Player Matchup

Anubis
Anubis
Caevon
Anubis
Level 143
God Stats
4W - 0L
1,723 SR
Queue Stats
46W - 49L
1,567 Elo+
Solo
Set
Set
Dexcy
Set
Level 106
God Stats
2W - 4L
1,221 SR
Queue Stats
16W - 41L
1,353 Elo+
Solo
Hachiman
Hachiman
crude223
Hachiman
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 74L
1,414 Elo+
Solo
Team Averages
Level 113
1,481 SR
1,445 Elo+

VS

Team Averages
Level 88
1,419 SR
1,362 Elo+
Hou Yi
Hou Yi
Dillbot_Gaming06
Hou Yi
Level 69
God Stats
1W - 7L
1,256 SR
Queue Stats
15W - 62L
1,222 Elo+
Party 1
Yu Huang
Yu Huang
HalfGai
Yu Huang
Level 159
God Stats
2W - 1L
1,769 SR
Queue Stats
36W - 15L
1,716 Elo+
Solo
Atlas
Atlas
IBuckket
Atlas
Level 36
God Stats
2W - 8L
1,233 SR
Queue Stats
6W - 33L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caevon
Anubis
18
1 / 5 / 3
11,780
654
13,428
12,444
6,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
Dexcy
Set
17
0 / 5 / 3
11,293
627
10,643
20,703
29,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
crude223
Hachiman
19
5 / 2 / 0
13,498
750
17,128
14,578
6,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
11,739
652
11,134
16,995
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HalfGai
Yu Huang
20
6 / 1 / 5
13,453
747
22,569
12,223
7,022
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
IBuckket
Atlas
17
4 / 2 / 7
13,201
733
7,236
20,207
28,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Caevon
Anubis
1
5
3
0.5
W
Set
Dexcy
Set
0
5
3
0.3
L
2
3
8
2
L
Yu Huang
HalfGai
Yu Huang
6
1
5
8.5
L
Atlas
IBuckket
Atlas
4
2
7
3.75
W
Hachiman
crude223
Hachiman
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,199
Damage
40,939
47,725
Taken
49,425
43,153
Mitigated
43,739
8,572
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Caevon
Anubis
13,428
778
0
3,828
12,444
6,710
639
9,171
3,273
64,215
0
W
Set
Dexcy
Set
10,643
3,287
0
2,745
20,703
29,532
107
11,772
8,931
0
36,222
L
11,134
5,574
0
6,663
16,995
8,400
1,458
3,792
13,203
0
45,648
L
Yu Huang
HalfGai
Yu Huang
22,569
1,660
0
2,043
12,223
7,022
629
1,702
10,521
94,737
0
L
Atlas
IBuckket
Atlas
7,236
1,691
0
7,180
20,207
28,317
292
8,029
12,178
29,102
0
W
Hachiman
crude223
Hachiman
17,128
11,211
0
1,999
14,578
6,911
3,067
8,893
5,685
0
77,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
38,393
237
Minions Killed
229
0
Camps Cleared
0
985,509
Distance Traveled
1,044,195
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,780
654
76
4
0
304,315
0
W
Set
11,293
627
45
3
0
341,704
0
L
Hou Yi
11,739
652
65
4
0
335,060
4
L
Yu Huang
13,453
747
143
8
0
355,159
0
L
Atlas
13,201
733
21
1
0
353,976
6
W
Hachiman
13,498
750
116
6
0
339,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role