Player Matchup

Guan Yu
Guan Yu
Misry III
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 143L
1,409 Elo+
Solo
Geb
Geb
SwoleConvict
Geb
Level 88
God Stats
1W - 2L
1,283 SR
Queue Stats
29W - 32L
1,521 Elo+
Party 3
Awilix
Awilix
YaPadreKB
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 3
Merlin
Merlin
thibeaulthor
Merlin
Level 60
God Stats
3W - 1L
1,810 SR
Queue Stats
59W - 77L
1,417 Elo+
Solo
Heimdallr
Heimdallr
wavvypoeebih
Heimdallr
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 3
Team Averages
Level 77
1,519 SR
1,443 Elo+

VS

Team Averages
Level 86
1,506 SR
1,468 Elo+
Maui
Maui
Heartache_otk
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,477 Elo+
Party 2
King Arthur
King Arthur
Tain1887_SZ
King Arthur
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 73L
1,477 Elo+
Party 2
Hades
Hades
Tryck5
Hades
Level 29
God Stats
7W - 7L
1,650 SR
Queue Stats
88W - 94L
1,443 Elo+
Party 1
Bakasura
Bakasura
Valentay7816
Bakasura
Level 125
God Stats
7W - 6L
1,607 SR
Queue Stats
80W - 75L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
militar2019feliz
Jing Wei
Level 81
God Stats
2W - 3L
1,275 SR
Queue Stats
240W - 207L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Misry III
Guan Yu
13
1 / 2 / 1
7,441
572
5,001
12,326
15,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 5
6,517
501
5,605
8,204
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
YaPadreKB
Awilix
15
5 / 1 / 1
8,410
647
6,973
9,528
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
13
0 / 2 / 1
7,029
541
4,820
7,702
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
wavvypoeebih
Heimdallr
10
3 / 3 / 2
6,074
467
9,665
7,323
2,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,677
514
3,462
13,360
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Tain1887_SZ
King Arthur
13
2 / 2 / 0
7,504
577
9,456
12,811
11,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Tryck5
Hades
12
2 / 1 / 0
7,665
590
6,016
9,487
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Valentay7816
Bakasura
1
0 / 0 / 0
4,031
310
0
0
0
11
2 / 3 / 3
6,166
474
7,538
11,384
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
9
10
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Guan Yu
Misry III
Guan Yu
1
2
1
0.75
W
0
2
5
1.25
L
King Arthur
Tain1887_SZ
King Arthur
2
2
0
1
L
Hades
Tryck5
Hades
2
1
0
2
L
Bakasura
Valentay7816
Bakasura
0
0
0
0
W
Awilix
YaPadreKB
Awilix
5
1
1
5.5
L
2
3
3
1.17
W
Merlin
0
2
1
0.25
W
Heimdallr
wavvypoeebih
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
26,472
45,083
Taken
47,042
32,140
Mitigated
30,837
13,020
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
1,091
175
4,099
13,360
11,183
0
2,764
10,596
18,823
0
W
Guan Yu
Misry III
Guan Yu
5,001
380
293
4,902
12,326
15,386
0
17
12,309
0
58,073
W
5,605
888
346
2,537
8,204
6,883
295
2,000
6,204
28,311
0
L
King Arthur
Tain1887_SZ
King Arthur
9,456
1,231
0
2,520
12,811
11,205
100
0
12,811
178
63,390
L
Hades
Tryck5
Hades
6,016
250
0
3,273
9,487
4,350
695
4,820
4,667
53,374
0
L
Bakasura
Valentay7816
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
YaPadreKB
Awilix
6,973
2,823
0
910
9,528
4,014
0
1,657
7,871
0
75,162
L
7,538
5,866
0
3,923
11,384
4,099
0
2,841
8,543
0
46,710
W
Merlin
4,820
504
0
2,200
7,702
2,962
0
4,775
2,927
57,600
0
W
Heimdallr
wavvypoeebih
Heimdallr
9,665
5,634
0
1,832
7,323
2,895
318
1,129
6,194
0
39,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
32,043
409
Minions Killed
285
0
Camps Cleared
0
1,267,045
Distance Traveled
992,683
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,677
514
26
2
0
249,027
5
W
Guan Yu
7,441
572
96
7
0
259,477
0
W
Geb
6,517
501
23
2
0
238,723
0
L
King Arthur
7,504
577
95
7
0
251,288
0
L
Hades
7,665
590
94
7
0
235,485
3
L
Bakasura
4,031
310
0
0
0
0
0
W
Awilix
8,410
647
118
9
0
312,449
0
L
Jing Wei
6,166
474
70
5
0
256,883
0
W
Merlin
7,029
541
104
8
0
234,264
0
W
Heimdallr
6,074
467
68
5
0
222,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role