Player Matchup

Ares
Ares
Gold I
FlashEdge
Ares
Gold I
Level 171
God Stats
9W - 14L
1,486 SR
Queue Stats
270W - 292L
1,425 MMR
Solo
Janus
Janus
Gold III
Old Jams
Janus
Gold III
Level 166
God Stats
39W - 56L
1,636 SR
Queue Stats
343W - 409L
1,454 MMR
Solo
Medusa
Medusa
Platinum V
Ssakion
Medusa
Platinum V
Level 101
God Stats
22W - 12L
1,691 SR
Queue Stats
92W - 99L
1,485 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,604 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,620 SR
1,481 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
TinnierJaguar15
Bastet
Gold II
Level 109
God Stats
1W - 2L
1,699 SR
Queue Stats
329W - 366L
1,457 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
tonnex6
Baba Yaga
Gold III
Level 134
God Stats
15W - 13L
1,662 SR
Queue Stats
38W - 42L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 1 / 6
12,383
728
10,676
20,450
31,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Old Jams
Janus
18
3 / 0 / 7
11,769
692
11,554
11,579
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ssakion
Medusa
18
4 / 1 / 7
12,395
729
18,355
19,511
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAphroditeNe Zha

VS

Bans
ThothBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 3 / 0
10,419
613
15,924
15,887
13,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 6 / 2
9,749
573
13,171
18,113
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
tonnex6
Baba Yaga
16
0 / 2 / 2
10,568
622
12,911
11,440
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
0
0.67
W
Ares
4
1
6
7
W
Janus
Old Jams
Janus
3
0
7
6.5
W
Medusa
Ssakion
Medusa
4
1
7
7.5
L
0
6
2
0.17
L
Baba Yaga
tonnex6
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
42,006
51,540
Taken
45,440
46,543
Mitigated
28,163
12,316
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,924
2,363
0
3,096
15,887
13,960
0
8,357
7,497
48,817
0
W
Ares
10,676
58
0
5,215
20,450
31,151
219
10,060
9,724
25,806
0
W
Janus
Old Jams
Janus
11,554
266
0
2,310
11,579
5,864
1,010
7,252
3,893
57,153
0
W
Medusa
Ssakion
Medusa
18,355
9,534
0
4,791
19,511
9,528
2,372
9,974
9,021
0
78,469
L
13,171
2,140
0
4,226
18,113
8,221
8
10,102
7,963
0
42,609
L
Baba Yaga
tonnex6
Baba Yaga
12,911
310
0
1,647
11,440
5,982
0
3,727
7,675
62,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
30,736
240
Minions Killed
226
0
Camps Cleared
0
996,510
Distance Traveled
977,272
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,419
613
69
4
0
298,561
5
W
Ares
12,383
728
22
1
0
322,077
2
W
Janus
11,769
692
107
6
0
341,335
0
W
Medusa
12,395
729
111
7
0
333,098
0
L
Bastet
9,749
573
51
3
0
341,957
0
L
Baba Yaga
10,568
622
106
6
0
336,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role