Player Matchup

Scylla
Scylla
BuckNastyAsian
Scylla
Level 114
God Stats
3W - 2L
1,505 SR
Queue Stats
147W - 129L
1,471 Elo+
Party 3
Ishtar
Ishtar
Fernambuco
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Lt LumpDADDY
Cthulhu
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
41W - 45L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
TehCapedCrusader
Sun Wukong
Level 107
God Stats
2W - 0L
1,281 SR
Queue Stats
14W - 18L
1,476 Elo+
Solo
Vamana
Vamana
bugattirob
Vamana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,481 Elo+
Party 3
Team Averages
Level 103
1,411 SR
1,489 Elo+

VS

Team Averages
Level 67
1,590 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AXIALblue
Mulan
Level 96
God Stats
3W - 7L
1,500 SR
Queue Stats
273W - 270L
1,407 Elo+
Party 1
Ravana
Ravana
A_Random_Face
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 170L
1,484 Elo+
Party 1
Vulcan
Vulcan
HmmmStanky
Vulcan
Level 26
God Stats
7W - 3L
1,727 SR
Queue Stats
264W - 239L
1,526 Elo+
Party 2
Eset
Eset
JaviBoomin
Eset
Level 26
God Stats
7W - 2L
1,725 SR
Queue Stats
248W - 211L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
10,520
877
16,051
12,410
6,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Fernambuco
Ishtar
16
8 / 4 / 12
10,378
865
13,500
12,903
6,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Lt LumpDADDY
Cthulhu
15
0 / 3 / 14
9,114
760
6,490
10,391
11,231
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
TehCapedCrusader
Sun Wukong
18
7 / 4 / 15
10,674
890
12,039
19,370
23,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
bugattirob
Vamana
17
6 / 4 / 16
10,016
835
8,677
14,394
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 4
9,539
795
12,679
12,722
7,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
AXIALblue
Mulan
13
1 / 4 / 7
8,022
669
6,889
14,534
20,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 9 / 1
7,538
628
5,768
13,720
7,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
HmmmStanky
Vulcan
17
3 / 6 / 8
9,787
816
9,559
11,532
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 6 / 7
10,990
916
15,388
12,798
6,375
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
28
Kills
19
19
Deaths
28
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
4
2.67
L
Mulan
AXIALblue
Mulan
1
4
7
1.13
L
0
9
1
0.06
W
7
4
14
3.5
W
Ishtar
Fernambuco
Ishtar
8
4
12
3.5
L
Vulcan
HmmmStanky
Vulcan
3
6
8
1.17
L
9
6
7
2.08
W
Cthulhu
Lt LumpDADDY
Cthulhu
0
3
14
2.33
W
Sun Wukong
TehCapedCrusader
Sun Wukong
7
4
15
3.63
W
Vamana
bugattirob
Vamana
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,757
Damage
50,283
69,468
Taken
65,306
59,363
Mitigated
46,807
19,886
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,679
6,481
1,411
3,594
12,722
7,133
1,093
4,635
7,886
0
35,602
L
Mulan
AXIALblue
Mulan
6,889
1,133
0
2,292
14,534
20,124
0
4,425
9,741
0
9,877
L
5,768
942
376
1,099
13,720
7,382
30
5,188
8,241
0
12,004
W
16,051
1,242
822
1,089
12,410
6,158
1,073
5,322
7,088
32,667
0
W
Ishtar
Fernambuco
Ishtar
13,500
10,490
1,533
2,811
12,903
6,795
3,619
3,910
8,993
0
32,134
L
Vulcan
HmmmStanky
Vulcan
9,559
2,097
1,199
948
11,532
5,793
0
3,743
7,663
24,990
0
L
15,388
1,710
1,308
1,397
12,798
6,375
0
4,550
8,084
19,264
0
W
Cthulhu
Lt LumpDADDY
Cthulhu
6,490
141
3,236
2,296
10,391
11,231
213
3,804
6,587
18,999
0
W
Sun Wukong
TehCapedCrusader
Sun Wukong
12,039
1,642
1,054
3,053
19,370
23,727
625
5,841
13,529
0
26,329
W
Vamana
bugattirob
Vamana
8,677
2,812
1,409
2,583
14,394
11,452
1,886
6,070
8,324
0
12,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,702
Gold Earned
45,876
149
Minions Killed
117
0
Camps Cleared
0
1,162,812
Distance Traveled
1,054,660
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,539
795
26
2
0
230,775
0
L
Mulan
8,022
669
17
1
0
220,467
0
L
Ravana
7,538
628
15
1
0
167,526
0
W
Scylla
10,520
877
37
3
0
229,443
0
W
Ishtar
10,378
865
49
4
0
221,673
1
L
Vulcan
9,787
816
41
3
0
219,784
0
L
Eset
10,990
916
18
2
0
216,108
0
W
Cthulhu
9,114
760
36
3
0
229,392
0
W
Sun Wukong
10,674
890
14
1
0
226,281
0
W
Vamana
10,016
835
13
1
0
256,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role