Player Matchup

Aphrodite
Aphrodite
DeliciouslyFishy
Aphrodite
Level 49
God Stats
15W - 17L
1,570 SR
Queue Stats
56W - 61L
1,507 Elo+
Party 2
Fenrir
Fenrir
Pb_jellin
Fenrir
Level 39
God Stats
72W - 99L
1,413 SR
Queue Stats
654W - 711L
1,469 Elo+
Solo
Cerberus
Cerberus
SinfulPsyTTV
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,484 Elo+
Party 3
Chang'e
Chang'e
lobas_slt
Chang'e
Level 149
God Stats
4W - 1L
1,716 SR
Queue Stats
45W - 47L
1,432 Elo+
Party 3
Ishtar
Ishtar
superjulion
Ishtar
Level 30
God Stats
3W - 5L
1,651 SR
Queue Stats
25W - 32L
1,532 Elo+
Party 2
Team Averages
Level 55
1,570 SR
1,485 Elo+

VS

Team Averages
Level 84
1,551 SR
1,503 Elo+
Nu Wa
Nu Wa
Ambrøsia
Nu Wa
Level 153
God Stats
2W - 3L
1,517 SR
Queue Stats
12W - 10L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neptuneskies
Tsukuyomi
Level 107
God Stats
0W - 1L
1,396 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Ymir
Ymir
NuzzlesOnYouUWU
Ymir
Level 4
God Stats
6W - 8L
1,508 SR
Queue Stats
6W - 10L
1,481 Elo+
Party 1
Discordia
Discordia
Therreaper2120
Discordia
Level 32
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 57L
1,632 Elo+
Solo
Jing Wei
Jing Wei
misty656
Jing Wei
Level 126
God Stats
6W - 4L
1,629 SR
Queue Stats
16W - 15L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
3 / 1 / 9
9,392
1,342
6,943
5,445
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Pb_jellin
Fenrir
14
4 / 0 / 5
8,761
1,252
5,023
4,590
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
SinfulPsyTTV
Cerberus
13
0 / 4 / 9
8,434
1,205
3,621
13,595
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
lobas_slt
Chang'e
13
1 / 1 / 6
7,686
1,098
6,448
9,498
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
4 / 0 / 6
8,314
1,188
8,986
8,631
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

329

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ambrøsia
Nu Wa
13
0 / 3 / 4
7,480
1,069
8,992
8,271
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Neptuneskies
Tsukuyomi
13
3 / 5 / 2
8,098
1,157
9,881
10,622
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,461
923
0
0
0
Discordia
Therreaper2120
Discordia
13
2 / 1 / 3
8,045
1,149
11,124
3,863
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
misty656
Jing Wei
13
1 / 3 / 3
7,869
1,124
8,261
10,358
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
12
Kills
6
6
Deaths
12
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ambrøsia
Nu Wa
0
3
4
0.67
W
Aphrodite
3
1
9
7.5
L
Tsukuyomi
Neptuneskies
Tsukuyomi
3
5
2
0.8
L
0
0
0
0
W
Fenrir
Pb_jellin
Fenrir
4
0
5
6.5
W
Cerberus
SinfulPsyTTV
Cerberus
0
4
9
1.13
L
Discordia
Therreaper2120
Discordia
2
1
3
3.5
W
Chang'e
lobas_slt
Chang'e
1
1
6
4
L
Jing Wei
misty656
Jing Wei
1
3
3
0.83
W
Ishtar
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
38,258
41,759
Taken
33,114
29,202
Mitigated
13,023
17,388
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ambrøsia
Nu Wa
8,992
1,952
70
673
8,271
3,409
0
4,348
3,923
23,427
0
W
Aphrodite
6,943
0
3,939
3,382
5,445
4,021
0
2,673
2,772
12,887
0
L
Tsukuyomi
Neptuneskies
Tsukuyomi
9,881
2,428
0
121
10,622
3,862
0
5,107
5,515
0
18,159
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Pb_jellin
Fenrir
5,023
1,638
0
429
4,590
3,269
0
2,039
2,551
0
11,387
W
Cerberus
SinfulPsyTTV
Cerberus
3,621
174
0
1,892
13,595
13,032
0
5,338
8,257
17,489
0
L
Discordia
Therreaper2120
Discordia
11,124
666
0
74
3,863
1,463
0
2,021
1,842
29,672
0
W
Chang'e
lobas_slt
Chang'e
6,448
751
2,658
3,941
9,498
4,142
0
5,454
4,044
34,865
0
L
Jing Wei
misty656
Jing Wei
8,261
7,423
0
1,204
10,358
4,289
0
5,536
4,822
0
22,548
W
Ishtar
8,986
5,513
0
1,147
8,631
4,738
0
4,612
4,019
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
37,953
177
Minions Killed
127
6
Camps Cleared
6
703,894
Distance Traveled
506,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,480
1,069
36
5
3
113,149
0
W
Aphrodite
9,392
1,342
14
2
1
153,670
0
L
Tsukuyomi
8,098
1,157
16
2
0
117,527
0
L
Ymir
6,461
923
0
0
0
0
0
W
Fenrir
8,761
1,252
11
2
3
150,675
0
W
Cerberus
8,434
1,205
44
6
0
138,939
0
L
Discordia
8,045
1,149
38
5
2
130,757
0
W
Chang'e
7,686
1,098
79
11
2
134,914
0
L
Jing Wei
7,869
1,124
37
5
1
145,314
0
W
Ishtar
8,314
1,188
29
4
0
125,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role