Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChickenD
Tsukuyomi
Level 86
God Stats
14W - 12L
1,620 SR
Queue Stats
168W - 145L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
DeXtrOH_
Ah Puch
Level 89
God Stats
7W - 6L
1,597 SR
Queue Stats
143W - 130L
1,480 Elo+
Party 2
Surtr
Surtr
ElDillPickle
Surtr
Level 84
God Stats
18W - 12L
1,662 SR
Queue Stats
124W - 124L
1,489 Elo+
Party 2
Rama
Rama
Lost_Penguin15
Rama
Level 104
God Stats
19W - 14L
1,676 SR
Queue Stats
138W - 123L
1,503 Elo+
Party 2
Team Averages
Level 86
1,611 SR
1,496 Elo+

VS

Team Averages
Level 125
1,549 SR
1,479 Elo+
Arachne
Arachne
FrankiVoy
Arachne
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 120L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
L3aybi1
Sylvanus
Level 71
God Stats
2W - 0L
1,504 SR
Queue Stats
194W - 212L
1,501 Elo+
Solo
Mulan
Mulan
Yanyikun-
Mulan
Level 142
God Stats
36W - 37L
1,448 SR
Queue Stats
206W - 245L
1,492 Elo+
Party 1
Anubis
Anubis
not_Propelo
Anubis
Level 149
God Stats
12W - 6L
1,774 SR
Queue Stats
137W - 164L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
xAntho-San
Xbalanque
Level 124
God Stats
7W - 3L
1,518 SR
Queue Stats
48W - 57L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 2
7,953
468
9,629
15,673
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ChickenD
Tsukuyomi
13
1 / 6 / 1
7,919
466
8,291
14,517
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
DeXtrOH_
Ah Puch
16
3 / 4 / 1
10,033
590
11,259
9,112
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 0
8,426
496
9,061
18,468
17,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 0
8,684
511
8,056
9,258
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrankiVoy
Arachne
16
9 / 2 / 1
10,000
588
10,748
19,473
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
L3aybi1
Sylvanus
13
0 / 2 / 5
7,986
470
5,241
15,592
13,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Yanyikun-
Mulan
17
6 / 0 / 2
10,671
628
14,903
15,088
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
3 / 1 / 3
9,838
579
6,183
10,908
5,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xAntho-San
Xbalanque
14
0 / 0 / 0
8,199
482
5,210
10,261
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
18
18
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Tsukuyomi
ChickenD
Tsukuyomi
1
6
1
0.25
L
Ah Puch
DeXtrOH_
Ah Puch
3
4
1
0.88
L
0
5
0
0
W
Arachne
FrankiVoy
Arachne
9
2
1
4.75
W
Sylvanus
L3aybi1
Sylvanus
0
2
5
1.25
L
1
0
0
1
W
Mulan
Yanyikun-
Mulan
6
0
2
7
W
Anubis
3
1
3
4.5
W
Xbalanque
xAntho-San
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
42,285
67,028
Taken
71,322
40,582
Mitigated
48,636
13,728
Healing
37,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,629
1,324
0
3,055
15,673
11,044
0
4,421
11,252
40,482
0
L
Tsukuyomi
ChickenD
Tsukuyomi
8,291
1,523
0
603
14,517
4,904
0
2,373
11,912
0
61,069
L
Ah Puch
DeXtrOH_
Ah Puch
11,259
570
0
1,748
9,112
3,525
0
3,197
5,915
83,254
0
L
9,061
3,215
0
4,857
18,468
17,348
0
0
17,241
1,085
70,495
W
Arachne
FrankiVoy
Arachne
10,748
6,654
0
6,833
19,473
9,204
0
5,221
14,252
0
86,448
W
Sylvanus
L3aybi1
Sylvanus
5,241
1,112
3,055
6,233
15,592
13,301
150
5,924
9,668
20,186
0
L
8,056
6,504
0
3,465
9,258
3,761
3,135
1,433
7,825
0
78,775
W
Mulan
Yanyikun-
Mulan
14,903
2,335
0
10,042
15,088
15,747
0
453
14,635
0
98,359
W
Anubis
6,183
208
0
7,301
10,908
5,644
312
6,987
3,921
107,040
0
W
Xbalanque
xAntho-San
Xbalanque
5,210
2,309
0
4,391
10,261
4,740
980
2,803
7,458
0
69,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
46,694
572
Minions Killed
588
0
Camps Cleared
0
1,727,335
Distance Traveled
1,670,162
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,953
468
67
4
0
354,060
2
L
Tsukuyomi
7,919
466
91
5
0
392,367
0
L
Ah Puch
10,033
590
167
10
0
311,465
0
L
Surtr
8,426
496
111
7
0
330,910
2
W
Arachne
10,000
588
110
6
0
378,764
4
W
Sylvanus
7,986
470
20
1
0
316,255
1
L
Rama
8,684
511
136
8
0
338,533
2
W
Mulan
10,671
628
162
10
0
315,619
0
W
Anubis
9,838
579
180
11
0
340,103
5
W
Xbalanque
8,199
482
116
7
0
319,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role