Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ReactiveFiree
Ah Muzen Cab
Level 150
God Stats
0W - 2L
1,269 SR
Queue Stats
79W - 69L
1,585 Elo+
Party 3
Bellona
Bellona
SuckaChaac
Bellona
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
19W - 13L
1,611 Elo+
Party 1
Thoth
Thoth
TheLuckyDog
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,598 Elo+
Party 3
Bakasura
Bakasura
Unbanable
Bakasura
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 176L
1,652 Elo+
Party 1
Team Averages
Level 89
1,417 SR
1,589 Elo+

VS

Team Averages
Level 134
1,494 SR
1,582 Elo+
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Holo5
Ishtar
Level 156
God Stats
6W - 3L
1,559 SR
Queue Stats
198W - 156L
1,585 Elo+
Party 4
Hercules
Hercules
OathZero
Hercules
Level 149
God Stats
13W - 15L
1,553 SR
Queue Stats
176W - 137L
1,584 Elo+
Party 4
Thanatos
Thanatos
Parrol
Thanatos
Level 123
God Stats
134W - 83L
1,589 SR
Queue Stats
183W - 140L
1,593 Elo+
Party 4
Anubis
Anubis
SEIZMIC LOVE
Anubis
Level 145
God Stats
4W - 4L
1,269 SR
Queue Stats
114W - 83L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 6 / 6
7,342
524
5,796
14,800
9,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ReactiveFiree
Ah Muzen Cab
13
1 / 3 / 0
7,439
531
5,784
11,385
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
SuckaChaac
Bellona
11
2 / 3 / 1
7,250
518
8,456
13,766
12,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
6,533
467
3,647
8,183
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Unbanable
Bakasura
15
5 / 2 / 4
8,992
642
8,180
15,469
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 5 / 3
8,686
620
8,534
11,325
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Holo5
Ishtar
14
2 / 1 / 3
8,497
607
7,291
8,177
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
OathZero
Hercules
14
1 / 1 / 5
8,894
635
6,239
10,366
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Parrol
Thanatos
13
7 / 2 / 6
8,331
595
9,648
13,434
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
13
5 / 2 / 7
8,220
587
15,238
10,952
4,929
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
18
18
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
6
6
0.83
W
Hel
 
Hel
3
5
3
0.9
W
Ishtar
Holo5
Ishtar
2
1
3
3.5
W
Hercules
OathZero
Hercules
1
1
5
3.5
W
Thanatos
Parrol
Thanatos
7
2
6
5
L
Ah Muzen Cab
ReactiveFiree
Ah Muzen Cab
1
3
0
0.33
W
Anubis
5
2
7
4.25
L
Bellona
SuckaChaac
Bellona
2
3
1
0.83
L
1
4
1
0.38
L
Bakasura
Unbanable
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
46,950
63,603
Taken
54,254
35,714
Mitigated
25,901
15,088
Healing
27,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,796
791
1,784
1,921
14,800
9,070
50
7,266
7,486
18,688
0
W
Hel
 
Hel
8,534
663
1,870
4,453
11,325
4,074
673
3,683
6,753
69,506
0
W
Ishtar
Holo5
Ishtar
7,291
6,175
0
1,866
8,177
4,048
0
552
7,625
0
68,315
W
Hercules
OathZero
Hercules
6,239
2,218
0
5,078
10,366
7,949
104
944
9,037
0
70,828
W
Thanatos
Parrol
Thanatos
9,648
2,089
0
9,071
13,434
4,901
0
1,755
11,237
0
48,333
L
Ah Muzen Cab
ReactiveFiree
Ah Muzen Cab
5,784
3,630
0
2,426
11,385
4,416
836
1,595
9,739
0
63,841
W
Anubis
15,238
1,040
0
4,761
10,952
4,929
0
2,617
7,569
59,680
0
L
Bellona
SuckaChaac
Bellona
8,456
2,016
0
3,192
13,766
12,679
0
3,167
10,101
0
49,811
L
3,647
345
0
750
8,183
2,430
0
4,464
3,671
39,344
0
L
Bakasura
Unbanable
Bakasura
8,180
5,246
0
5,015
15,469
7,119
0
7,280
8,107
0
63,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
42,628
400
Minions Killed
539
0
Camps Cleared
0
1,448,683
Distance Traveled
1,443,307
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,342
524
23
2
0
265,487
6
W
Hel
8,686
620
131
9
0
282,477
0
W
Ishtar
8,497
607
139
10
0
282,708
4
W
Hercules
8,894
635
137
10
0
267,108
3
W
Thanatos
8,331
595
65
5
0
340,545
1
L
Ah Muzen Cab
7,439
531
105
8
0
276,323
0
W
Anubis
8,220
587
67
5
0
270,469
2
L
Bellona
7,250
518
90
6
0
295,929
0
L
Thoth
6,533
467
51
4
0
262,911
0
L
Bakasura
8,992
642
131
9
0
348,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role