Player Matchup

Danzaburou
Danzaburou
ItssMarcc
Danzaburou
Level 88
God Stats
0W - 2L
1,237 SR
Queue Stats
50W - 57L
1,405 Elo+
Solo
Medusa
Medusa
MonstaKuchi
Medusa
Level 54
God Stats
2W - 2L
1,518 SR
Queue Stats
74W - 134L
1,372 Elo+
Solo
Geb
Geb
iNNOMINATE ID
Geb
Level 128
God Stats
5W - 4L
1,520 SR
Queue Stats
231W - 250L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
mnadsss
Zhong Kui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Solo
Da Ji
Da Ji
rasengy
Da Ji
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 73L
1,542 Elo+
Solo
Team Averages
Level 96
1,455 SR
1,418 Elo+

VS

Team Averages
Level 109
1,441 SR
1,475 Elo+
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnyMean
Hou Yi
Level 129
God Stats
9W - 6L
1,602 SR
Queue Stats
441W - 435L
1,497 Elo+
Solo
Jormungandr
Jormungandr
MACHETE 9504
Jormungandr
Level 124
God Stats
1W - 1L
1,166 SR
Queue Stats
21W - 23L
1,425 Elo+
Party 1
Baba Yaga
Baba Yaga
Tao1123
Baba Yaga
Level 49
God Stats
2W - 3L
1,382 SR
Queue Stats
121W - 131L
1,468 Elo+
Party 1
Sol
Sol
kbw57
Sol
Level 155
God Stats
9W - 6L
1,554 SR
Queue Stats
208W - 221L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItssMarcc
Danzaburou
8
0 / 2 / 3
5,229
747
1,321
3,915
1,842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
10
2 / 2 / 2
5,769
824
2,902
4,747
2,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 2
7,235
1,034
4,020
7,454
8,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
mnadsss
Zhong Kui
13
2 / 3 / 5
6,580
940
7,231
8,768
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
rasengy
Da Ji
9
0 / 4 / 3
5,370
767
4,496
7,019
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 5
6,695
956
4,212
4,746
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
AnyMean
Hou Yi
14
4 / 0 / 6
7,594
1,085
5,208
4,310
2,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MACHETE 9504
Jormungandr
12
1 / 2 / 7
7,010
1,001
4,409
6,513
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Tao1123
Baba Yaga
12
0 / 2 / 8
6,847
978
4,147
5,320
2,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
kbw57
Sol
13
6 / 3 / 3
7,767
1,110
10,881
7,518
3,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
13
13
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
5
2.25
W
Hou Yi
AnyMean
Hou Yi
4
0
6
7
L
Danzaburou
ItssMarcc
Danzaburou
0
2
3
0.75
W
Jormungandr
MACHETE 9504
Jormungandr
1
2
7
2.25
L
Medusa
2
2
2
1.5
W
Baba Yaga
Tao1123
Baba Yaga
0
2
8
2
L
5
2
2
3
W
Sol
kbw57
Sol
6
3
3
2.5
L
Zhong Kui
mnadsss
Zhong Kui
2
3
5
1.5
L
Da Ji
rasengy
Da Ji
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
28,857
31,903
Taken
28,407
23,343
Mitigated
15,554
9,945
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,212
1,318
904
1,391
4,746
2,094
38
1,417
3,329
9,698
0
W
Hou Yi
AnyMean
Hou Yi
5,208
2,784
956
2,226
4,310
2,149
472
2,212
2,098
0
11,232
L
Danzaburou
ItssMarcc
Danzaburou
1,321
83
491
676
3,915
1,842
0
3,123
792
0
4,493
W
Jormungandr
MACHETE 9504
Jormungandr
4,409
963
686
900
6,513
5,457
87
2,443
4,070
10,566
0
L
Medusa
2,902
1,385
364
760
4,747
2,214
0
3,442
1,305
0
7,801
W
Baba Yaga
Tao1123
Baba Yaga
4,147
224
619
1,216
5,320
2,532
112
2,273
3,047
10,234
0
L
4,020
362
1,549
1,458
7,454
8,201
0
4,736
2,718
12,997
0
W
Sol
kbw57
Sol
10,881
1,953
362
3,216
7,518
3,322
858
2,906
4,612
21,040
0
L
Zhong Kui
mnadsss
Zhong Kui
7,231
553
373
3,280
8,768
7,575
0
6,746
2,022
14,271
0
L
Da Ji
rasengy
Da Ji
4,496
648
0
994
7,019
3,511
0
5,602
1,417
0
4,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
35,913
54
Minions Killed
81
0
Camps Cleared
0
545,161
Distance Traveled
773,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,695
956
14
2
0
153,002
0
W
Hou Yi
7,594
1,085
11
2
0
165,732
0
L
Danzaburou
5,229
747
7
1
0
70,381
0
W
Jormungandr
7,010
1,001
15
2
0
151,529
0
L
Medusa
5,769
824
9
1
0
103,488
0
W
Baba Yaga
6,847
978
19
3
0
160,167
0
L
Geb
7,235
1,034
20
3
0
135,015
0
W
Sol
7,767
1,110
22
3
0
142,952
0
L
Zhong Kui
6,580
940
18
3
0
118,840
0
L
Da Ji
5,370
767
0
0
0
117,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role