Player Matchup

Cerberus
Cerberus
Razay95
Cerberus
Level 44
God Stats
5W - 0L
1,629 SR
Queue Stats
44W - 32L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Steebell
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 2
Izanami
Izanami
zyspher
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,564 Elo+
Party 2
Team Averages
Level 33
1,543 SR
1,531 Elo+

VS

Team Averages
Level 41
1,500 SR
1,346 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BowSack-
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,301 Elo+
Party 1
Eset
Eset
Cam5x
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Razay95
Cerberus
12
4 / 0 / 10
7,484
832
4,180
9,272
8,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Steebell
Baron Samedi
13
8 / 1 / 8
8,103
900
10,591
4,768
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
zyspher
Izanami
12
4 / 0 / 12
7,609
845
7,175
2,792
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 0
5,677
631
3,906
9,171
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
BowSack-
Lancelot
9
0 / 6 / 1
5,524
614
1,501
9,041
3,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Cam5x
Eset
10
1 / 6 / 0
6,304
700
4,800
8,812
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
L
Lancelot
BowSack-
Lancelot
0
6
1
0.08
L
Eset
Cam5x
Eset
1
6
0
0.17
W
Cerberus
Razay95
Cerberus
4
0
10
9
W
Baron Samedi
Steebell
Baron Samedi
8
1
8
12
W
Izanami
zyspher
Izanami
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
10,207
16,832
Taken
27,024
12,669
Mitigated
9,996
5,406
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,906
1,213
0
1,213
9,171
3,449
430
5,003
4,168
0
15,797
L
Lancelot
BowSack-
Lancelot
1,501
151
0
87
9,041
3,266
0
4,700
4,341
0
9,340
L
Eset
Cam5x
Eset
4,800
367
248
671
8,812
3,281
116
5,092
3,720
18,039
0
W
Cerberus
Razay95
Cerberus
4,180
100
0
2,092
9,272
8,252
0
2,849
6,423
13,836
0
W
Baron Samedi
Steebell
Baron Samedi
10,591
1,023
1,093
1,332
4,768
3,039
669
1,072
3,696
35,003
0
W
Izanami
zyspher
Izanami
7,175
4,868
0
889
2,792
1,378
1,873
966
1,826
0
31,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
17,505
122
Minions Killed
68
0
Camps Cleared
0
509,965
Distance Traveled
444,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,677
631
24
3
0
157,336
1
L
Lancelot
5,524
614
15
2
0
153,628
0
L
Eset
6,304
700
29
3
0
134,008
0
W
Cerberus
7,484
832
30
3
0
188,972
2
W
Baron Samedi
8,103
900
48
5
0
171,439
0
W
Izanami
7,609
845
44
5
0
149,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role