Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BootyPicsPls21
Zeus
Level 145
God Stats
1W - 0L
1,334 SR
Queue Stats
71W - 61L
1,581 Elo+
Solo
Atlas
Atlas
Capt_Kohai
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,427 Elo+
Party 3
Hades
Hades
SportsFanatic58
Hades
Level 129
God Stats
3W - 1L
1,551 SR
Queue Stats
53W - 59L
1,387 Elo+
Party 3
Agni
Agni
hauntedapple
Agni
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 198L
1,489 Elo+
Party 1
Team Averages
Level 104
1,477 SR
1,477 Elo+

VS

Team Averages
Level 119
1,568 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChineseAnDaKing
Geb
Level 105
God Stats
25W - 17L
1,758 SR
Queue Stats
433W - 430L
1,457 Elo+
Party 2
Atlas
Atlas
DeViL330
Atlas
Level 84
God Stats
3W - 5L
1,494 SR
Queue Stats
353W - 349L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Pajimbus
Guan Yu
Level 106
God Stats
6W - 4L
1,547 SR
Queue Stats
441W - 428L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
PhaT Blizzyz
Sun Wukong
Level 122
God Stats
4W - 3L
1,543 SR
Queue Stats
141W - 150L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 7
6,410
1,282
4,915
3,786
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 7
7,186
1,437
8,582
4,898
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
11
1 / 0 / 10
5,942
1,188
1,338
5,003
3,937
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 7
5,956
1,191
4,065
4,974
2,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 11
5,815
1,163
4,535
3,901
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
4,348
870
395
1,086
354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 3 / 1
5,333
1,067
6,707
7,407
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
DeViL330
Atlas
11
2 / 1 / 1
5,588
1,118
4,040
4,833
6,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Pajimbus
Guan Yu
8
0 / 2 / 1
4,828
966
1,907
5,108
5,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
PhaT Blizzyz
Sun Wukong
8
1 / 8 / 1
5,211
1,042
1,647
10,246
5,505

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
14
Kills
4
5
Deaths
15
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
7
7.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
5
1
7
8.5
W
Atlas
1
0
10
6
L
1
3
1
0.5
L
Atlas
DeViL330
Atlas
2
1
1
2.5
L
Guan Yu
Pajimbus
Guan Yu
0
2
1
0.25
L
Sun Wukong
PhaT Blizzyz
Sun Wukong
1
8
1
0.19
W
3
2
7
3.25
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
14,696
22,562
Taken
28,680
10,981
Mitigated
27,333
9,030
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,915
1,076
2,217
1,632
3,786
1,474
792
2,215
1,571
9,671
0
L
Danzaburou
 
Danzaburou
395
0
0
20
1,086
354
0
1,086
0
0
395
W
8,582
2,485
290
1,661
4,898
1,912
105
2,515
2,383
19,648
0
W
Atlas
1,338
418
424
115
5,003
3,937
374
2,547
2,456
4,030
0
L
6,707
439
0
1,422
7,407
9,563
0
6,136
1,271
11,924
0
L
Atlas
DeViL330
Atlas
4,040
1,361
301
696
4,833
6,331
0
3,970
863
10,239
0
L
Guan Yu
Pajimbus
Guan Yu
1,907
0
864
865
5,108
5,580
0
4,643
465
0
3,306
L
Sun Wukong
PhaT Blizzyz
Sun Wukong
1,647
229
0
195
10,246
5,505
0
7,600
2,646
0
3,186
W
4,065
546
795
743
4,974
2,274
616
1,942
3,032
7,513
0
W
4,535
1,132
794
359
3,901
1,384
331
1,528
2,373
5,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
25,308
55
Minions Killed
21
0
Camps Cleared
0
519,607
Distance Traveled
388,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,410
1,282
15
3
0
98,400
0
L
Danzaburou
4,348
870
0
0
0
21,752
0
W
Zeus
7,186
1,437
23
5
0
99,779
0
W
Atlas
5,942
1,188
4
1
0
120,466
0
L
Geb
5,333
1,067
5
1
0
109,355
0
L
Atlas
5,588
1,118
11
2
0
80,970
0
L
Guan Yu
4,828
966
3
1
0
77,283
0
L
Sun Wukong
5,211
1,042
2
0
0
99,103
0
W
Hades
5,956
1,191
7
1
0
103,204
0
W
Agni
5,815
1,163
6
1
0
97,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role