Player Matchup

Cu Chulainn
Cu Chulainn
KariGetEm
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 1
Bakasura
Bakasura
WatSonGoGetteM
Bakasura
Level 15
God Stats
1W - 12L
1,082 SR
Queue Stats
25W - 65L
1,066 Elo+
Party 1
Ymir
Ymir
Weezyboyy25
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 18L
1,015 Elo+
Party 1
Baron Samedi
Baron Samedi
YourMajesty-ii
Baron Samedi
Level 17
God Stats
2W - 3L
1,450 SR
Queue Stats
47W - 97L
1,100 Elo+
Party 1
Izanami
Izanami
xCartierSavagex
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 1
Team Averages
Level 20
1,406 SR
1,112 Elo+

VS

Team Averages
Level 45
1,539 SR
1,358 Elo+
Neith
Neith
CLIMAX_TIME
Neith
Level 27
God Stats
15W - 21L
1,356 SR
Queue Stats
42W - 58L
1,406 Elo+
Solo
Arachne
Arachne
Creedwtb
Arachne
Level 4
God Stats
3W - 1L
1,607 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
Safeara
Nu Wa
Level 74
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 16L
1,402 Elo+
Party 2
Merlin
Merlin
SempiternusNox
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,328 Elo+
Party 2
Cabrakan
Cabrakan
smexygexican98
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KariGetEm
Cu Chulainn
12
0 / 4 / 0
5,855
732
2,526
8,522
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
1 / 5 / 0
6,008
751
1,384
7,140
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,883
735
3,019
8,429
7,280
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
YourMajesty-ii
Baron Samedi
12
0 / 3 / 0
6,031
754
4,051
7,295
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
5,666
708
2,094
6,581
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
6,485
811
6,445
4,473
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Creedwtb
Arachne
13
6 / 0 / 5
7,472
934
8,346
3,828
1,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
Safeara
Nu Wa
13
5 / 1 / 6
7,270
909
7,061
2,571
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 10
7,579
947
7,584
1,803
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
11
0 / 0 / 5
6,000
750
2,750
6,378
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
16
16
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Arachne
Creedwtb
Arachne
6
0
5
8.5
L
Cu Chulainn
KariGetEm
Cu Chulainn
0
4
0
0
W
Nu Wa
Safeara
Nu Wa
5
1
6
8
W
4
0
10
9
L
Bakasura
1
5
0
0.2
L
0
2
0
0
L
Baron Samedi
YourMajesty-ii
Baron Samedi
0
3
0
0
W
Cabrakan
0
0
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
32,186
37,967
Taken
19,053
22,494
Mitigated
12,462
6,225
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,445
2,631
0
1,123
4,473
1,916
910
2,220
2,253
0
23,667
W
Arachne
Creedwtb
Arachne
8,346
6,843
0
1,863
3,828
1,879
267
852
2,940
0
17,028
L
Cu Chulainn
KariGetEm
Cu Chulainn
2,526
752
0
0
8,522
5,541
0
4,331
4,053
0
9,310
W
Nu Wa
Safeara
Nu Wa
7,061
1,547
0
30
2,571
842
0
387
2,162
19,251
0
W
7,584
440
0
34
1,803
799
401
88
1,715
27,724
0
L
Bakasura
1,384
639
0
557
7,140
3,776
0
2,960
4,067
0
8,837
L
3,019
289
133
1,726
8,429
7,280
0
3,430
4,874
6,013
0
L
Baron Samedi
YourMajesty-ii
Baron Samedi
4,051
1,045
530
2,393
7,295
3,527
451
3,542
3,697
18,316
0
W
Cabrakan
2,750
356
0
480
6,378
7,026
354
3,523
2,803
6,464
0
L
2,094
1,482
0
886
6,581
2,370
690
2,654
3,881
0
13,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
34,806
115
Minions Killed
151
0
Camps Cleared
0
743,807
Distance Traveled
873,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,485
811
30
4
0
160,665
0
W
Arachne
7,472
934
30
4
0
183,235
0
L
Cu Chulainn
5,855
732
20
3
0
177,897
0
W
Nu Wa
7,270
909
31
4
0
168,657
0
W
Merlin
7,579
947
48
6
0
189,727
0
L
Bakasura
6,008
751
22
3
0
144,620
0
L
Ymir
5,883
735
9
1
0
148,108
0
L
Baron Samedi
6,031
754
32
4
0
150,896
0
W
Cabrakan
6,000
750
12
2
0
171,211
0
L
Izanami
5,666
708
32
4
0
122,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role