Player Matchup

Fenrir
Fenrir
Twinkie125
Fenrir
Level 29
God Stats
15W - 29L
1,615 SR
Queue Stats
132W - 155L
1,505 Elo+
Party 2
Chaac
Chaac
Vertagoh
Chaac
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
sarawott
Hera
Level 122
God Stats
13W - 19L
1,589 SR
Queue Stats
172W - 185L
1,561 Elo+
Party 2
Serqet
Serqet
tenebrisregium
Serqet
Level 136
God Stats
23W - 13L
1,310 SR
Queue Stats
300W - 299L
1,605 Elo+
Party 2
Olorun
Olorun
thefaceslasher1
Olorun
Level 112
God Stats
1W - 8L
1,133 SR
Queue Stats
292W - 279L
1,475 Elo+
Solo
Team Averages
Level 80
1,429 SR
1,529 Elo+

VS

Team Averages
Level 113
1,579 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DaTacoMane
Bakasura
Level 140
God Stats
30W - 20L
1,625 SR
Queue Stats
386W - 334L
1,514 Elo+
Party 3
Surtr
Surtr
StepUpSlime
Surtr
Level 86
God Stats
14W - 13L
1,446 SR
Queue Stats
143W - 145L
1,550 Elo+
Party 3
Terra
Terra
Storps
Terra
Level 103
God Stats
3W - 0L
1,835 SR
Queue Stats
35W - 24L
1,615 Elo+
Solo
Nox
Nox
XxKENZ209xX
Nox
Level 108
God Stats
27W - 26L
1,491 SR
Queue Stats
351W - 327L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Twinkie125
Fenrir
9
1 / 5 / 2
5,066
507
3,947
9,645
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
Vertagoh
Chaac
7
0 / 5 / 0
4,617
462
3,908
7,757
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
9
1 / 2 / 1
5,421
542
5,655
5,208
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
4,953
495
2,115
9,010
5,069
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
5,684
568
4,276
5,057
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,337
534
4,168
4,536
1,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
DaTacoMane
Bakasura
10
7 / 2 / 1
6,586
659
7,141
9,706
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 2
6,500
650
8,241
7,980
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Storps
Terra
9
0 / 0 / 4
5,337
534
2,166
6,807
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 1 / 2
5,394
539
2,114
4,817
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
W
Bakasura
DaTacoMane
Bakasura
7
2
1
3.75
W
6
0
2
7
W
Terra
Storps
Terra
0
0
4
2
L
Fenrir
Twinkie125
Fenrir
1
5
2
0.4
L
Chaac
Vertagoh
Chaac
0
5
0
0
W
1
1
2
2
L
Hera
1
2
1
0.75
L
1
2
1
0.75
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
23,830
36,677
Taken
33,846
17,241
Mitigated
16,672
7,006
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,168
3,103
0
932
4,536
1,502
825
1,999
2,537
0
46,208
W
Bakasura
DaTacoMane
Bakasura
7,141
4,563
0
2,787
9,706
3,778
35
2,081
7,529
0
34,123
W
8,241
4,281
0
2,437
7,980
4,980
0
554
7,336
286
43,815
W
Terra
Storps
Terra
2,166
544
28
2,122
6,807
4,557
0
3,019
3,788
15,375
0
L
Fenrir
Twinkie125
Fenrir
3,947
1,702
0
1,560
9,645
3,125
0
1,355
7,754
0
29,791
L
Chaac
Vertagoh
Chaac
3,908
650
0
904
7,757
5,863
0
230
7,447
0
30,769
W
2,114
41
23
684
4,817
1,855
0
2,266
2,545
35,791
0
L
Hera
5,655
1,555
0
635
5,208
1,395
0
962
3,765
44,610
0
L
2,115
451
152
1,782
9,010
5,069
0
1,586
7,273
0
15,753
L
4,276
2,968
73
1,900
5,057
1,789
0
408
4,509
41,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
29,154
276
Minions Killed
296
0
Camps Cleared
0
930,179
Distance Traveled
979,461
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,337
534
80
8
0
179,345
2
W
Bakasura
6,586
659
66
7
0
225,538
0
W
Surtr
6,500
650
63
6
0
177,358
0
W
Terra
5,337
534
24
2
0
223,729
3
L
Fenrir
5,066
507
48
5
0
198,551
0
L
Chaac
4,617
462
51
5
0
169,496
0
W
Nox
5,394
539
63
6
0
173,491
1
L
Hera
5,421
542
83
8
0
180,012
0
L
Serqet
4,953
495
22
2
0
212,691
0
L
Olorun
5,684
568
72
7
0
169,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role