Player Matchup

Cernunnos
Cernunnos
AwfullyBig
Cernunnos
Level 84
God Stats
105W - 113L
1,540 SR
Queue Stats
106W - 114L
1,502 Elo+
Party 2
Da Ji
Da Ji
Killa Uri9999
Da Ji
Level 108
God Stats
42W - 37L
1,529 SR
Queue Stats
143W - 146L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
c2m3l
Cthulhu
Level 63
God Stats
3W - 1L
1,692 SR
Queue Stats
39W - 47L
1,393 Elo+
Solo
Team Averages
Level 85
1,587 SR
1,460 Elo+

VS

Team Averages
Level 90
1,471 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
Silence_Kellnatx
Kumbhakarna
Level 124
God Stats
2W - 1L
1,326 SR
Queue Stats
248W - 239L
1,470 Elo+
Party 1
Surtr
Surtr
UsagiDT
Surtr
Level 129
God Stats
2W - 3L
1,249 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
Yinaro
Baron Samedi
Level 18
God Stats
24W - 19L
1,838 SR
Queue Stats
115W - 114L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwfullyBig
Cernunnos
15
4 / 1 / 2
9,630
803
11,063
8,334
4,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 2
9,333
778
8,145
12,894
7,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
c2m3l
Cthulhu
14
0 / 2 / 8
8,676
723
13,146
11,843
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Silence_Kellnatx
Kumbhakarna
13
1 / 1 / 5
8,469
706
4,980
13,284
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
UsagiDT
Surtr
12
3 / 6 / 3
8,514
710
13,674
15,540
14,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Yinaro
Baron Samedi
13
3 / 3 / 3
8,569
714
6,850
10,528
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
7
7
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AwfullyBig
Cernunnos
4
1
2
5
W
5
4
2
1.5
L
Kumbhakarna
Silence_Kellnatx
Kumbhakarna
1
1
5
3.5
L
Surtr
UsagiDT
Surtr
3
6
3
0.75
L
Baron Samedi
Yinaro
Baron Samedi
3
3
3
1.5
W
Cthulhu
c2m3l
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
25,504
33,071
Taken
39,352
25,131
Mitigated
31,634
5,852
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AwfullyBig
Cernunnos
11,063
6,982
440
868
8,334
4,256
2,172
3,545
4,789
0
58,761
W
8,145
2,759
398
2,263
12,894
7,543
616
4,666
8,228
0
35,575
L
Kumbhakarna
Silence_Kellnatx
Kumbhakarna
4,980
367
0
2,329
13,284
12,632
0
3,475
9,286
16,886
0
L
Surtr
UsagiDT
Surtr
13,674
3,860
0
1,083
15,540
14,821
3
5,440
9,591
1,403
36,653
L
Baron Samedi
Yinaro
Baron Samedi
6,850
1,383
1,360
1,510
10,528
4,181
53
3,052
7,259
17,816
0
W
Cthulhu
c2m3l
Cthulhu
13,146
787
363
1,520
11,843
13,332
0
4,817
7,026
33,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
25,552
200
Minions Killed
95
0
Camps Cleared
0
616,047
Distance Traveled
593,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,630
803
91
8
0
208,224
0
W
Da Ji
9,333
778
57
5
0
190,146
0
L
Kumbhakarna
8,469
706
20
2
0
211,698
0
L
Surtr
8,514
710
49
4
0
204,020
0
L
Baron Samedi
8,569
714
26
2
0
177,761
0
W
Cthulhu
8,676
723
52
4
0
217,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role