Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ANKLEBREAk9k
Chaac
Level 86
God Stats
21W - 17L
1,568 SR
Queue Stats
38W - 27L
1,557 Elo+
Party 1
Merlin
Merlin
DJ MAX22
Merlin
Level 142
God Stats
2W - 3L
1,759 SR
Queue Stats
33W - 30L
1,627 Elo+
Party 1
Sol
Sol
Devinousmind
Sol
Level 137
God Stats
3W - 8L
1,484 SR
Queue Stats
339W - 337L
1,549 Elo+
Solo
Maui
Maui
JJBKing
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,789 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,604 Elo+

VS

Team Averages
Level 118
1,487 SR
1,536 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Algorethim
Ah Puch
Level 154
God Stats
3W - 2L
1,453 SR
Queue Stats
19W - 22L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Dracoexe
Danzaburou
Level 89
God Stats
9W - 7L
1,530 SR
Queue Stats
37W - 35L
1,501 Elo+
Party 2
King Arthur
King Arthur
ThePowerOfUriah
King Arthur
Level 117
God Stats
48W - 29L
1,661 SR
Queue Stats
245W - 237L
1,628 Elo+
Solo
Cliodhna
Cliodhna
xXMIREFOXXx
Cliodhna
Level 105
God Stats
3W - 1L
1,292 SR
Queue Stats
268W - 239L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 0 / 0
6,258
481
2,843
10,785
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,859
528
9,861
14,878
17,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
DJ MAX22
Merlin
12
1 / 2 / 0
7,105
547
6,000
7,913
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 4 / 0
6,650
512
4,952
8,732
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
JJBKing
Maui
9
0 / 2 / 0
5,670
436
2,325
9,710
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 4
6,450
496
3,743
9,858
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Algorethim
Ah Puch
12
1 / 1 / 1
6,663
513
6,937
7,003
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Dracoexe
Danzaburou
13
2 / 0 / 3
7,588
584
6,743
8,010
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ThePowerOfUriah
King Arthur
12
1 / 0 / 2
7,224
556
9,708
14,641
14,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
xXMIREFOXXx
Cliodhna
13
7 / 0 / 1
8,165
628
7,006
9,158
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
0
0
0
W
Maui
 
Maui
0
0
4
2
L
0
3
0
0
W
Ah Puch
Algorethim
Ah Puch
1
1
1
1.5
L
Merlin
DJ MAX22
Merlin
1
2
0
0.5
L
0
4
0
0
W
Danzaburou
Dracoexe
Danzaburou
2
0
3
3.5
L
Maui
JJBKing
Maui
0
2
0
0
W
King Arthur
ThePowerOfUriah
King Arthur
1
0
2
2
W
Cliodhna
xXMIREFOXXx
Cliodhna
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
34,137
52,018
Taken
48,670
33,906
Mitigated
32,209
17,385
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,843
600
0
7,959
10,785
3,912
0
2,116
8,669
0
41,999
W
Maui
 
Maui
3,743
1,147
0
2,366
9,858
7,975
92
3,205
6,653
31,755
0
L
9,861
1,166
0
3,472
14,878
17,392
0
374
14,504
0
58,543
W
Ah Puch
Algorethim
Ah Puch
6,937
755
99
2,263
7,003
2,993
220
4,345
2,658
49,364
0
L
Merlin
DJ MAX22
Merlin
6,000
44
0
1,586
7,913
3,126
0
5,016
2,897
58,341
0
L
4,952
2,660
0
3,160
8,732
3,222
0
299
8,433
52,296
0
W
Danzaburou
Dracoexe
Danzaburou
6,743
3,766
0
4,004
8,010
3,262
972
3,998
4,012
0
56,406
L
Maui
JJBKing
Maui
2,325
1,026
0
1,208
9,710
6,254
0
2,875
6,835
15,230
0
W
King Arthur
ThePowerOfUriah
King Arthur
9,708
1,520
0
3,439
14,641
14,259
0
0
14,641
0
57,704
W
Cliodhna
xXMIREFOXXx
Cliodhna
7,006
1,203
0
2,258
9,158
3,720
516
1,729
7,429
0
68,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
36,090
420
Minions Killed
418
0
Camps Cleared
0
1,291,822
Distance Traveled
1,390,451
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,258
481
70
5
0
295,412
0
W
Maui
6,450
496
27
2
0
263,709
2
L
Chaac
6,859
528
91
7
0
246,103
0
W
Ah Puch
6,663
513
90
7
0
256,488
5
L
Merlin
7,105
547
129
10
0
253,577
0
L
Sol
6,650
512
108
8
0
244,452
0
W
Danzaburou
7,588
584
92
7
0
269,028
6
L
Maui
5,670
436
22
2
0
252,278
6
W
King Arthur
7,224
556
103
8
0
251,641
4
W
Cliodhna
8,165
628
106
8
0
349,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role