Player Matchup

Olorun
Olorun
BADITF
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Dagoinno
Ao Kuang
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Artemis
Artemis
FlyingTacoTruck
Artemis
Level 41
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 2
Team Averages
Level 23
1,509 SR
1,395 Elo+

VS

Team Averages
Level 80
1,487 SR
1,465 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Abbadane
Hades
Level 28
God Stats
9W - 4L
1,624 SR
Queue Stats
21W - 16L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
SleepyTsunami
Cliodhna
Level 149
God Stats
3W - 4L
1,336 SR
Queue Stats
191W - 218L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BADITF
Olorun
10
0 / 4 / 0
6,332
633
2,065
9,284
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Dagoinno
Ao Kuang
10
0 / 3 / 0
6,004
600
1,363
7,847
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 0
6,220
622
5,018
9,511
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 6
8,169
817
8,079
4,259
1,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Abbadane
Hades
13
3 / 0 / 5
8,767
877
6,112
6,877
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
SleepyTsunami
Cliodhna
13
3 / 0 / 4
8,045
805
8,292
5,045
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
6
5
W
Hades
Abbadane
Hades
3
0
5
5.5
L
Olorun
BADITF
Olorun
0
4
0
0
L
Ao Kuang
Dagoinno
Ao Kuang
0
3
0
0
L
0
1
0
0
W
Cliodhna
SleepyTsunami
Cliodhna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,446
Damage
22,483
26,642
Taken
16,181
11,736
Mitigated
9,191
2,331
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,079
4,601
0
2,558
4,259
1,651
1,171
1,193
3,066
0
38,578
W
Hades
Abbadane
Hades
6,112
537
640
3,361
6,877
5,613
144
1,110
5,691
28,602
0
L
Olorun
BADITF
Olorun
2,065
1,674
0
423
9,284
3,229
0
1,369
7,915
14,589
0
L
Ao Kuang
Dagoinno
Ao Kuang
1,363
206
0
352
7,847
5,052
0
2,277
5,570
7,529
0
L
5,018
2,149
0
1,556
9,511
3,455
0
2,515
6,996
0
23,668
W
Cliodhna
SleepyTsunami
Cliodhna
8,292
450
0
1,631
5,045
1,927
710
1,230
3,652
0
38,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,556
Gold Earned
24,981
99
Minions Killed
162
0
Camps Cleared
0
530,337
Distance Traveled
617,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,169
817
76
8
0
183,477
1
W
Hades
8,767
877
43
4
0
194,085
0
L
Olorun
6,332
633
40
4
0
144,144
0
L
Ao Kuang
6,004
600
13
1
0
202,079
0
L
Artemis
6,220
622
46
5
0
184,114
0
W
Cliodhna
8,045
805
43
4
0
240,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role