Player Matchup

Heimdallr
Heimdallr
Skullboi914
Heimdallr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
Zontimja
Aphrodite
Level 85
God Stats
2W - 2L
1,649 SR
Queue Stats
48W - 52L
1,487 Elo+
Party 1
Izanami
Izanami
egggoose
Izanami
Level 47
God Stats
9W - 12L
1,445 SR
Queue Stats
657W - 644L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
pyschoticsandman
Gilgamesh
Level 74
God Stats
11W - 7L
1,789 SR
Queue Stats
501W - 519L
1,438 Elo+
Party 3
Persephone
Persephone
temp-834311
Persephone
Level 125
God Stats
3W - 5L
1,306 SR
Queue Stats
232W - 236L
1,404 Elo+
Party 1
Team Averages
Level 81
1,538 SR
1,446 Elo+

VS

Team Averages
Level 73
1,616 SR
1,688 Elo+
Hel
Hel
EliGamer22
Hel
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 30L
1,711 Elo+
Party 2
Artemis
Artemis
GreatDefender
Artemis
Level 85
God Stats
3W - 0L
1,545 SR
Queue Stats
34W - 10L
1,818 Elo+
Party 2
Hachiman
Hachiman
Kram954
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,748 Elo+
Party 2
Atlas
Atlas
Outercentaur45
Atlas
Level 66
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 10L
1,458 Elo+
Solo
Bacchus
Bacchus
xNuckx
Bacchus
Level 67
God Stats
1W - 0L
1,767 SR
Queue Stats
16W - 2L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Skullboi914
Heimdallr
14
1 / 8 / 3
8,946
688
8,495
15,339
7,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Zontimja
Aphrodite
15
0 / 8 / 8
8,818
678
9,547
18,172
11,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
egggoose
Izanami
16
3 / 5 / 6
9,598
738
14,894
10,787
5,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
3 / 6 / 6
9,517
732
6,879
18,702
18,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
temp-834311
Persephone
16
4 / 6 / 5
10,292
792
23,701
11,395
4,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 20
11,174
860
15,438
14,231
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
8 / 3 / 18
10,752
827
12,485
10,933
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Kram954
Hachiman
19
11 / 2 / 18
11,519
886
19,284
16,812
10,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 26
10,670
821
12,697
20,319
29,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
xNuckx
Bacchus
17
3 / 1 / 24
10,658
820
7,987
16,572
23,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
11
Kills
34
33
Deaths
12
28
Assists
106
Player
Kills
Deaths
Assists
KDA
W
10
3
20
6.67
W
Artemis
8
3
18
5.67
W
Hachiman
Kram954
Hachiman
11
2
18
10
W
2
3
26
5
L
Heimdallr
Skullboi914
Heimdallr
1
8
3
0.31
L
Aphrodite
Zontimja
Aphrodite
0
8
8
0.5
L
Izanami
egggoose
Izanami
3
5
6
1.2
L
Gilgamesh
3
6
6
1
L
Persephone
temp-834311
Persephone
4
6
5
1.08
W
Bacchus
xNuckx
Bacchus
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,516
Damage
67,891
74,395
Taken
78,867
47,845
Mitigated
79,363
16,627
Healing
37,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,438
1,029
13,924
6,590
14,231
9,846
708
7,512
6,719
33,443
0
W
Artemis
12,485
9,101
0
1,615
10,933
6,437
4,513
5,121
5,812
0
27,743
W
Hachiman
Kram954
Hachiman
19,284
14,956
1,317
3,737
16,812
10,894
1,729
6,768
10,044
0
37,269
W
12,697
4,635
1,443
1,989
20,319
29,089
286
7,914
12,405
23,960
0
L
Heimdallr
Skullboi914
Heimdallr
8,495
2,265
1,035
1,164
15,339
7,834
366
5,286
10,053
23
19,633
L
Aphrodite
Zontimja
Aphrodite
9,547
1,085
3,915
6,309
18,172
11,554
0
11,032
7,140
18,825
0
L
Izanami
egggoose
Izanami
14,894
10,358
460
869
10,787
5,206
1,515
5,481
5,306
0
33,082
L
Gilgamesh
6,879
1,311
472
1,638
18,702
18,253
0
8,065
10,637
0
13,048
L
Persephone
temp-834311
Persephone
23,701
367
381
384
11,395
4,998
41
6,244
5,113
35,796
0
W
Bacchus
xNuckx
Bacchus
7,987
624
2,529
4,122
16,572
23,097
396
5,938
10,634
14,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
54,773
116
Minions Killed
141
0
Camps Cleared
0
1,108,152
Distance Traveled
1,311,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,174
860
40
3
0
258,454
0
W
Artemis
10,752
827
34
3
0
248,301
0
W
Hachiman
11,519
886
45
3
0
283,357
0
W
Atlas
10,670
821
15
1
0
266,883
0
L
Heimdallr
8,946
688
17
1
0
204,614
0
L
Aphrodite
8,818
678
22
2
0
208,559
0
L
Izanami
9,598
738
38
3
0
216,598
0
L
Gilgamesh
9,517
732
10
1
0
245,982
0
L
Persephone
10,292
792
29
2
0
232,399
0
W
Bacchus
10,658
820
7
1
0
254,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role