Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
iViCk7
Morgan Le Fay
Gold V
Level 32
God Stats
2W - 0L
1,852 SR
Queue Stats
8W - 7L
1,698 MMR
Party 1
Thor
Thor
Platinum IV
lI Asada Il
Thor
Platinum IV
Level 162
God Stats
15W - 19L
1,629 SR
Queue Stats
160W - 172L
1,794 MMR
Party 1
Bacchus
Bacchus
Platinum I
sieIoo
Bacchus
Platinum I
Level 121
God Stats
29W - 25L
1,637 SR
Queue Stats
199W - 224L
1,986 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,706 SR
1,826 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 96
1,476 SR
1,752 MMR
Merlin
Merlin
Gold I
Anthony159
Merlin
Gold I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 130L
1,761 MMR
Solo
Geb
Geb
Gold I
Funguy1355
Geb
Gold I
Level 82
God Stats
0W - 1L
1,520 SR
Queue Stats
57W - 46L
1,709 MMR
Party 2
Awilix
Awilix
Platinum V
armidillo221
Awilix
Platinum V
Level 65
God Stats
0W - 3L
1,408 SR
Queue Stats
71W - 66L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
iViCk7
Morgan Le Fay
14
6 / 2 / 6
9,476
790
13,064
9,806
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 8
9,509
792
15,594
8,743
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
sieIoo
Bacchus
14
3 / 1 / 11
10,224
852
8,676
7,945
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeSobekAchillesAresNe Zha

VS

Bans
AtlasGaneshaHelHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anthony159
Merlin
13
1 / 6 / 2
8,263
689
7,962
10,475
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
8,271
689
5,303
15,703
11,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
1 / 5 / 3
7,533
628
4,529
14,426
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
3
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anthony159
Merlin
1
6
2
0.33
L
1
4
2
0.5
L
Awilix
1
5
3
0.5
W
Morgan Le Fay
iViCk7
Morgan Le Fay
6
2
6
4.5
W
6
1
8
10
W
Bacchus
sieIoo
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
17,794
26,494
Taken
40,604
17,639
Mitigated
21,715
6,785
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anthony159
Merlin
7,962
367
0
1,359
10,475
4,575
0
5,696
4,571
40,888
0
L
5,303
792
1,042
2,890
15,703
11,841
0
6,668
8,416
10,453
0
L
Awilix
4,529
1,227
0
160
14,426
5,299
0
8,215
5,843
0
14,393
W
Morgan Le Fay
iViCk7
Morgan Le Fay
13,064
838
0
3,107
9,806
4,925
1,586
4,481
5,120
43,023
0
W
15,594
3,585
0
1,542
8,743
3,992
844
4,092
4,572
0
45,330
W
Bacchus
sieIoo
Bacchus
8,676
779
0
2,136
7,945
8,722
508
4,288
3,521
21,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
24,067
128
Minions Killed
107
0
Camps Cleared
0
731,724
Distance Traveled
699,149
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,263
689
79
7
0
206,319
2
L
Geb
8,271
689
3
0
0
246,769
0
L
Awilix
7,533
628
25
2
0
246,061
0
W
Morgan Le Fay
9,476
790
38
3
0
220,097
0
W
Thor
9,509
792
65
5
0
255,373
0
W
Bacchus
10,224
852
25
2
0
256,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role