Player Matchup

Da Ji
Da Ji
B3NWY1D5
Da Ji
Level 149
God Stats
9W - 1L
1,572 SR
Queue Stats
90W - 89L
1,482 Elo+
Solo
Agni
Agni
Crimson_Raider_
Agni
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 131L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
KryptonianWRLD
Jing Wei
Level 106
God Stats
35W - 30L
1,528 SR
Queue Stats
708W - 691L
1,458 Elo+
Party 1
Team Averages
Level 142
1,533 SR
1,490 Elo+

VS

Team Averages
Level 132
1,621 SR
1,456 Elo+
Kukulkan
Kukulkan
Alagos Quasis
Kukulkan
Level 122
God Stats
45W - 47L
1,559 SR
Queue Stats
51W - 65L
1,467 Elo+
Party 2
Rama
Rama
KOOLEST OF KEVS
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 217L
1,457 Elo+
Solo
Pele
Pele
Sir Jaskier
Pele
Level 125
God Stats
6W - 6L
1,804 SR
Queue Stats
51W - 66L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B3NWY1D5
Da Ji
16
11 / 1 / 5
10,463
951
12,358
9,730
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 11
9,328
848
11,828
6,365
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
14
2 / 0 / 10
8,970
815
5,676
7,483
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alagos Quasis
Kukulkan
13
0 / 5 / 3
7,590
690
3,679
9,919
3,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 7 / 3
7,287
662
5,331
11,880
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 5 / 0
8,507
773
2,832
12,253
4,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alagos Quasis
Kukulkan
0
5
3
0.3
W
Da Ji
B3NWY1D5
Da Ji
11
1
5
13.5
W
4
2
11
4.75
L
0
7
3
0.21
W
Jing Wei
2
0
10
7
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
11,842
23,578
Taken
34,052
10,510
Mitigated
12,141
5,122
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alagos Quasis
Kukulkan
3,679
601
0
39
9,919
3,660
0
2,223
7,562
27,571
0
W
Da Ji
B3NWY1D5
Da Ji
12,358
4,444
0
2,528
9,730
4,975
1,293
2,217
7,513
0
33,750
W
11,828
761
0
934
6,365
2,551
393
623
5,742
37,078
0
L
5,331
4,102
0
1,180
11,880
4,184
0
3,557
8,043
0
21,246
W
Jing Wei
5,676
3,705
0
1,660
7,483
2,984
1,710
1,445
6,038
0
42,229
L
2,832
227
0
1,175
12,253
4,297
0
5,324
6,567
0
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
23,384
155
Minions Killed
119
0
Camps Cleared
0
653,561
Distance Traveled
535,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,590
690
56
5
0
152,992
0
W
Da Ji
10,463
951
41
4
0
211,702
0
W
Agni
9,328
848
57
5
0
204,084
0
L
Rama
7,287
662
31
3
0
173,384
0
W
Jing Wei
8,970
815
57
5
0
237,775
0
L
Pele
8,507
773
32
3
0
209,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role