Player Matchup

Guan Yu
Guan Yu
LokisBBC
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
ThorsBBC
Zhong Kui
Level 19
God Stats
2W - 3L
1,426 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 1
Hera
Hera
xzMSxSWITCHzx
Hera
Level 61
God Stats
0W - 1L
1,700 SR
Queue Stats
18W - 27L
1,438 Elo+
Party 1
Team Averages
Level 34
1,542 SR
1,406 Elo+

VS

Team Averages
Level 44
1,458 SR
1,484 Elo+
Sun Wukong
Sun Wukong
No9835
Sun Wukong
Level 34
God Stats
4W - 1L
1,528 SR
Queue Stats
93W - 108L
1,410 Elo+
Solo
Cernunnos
Cernunnos
SurefireChain26
Cernunnos
Level 48
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 88L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
YungDeafy
Kukulkan
Level 49
God Stats
3W - 4L
1,346 SR
Queue Stats
39W - 45L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LokisBBC
Guan Yu
13
3 / 7 / 1
9,291
664
9,469
19,858
24,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
ThorsBBC
Zhong Kui
12
0 / 5 / 2
8,733
624
11,090
15,315
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 2
9,426
673
10,976
12,281
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
No9835
Sun Wukong
15
2 / 2 / 13
9,976
713
7,263
18,316
17,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SurefireChain26
Cernunnos
17
8 / 0 / 6
11,048
789
15,947
10,635
4,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YungDeafy
Kukulkan
17
5 / 2 / 11
10,978
784
15,784
10,458
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
15
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
LokisBBC
Guan Yu
3
7
1
0.5
W
Sun Wukong
No9835
Sun Wukong
2
2
13
4.25
W
Cernunnos
SurefireChain26
Cernunnos
8
0
6
11
L
Zhong Kui
ThorsBBC
Zhong Kui
0
5
2
0.2
W
Kukulkan
YungDeafy
Kukulkan
5
2
11
5.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
38,994
47,454
Taken
39,409
37,132
Mitigated
26,369
13,595
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
LokisBBC
Guan Yu
9,469
555
1,254
4,088
19,858
24,003
0
5,467
14,391
0
20,637
W
Sun Wukong
No9835
Sun Wukong
7,263
2,235
0
2,750
18,316
17,499
336
10,284
7,414
79
29,379
W
Cernunnos
SurefireChain26
Cernunnos
15,947
11,017
0
2,865
10,635
4,773
2,149
6,980
3,419
0
52,845
L
Zhong Kui
ThorsBBC
Zhong Kui
11,090
873
253
4,708
15,315
8,081
248
5,469
9,846
38,745
0
W
Kukulkan
YungDeafy
Kukulkan
15,784
1,987
0
0
10,458
4,097
1,020
4,972
5,242
53,964
0
L
10,976
2,139
247
3,045
12,281
5,048
50
4,958
7,323
44,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,450
Gold Earned
32,002
154
Minions Killed
171
0
Camps Cleared
0
683,578
Distance Traveled
781,430
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,291
664
22
2
0
255,446
0
W
Sun Wukong
9,976
713
27
2
0
272,789
0
W
Cernunnos
11,048
789
57
4
0
245,446
1
L
Zhong Kui
8,733
624
70
5
0
208,367
0
W
Kukulkan
10,978
784
87
6
0
263,195
0
L
Hera
9,426
673
62
4
0
219,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role