Player Matchup

Zhong Kui
Zhong Kui
AJS002
Zhong Kui
Level 103
God Stats
4W - 3L
1,543 SR
Queue Stats
77W - 92L
1,412 Elo+
Party 1
Skadi
Skadi
Nivlactw
Skadi
Level 122
God Stats
3W - 3L
1,189 SR
Queue Stats
40W - 44L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
TheBigFawn
Cernunnos
Level 84
God Stats
4W - 0L
1,752 SR
Queue Stats
178W - 192L
1,435 Elo+
Solo
Chernobog
Chernobog
WardWillow
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,413 Elo+
Party 1
Bacchus
Bacchus
thomasandmay
Bacchus
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 181L
1,410 Elo+
Party 1
Team Averages
Level 97
1,497 SR
1,417 Elo+

VS

Team Averages
Level 57
1,561 SR
1,462 Elo+
Izanami
Izanami
Cheese4Pie
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,499 Elo+
Solo
Discordia
Discordia
Codiferous
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsMinnti
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MithGrandi
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,557 Elo+
Solo
Khepri
Khepri
PaperDerek
Khepri
Level 89
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJS002
Zhong Kui
18
6 / 2 / 10
10,877
837
13,019
11,284
11,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Nivlactw
Skadi
15
3 / 5 / 11
9,567
736
12,760
13,582
6,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheBigFawn
Cernunnos
18
2 / 2 / 14
10,228
787
9,526
11,465
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
WardWillow
Chernobog
17
8 / 4 / 11
10,812
832
17,031
12,018
6,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
thomasandmay
Bacchus
16
1 / 3 / 14
10,050
773
4,129
15,730
27,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheese4Pie
Izanami
16
2 / 3 / 6
9,206
708
12,276
8,901
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Codiferous
Discordia
13
0 / 4 / 4
7,809
601
8,879
7,923
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ItsMinnti
Cu Chulainn
17
8 / 5 / 4
10,150
781
18,597
16,872
29,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
MithGrandi
Amaterasu
16
4 / 5 / 10
9,714
747
8,162
17,271
22,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
PaperDerek
Khepri
15
0 / 4 / 8
9,311
716
5,954
12,153
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
20
Kills
14
16
Deaths
21
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AJS002
Zhong Kui
6
2
10
5.5
L
Izanami
Cheese4Pie
Izanami
2
3
6
1.67
L
Discordia
Codiferous
Discordia
0
4
4
0.5
L
Cu Chulainn
ItsMinnti
Cu Chulainn
8
5
4
2
L
Amaterasu
MithGrandi
Amaterasu
4
5
10
1.8
W
Skadi
Nivlactw
Skadi
3
5
11
1.7
L
Khepri
PaperDerek
Khepri
0
4
8
1
W
Cernunnos
TheBigFawn
Cernunnos
2
2
14
4.5
W
Chernobog
WardWillow
Chernobog
8
4
11
3.38
W
Bacchus
thomasandmay
Bacchus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,465
Damage
53,868
64,079
Taken
63,120
58,422
Mitigated
74,572
23,775
Healing
15,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AJS002
Zhong Kui
13,019
1,761
2,436
4,975
11,284
11,386
2,169
2,875
8,120
26,905
0
L
Izanami
Cheese4Pie
Izanami
12,276
8,088
1,891
1,967
8,901
6,011
1,628
3,465
5,436
0
34,534
L
Discordia
Codiferous
Discordia
8,879
481
1,035
1,131
7,923
4,424
263
1,883
6,040
17,142
0
L
Cu Chulainn
ItsMinnti
Cu Chulainn
18,597
2,183
1,141
1,432
16,872
29,214
124
5,214
11,658
4,946
26,746
L
Amaterasu
MithGrandi
Amaterasu
8,162
1,825
480
4,573
17,271
22,528
216
4,421
12,850
0
9,258
W
Skadi
Nivlactw
Skadi
12,760
6,637
287
2,056
13,582
6,964
2,247
4,050
9,391
0
31,881
L
Khepri
PaperDerek
Khepri
5,954
344
738
1,417
12,153
12,395
14
2,165
9,988
13,320
0
W
Cernunnos
TheBigFawn
Cernunnos
9,526
4,375
305
4,170
11,465
5,964
2,733
4,281
6,994
0
28,748
W
Chernobog
WardWillow
Chernobog
17,031
11,859
1,501
2,623
12,018
6,377
727
2,906
9,007
0
32,443
W
Bacchus
thomasandmay
Bacchus
4,129
541
1,677
3,745
15,730
27,731
230
3,904
11,386
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
46,190
147
Minions Killed
129
0
Camps Cleared
0
1,141,599
Distance Traveled
1,134,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,877
837
40
3
0
246,947
0
L
Izanami
9,206
708
73
6
0
223,803
0
L
Discordia
7,809
601
12
1
0
192,712
0
L
Cu Chulainn
10,150
781
22
2
0
244,582
0
L
Amaterasu
9,714
747
6
0
0
223,091
0
W
Skadi
9,567
736
35
3
0
220,619
0
L
Khepri
9,311
716
16
1
0
250,282
0
W
Cernunnos
10,228
787
40
3
0
209,758
0
W
Chernobog
10,812
832
25
2
0
195,835
0
W
Bacchus
10,050
773
7
1
0
268,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role