Player Matchup

Chaac
Chaac
J170
Chaac
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 3
Medusa
Medusa
MissMurder9367
Medusa
Level 33
God Stats
2W - 4L
1,820 SR
Queue Stats
23W - 43L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
SrCamar0n
Ao Kuang
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 3
Olorun
Olorun
lapollera
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,210 Elo+
Party 3
Cerberus
Cerberus
leo951104
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,278 Elo+
Party 3
Team Averages
Level 27
1,564 SR
1,400 Elo+

VS

Team Averages
Level 57
1,488 SR
1,351 Elo+
Ah Muzen Cab
Ah Muzen Cab
LemonShaq
Ah Muzen Cab
Level 139
God Stats
73W - 60L
1,590 SR
Queue Stats
589W - 561L
1,461 Elo+
Party 2
Nox
Nox
Povedeus99
Nox
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 110L
1,406 Elo+
Solo
Surtr
Surtr
Schmautzy1
Surtr
Level 62
God Stats
12W - 2L
1,724 SR
Queue Stats
180W - 178L
1,406 Elo+
Party 1
Bakasura
Bakasura
pepsi_shower
Bakasura
Level 9
God Stats
2W - 2L
1,396 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 2
Cerberus
Cerberus
xXSwoozieeXx
Cerberus
Level 35
God Stats
2W - 3L
1,229 SR
Queue Stats
39W - 57L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
J170
Chaac
14
0 / 4 / 2
7,819
460
10,228
16,197
11,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,285
370
4,798
12,790
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
SrCamar0n
Ao Kuang
13
1 / 3 / 0
7,723
454
4,312
14,130
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
lapollera
Olorun
12
1 / 3 / 0
6,897
406
6,350
13,008
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
leo951104
Cerberus
12
0 / 4 / 1
7,169
422
5,327
13,347
9,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LemonShaq
Ah Muzen Cab
17
8 / 0 / 1
11,801
694
13,606
9,589
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 1
11,293
664
18,532
9,262
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
15
4 / 0 / 1
9,437
555
8,203
10,911
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
pepsi_shower
Bakasura
15
1 / 1 / 1
9,607
565
2,467
11,837
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xXSwoozieeXx
Cerberus
13
0 / 1 / 8
8,811
518
8,479
19,987
16,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
19
19
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
J170
Chaac
0
4
2
0.25
W
Ah Muzen Cab
LemonShaq
Ah Muzen Cab
8
0
1
8.5
L
0
5
1
0.1
W
6
0
1
6.5
W
Surtr
4
0
1
4.5
L
Ao Kuang
SrCamar0n
Ao Kuang
1
3
0
0.33
L
Olorun
lapollera
Olorun
1
3
0
0.33
L
Cerberus
leo951104
Cerberus
0
4
1
0.13
W
Bakasura
pepsi_shower
Bakasura
1
1
1
1.5
W
Cerberus
xXSwoozieeXx
Cerberus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
51,287
69,472
Taken
61,586
37,336
Mitigated
43,217
11,869
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
J170
Chaac
10,228
1,088
0
2,252
16,197
11,986
0
6,600
8,919
0
67,295
W
Ah Muzen Cab
LemonShaq
Ah Muzen Cab
13,606
7,060
0
648
9,589
4,139
6,066
2,257
7,332
0
115,458
L
4,798
2,489
0
1,088
12,790
4,404
0
2,800
9,840
0
34,582
W
18,532
145
0
1,302
9,262
4,684
1,723
3,226
6,036
97,926
0
W
Surtr
8,203
2,249
0
1,952
10,911
12,914
110
796
10,115
372
50,307
L
Ao Kuang
SrCamar0n
Ao Kuang
4,312
1,064
0
2,605
14,130
5,791
0
5,247
8,883
68,208
0
L
Olorun
lapollera
Olorun
6,350
4,044
625
2,032
13,008
5,289
0
7,883
5,074
33,474
0
L
Cerberus
leo951104
Cerberus
5,327
801
1,251
2,016
13,347
9,866
0
4,607
8,689
23,511
0
W
Bakasura
pepsi_shower
Bakasura
2,467
1,739
0
3,009
11,837
4,803
4,083
1,184
10,653
0
49,678
W
Cerberus
xXSwoozieeXx
Cerberus
8,479
1,184
273
7,529
19,987
16,677
460
9,751
10,236
40,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
50,949
381
Minions Killed
615
0
Camps Cleared
0
1,662,121
Distance Traveled
1,778,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,819
460
119
7
0
342,032
0
W
Ah Muzen Cab
11,801
694
182
11
0
376,303
1
L
Medusa
6,285
370
64
4
0
299,300
0
W
Nox
11,293
664
160
9
0
359,792
0
W
Surtr
9,437
555
61
4
0
262,569
0
L
Ao Kuang
7,723
454
108
6
0
371,451
0
L
Olorun
6,897
406
57
3
0
296,472
0
L
Cerberus
7,169
422
33
2
0
352,866
0
W
Bakasura
9,607
565
113
7
0
438,939
0
W
Cerberus
8,811
518
99
6
0
340,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role