Player Matchup

Bacchus
Bacchus
Co1dz
Bacchus
Level 129
God Stats
0W - 3L
1,608 SR
Queue Stats
145W - 153L
1,542 Elo+
Party 2
Vulcan
Vulcan
Dereck0905
Vulcan
Level 183
God Stats
0W - 1L
1,182 SR
Queue Stats
119W - 121L
1,557 Elo+
Party 2
Rama
Rama
RB3ndz
Rama
Level 126
God Stats
6W - 12L
1,417 SR
Queue Stats
118W - 129L
1,550 Elo+
Party 2
Bellona
Bellona
Sorọ
Bellona
Level 136
God Stats
6W - 12L
1,351 SR
Queue Stats
1,119W - 947L
1,534 Elo+
Solo
Chang'e
Chang'e
Thisguy07
Chang'e
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 167L
1,552 Elo+
Party 2
Team Averages
Level 146
1,412 SR
1,547 Elo+

VS

Team Averages
Level 126
1,602 SR
1,574 Elo+
Yemoja
Yemoja
Elvenhunter84
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 77L
1,652 Elo+
Solo
Mulan
Mulan
Grêy
Mulan
Level 160
God Stats
3W - 0L
1,702 SR
Queue Stats
33W - 35L
1,507 Elo+
Party 1
Freya
Freya
ThePoorOne
Freya
Level 154
God Stats
2W - 0L
1,809 SR
Queue Stats
25W - 11L
1,755 Elo+
Party 1
Fenrir
Fenrir
Việt
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
marissssssa
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Co1dz
Bacchus
10
0 / 2 / 7
6,921
461
4,594
11,931
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Dereck0905
Vulcan
12
1 / 3 / 2
7,783
519
13,517
9,769
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
RB3ndz
Rama
15
5 / 2 / 1
8,875
592
5,128
8,344
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sorọ
Bellona
13
0 / 5 / 0
7,352
490
4,981
18,218
14,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Thisguy07
Chang'e
13
2 / 3 / 5
7,677
512
10,524
11,244
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,146
543
9,155
11,288
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Grêy
Mulan
11
3 / 2 / 4
7,323
488
6,079
14,451
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
14
0 / 4 / 1
8,220
548
6,303
10,589
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Việt
Fenrir
15
4 / 1 / 8
8,572
571
7,746
11,414
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
marissssssa
Tsukuyomi
15
6 / 0 / 3
9,343
623
14,423
13,908
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
15
15
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Co1dz
Bacchus
0
2
7
1.75
L
Vulcan
Dereck0905
Vulcan
1
3
2
0.67
W
2
1
8
6
W
Mulan
Grêy
Mulan
3
2
4
2.5
L
Rama
RB3ndz
Rama
5
2
1
2.75
L
Bellona
Sorọ
Bellona
0
5
0
0
W
Freya
0
4
1
0.13
L
Chang'e
Thisguy07
Chang'e
2
3
5
1.5
W
Fenrir
Việt
Fenrir
4
1
8
8
W
Tsukuyomi
marissssssa
Tsukuyomi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
43,706
59,506
Taken
61,650
41,117
Mitigated
34,132
18,623
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Co1dz
Bacchus
4,594
713
0
3,229
11,931
13,774
0
4,962
6,738
13,369
0
L
Vulcan
Dereck0905
Vulcan
13,517
2,469
0
2,002
9,769
4,351
0
2,990
6,755
72,591
0
W
9,155
1,660
1,766
4,140
11,288
5,299
0
8,937
2,351
66,120
0
W
Mulan
Grêy
Mulan
6,079
547
0
4,090
14,451
12,583
0
8,935
5,516
0
28,496
L
Rama
RB3ndz
Rama
5,128
4,498
0
3,030
8,344
3,512
758
3,622
4,461
0
67,993
L
Bellona
Sorọ
Bellona
4,981
1,010
0
4,695
18,218
14,943
0
157
18,053
0
59,600
W
Freya
6,303
1,588
0
3,120
10,589
4,625
90
3,215
7,374
72,713
0
L
Chang'e
Thisguy07
Chang'e
10,524
2,165
777
4,890
11,244
4,537
0
3,138
8,041
68,857
0
W
Fenrir
Việt
Fenrir
7,746
1,721
0
2,154
11,414
5,686
0
5,048
6,366
0
69,699
W
Tsukuyomi
marissssssa
Tsukuyomi
14,423
3,129
0
3,871
13,908
5,939
0
2,500
11,408
0
88,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
41,604
459
Minions Killed
522
0
Camps Cleared
0
1,606,370
Distance Traveled
1,638,643
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,921
461
19
1
0
334,730
5
L
Vulcan
7,783
519
117
8
0
325,723
2
W
Yemoja
8,146
543
141
9
0
301,112
0
W
Mulan
7,323
488
32
2
0
341,610
4
L
Rama
8,875
592
128
9
0
303,514
7
L
Bellona
7,352
490
87
6
0
296,440
0
W
Freya
8,220
548
122
8
0
300,346
4
L
Chang'e
7,677
512
108
7
0
345,963
0
W
Fenrir
8,572
571
93
6
0
356,260
1
W
Tsukuyomi
9,343
623
134
9
0
339,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role