party 1
Mercury
Mercury
Diamond III
HomemPelado
Mercury
Diamond III
Level 156
God Stats
4W - 6L
1,550 SR
Queue Stats
398W - 378L
2,322 MMR
Solo
Ishtar
Ishtar
Diamond V
Veeel
Ishtar
Diamond V
Level 158
God Stats
10W - 11L
1,528 SR
Queue Stats
188W - 175L
2,077 MMR
Solo
Fenrir
Fenrir
Diamond III
Yáno
Fenrir
Diamond III
Level 170
God Stats
12W - 11L
1,638 SR
Queue Stats
214W - 207L
2,314 MMR
Solo
Yu Huang
Yu Huang
Platinum I
xGallactus
Yu Huang
Platinum I
Level 201
God Stats
0W - 1L
1,664 SR
Queue Stats
67W - 64L
2,077 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,530 SR
2,164 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,696 SR
2,395 MMR
Hachiman
Hachiman
Platinum IV
Burdøck
Hachiman
Platinum IV
Level 159
God Stats
2W - 1L
1,770 SR
Queue Stats
63W - 48L
1,947 MMR
Party 3
Hercules
Hercules
Diamond V
ElBaronDiMasi
Hercules
Diamond V
Level 87
God Stats
4W - 5L
1,330 SR
Queue Stats
146W - 135L
2,036 MMR
Solo
Da Ji
Da Ji
Grandmaster
Ervilax
Da Ji
Grandmaster
Level 66
God Stats
20W - 12L
1,986 SR
Queue Stats
396W - 341L
3,021 MMR
Party 2
Hel
Hel
Diamond V
woaaz
Hel
Diamond V
Level 161
God Stats
11W - 6L
1,753 SR
Queue Stats
70W - 53L
2,157 MMR
Party 3
Thoth
Thoth
Masters
Ópalo
Thoth
Masters
Level 167
God Stats
92W - 59L
1,641 SR
Queue Stats
1,197W - 1,056L
2,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 0
6,232
479
3,994
11,022
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
HomemPelado
Mercury
13
2 / 5 / 0
7,257
558
6,237
11,215
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
Veeel
Ishtar
7
0 / 4 / 0
5,612
432
5,136
7,003
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Yáno
Fenrir
12
0 / 1 / 0
6,605
508
7,376
13,727
9,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
xGallactus
Yu Huang
12
0 / 2 / 1
6,808
524
1,983
7,046
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AphroditeAo KuangAthena

VS

Bans
SusanoHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Burdøck
Hachiman
14
4 / 0 / 4
8,422
648
8,927
10,004
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ElBaronDiMasi
Hercules
14
2 / 1 / 0
8,285
637
8,016
11,880
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
Ervilax
Da Ji
16
6 / 1 / 3
9,396
723
9,109
9,813
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
woaaz
Hel
12
1 / 0 / 6
7,383
568
5,411
9,030
5,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Ópalo
Thoth
14
2 / 0 / 5
8,836
680
6,783
3,835
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Burdøck
Hachiman
4
0
4
6
L
Khepri
0
3
0
0
W
Hercules
ElBaronDiMasi
Hercules
2
1
0
2
W
Da Ji
Ervilax
Da Ji
6
1
3
7.5
L
Mercury
HomemPelado
Mercury
2
5
0
0.4
L
Ishtar
Veeel
Ishtar
0
4
0
0
L
Fenrir
Yáno
Fenrir
0
1
0
0
W
Hel
woaaz
Hel
1
0
6
4
L
Yu Huang
xGallactus
Yu Huang
0
2
1
0.25
W
Thoth
Ópalo
Thoth
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
38,246
50,013
Taken
44,562
29,312
Mitigated
25,192
7,899
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Burdøck
Hachiman
8,927
5,831
0
3,076
10,004
4,104
0
1,738
8,266
0
69,665
L
Khepri
3,994
227
0
1,077
11,022
10,189
0
4,042
6,980
17,919
0
W
Hercules
ElBaronDiMasi
Hercules
8,016
3,860
0
5,150
11,880
9,478
0
237
11,643
0
65,741
W
Da Ji
Ervilax
Da Ji
9,109
4,179
0
1,355
9,813
4,355
0
1,308
8,505
0
89,486
L
Mercury
HomemPelado
Mercury
6,237
2,623
0
160
11,215
4,384
0
2,407
8,808
0
59,586
L
Ishtar
Veeel
Ishtar
5,136
3,205
0
1,326
7,003
2,432
0
2,029
4,974
0
25,811
L
Fenrir
Yáno
Fenrir
7,376
2,821
0
4,782
13,727
9,915
0
869
12,858
0
48,649
W
Hel
woaaz
Hel
5,411
831
6,793
7,027
9,030
5,825
0
1,863
7,167
33,088
0
L
Yu Huang
xGallactus
Yu Huang
1,983
445
0
554
7,046
2,392
0
2,847
4,199
52,770
0
W
Thoth
Ópalo
Thoth
6,783
378
0
500
3,835
1,430
0
1,538
2,297
77,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
42,322
380
Minions Killed
515
0
Camps Cleared
0
1,546,666
Distance Traveled
1,469,350
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,422
648
105
8
0
264,430
3
L
Khepri
6,232
479
26
2
0
305,240
3
W
Hercules
8,285
637
105
8
0
296,468
3
W
Da Ji
9,396
723
135
10
0
325,392
2
L
Mercury
7,257
558
108
8
0
348,150
0
L
Ishtar
5,612
432
46
4
0
290,751
0
L
Fenrir
6,605
508
88
7
0
324,926
0
W
Hel
7,383
568
31
2
0
296,710
3
L
Yu Huang
6,808
524
112
9
0
277,599
6
W
Thoth
8,836
680
139
11
0
286,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role