Player Matchup

Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ecajia
Nu Wa
Level 53
God Stats
6W - 14L
1,255 SR
Queue Stats
15W - 28L
1,313 Elo+
Solo
Shiva
Shiva
FerAsteria
Shiva
Level 154
God Stats
7W - 7L
1,699 SR
Queue Stats
151W - 193L
1,480 Elo+
Party 2
Rama
Rama
Kusunagi03
Rama
Level 62
God Stats
5W - 8L
1,456 SR
Queue Stats
217W - 222L
1,484 Elo+
Solo
Bakasura
Bakasura
TrayADD
Bakasura
Level 118
God Stats
8W - 3L
1,658 SR
Queue Stats
181W - 181L
1,466 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,449 Elo+

VS

Team Averages
Level 56
1,499 SR
1,439 Elo+
Serqet
Serqet
BeigeGorilla
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,414 Elo+
Party 1
Atlas
Atlas
CAPSGOD
Atlas
Level 62
God Stats
3W - 3L
1,649 SR
Queue Stats
98W - 82L
1,383 Elo+
Party 1
Arachne
Arachne
EggroIlI
Arachne
Level 33
God Stats
3W - 1L
1,451 SR
Queue Stats
25W - 21L
1,425 Elo+
Party 1
Apollo
Apollo
bigstinkypp
Apollo
Level 40
God Stats
1W - 2L
1,395 SR
Queue Stats
62W - 63L
1,508 Elo+
Party 3
Janus
Janus
ummm_charlie
Janus
Level 85
God Stats
9W - 10L
1,500 SR
Queue Stats
97W - 89L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 10
9,432
555
9,699
6,794
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Ecajia
Nu Wa
16
2 / 0 / 9
10,203
600
11,090
1,686
635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
2 / 2 / 13
9,402
553
8,469
16,274
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 8
10,380
611
10,926
11,570
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TrayADD
Bakasura
17
15 / 0 / 7
11,522
678
14,481
11,176
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 7 / 0
7,544
444
2,017
14,928
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
CAPSGOD
Atlas
11
0 / 3 / 1
7,517
442
6,700
18,134
17,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
EggroIlI
Arachne
12
2 / 7 / 0
7,807
459
5,093
18,979
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
2 / 5 / 0
7,781
458
8,192
14,795
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,854
462
4,508
8,992
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
25
Kills
4
4
Deaths
25
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
10
7
L
Serqet
0
7
0
0
L
Atlas
CAPSGOD
Atlas
0
3
1
0.17
W
Nu Wa
Ecajia
Nu Wa
2
0
9
6.5
L
Arachne
EggroIlI
Arachne
2
7
0
0.29
W
Shiva
2
2
13
4.25
W
4
1
8
8
W
Bakasura
TrayADD
Bakasura
15
0
7
18.5
L
Apollo
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
26,510
47,500
Taken
75,828
28,964
Mitigated
40,519
20,956
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,699
184
0
2,863
6,794
2,659
1,724
2,399
4,395
76,087
0
L
Serqet
2,017
294
0
215
14,928
6,406
400
4,088
10,440
0
44,948
L
Atlas
CAPSGOD
Atlas
6,700
3,036
317
2,164
18,134
17,217
0
4,679
13,019
36,371
0
W
Nu Wa
Ecajia
Nu Wa
11,090
4,464
0
724
1,686
635
3,169
664
1,022
71,704
0
L
Arachne
EggroIlI
Arachne
5,093
2,730
0
3,493
18,979
7,509
0
4,528
13,952
0
53,750
W
Shiva
8,469
501
777
5,825
16,274
15,621
278
5,035
10,993
0
29,297
W
10,926
8,471
0
5,030
11,570
4,605
2,279
1,505
10,065
0
88,654
W
Bakasura
TrayADD
Bakasura
14,481
11,109
0
5,737
11,176
5,444
3,155
1,605
9,079
0
92,153
L
Apollo
8,192
4,307
0
3,664
14,795
5,694
0
2,541
11,834
0
50,209
L
4,508
69
0
2,160
8,992
3,693
0
4,953
3,803
62,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
38,503
569
Minions Killed
416
0
Camps Cleared
0
1,734,617
Distance Traveled
1,665,389
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,432
555
132
8
0
361,670
1
L
Serqet
7,544
444
88
5
0
337,631
2
L
Atlas
7,517
442
51
3
0
334,771
6
W
Nu Wa
10,203
600
115
7
0
274,956
4
L
Arachne
7,807
459
81
5
0
331,415
2
W
Shiva
9,402
553
37
2
0
352,403
6
W
Rama
10,380
611
131
8
0
334,621
0
W
Bakasura
11,522
678
154
9
0
410,967
5
L
Apollo
7,781
458
75
4
0
328,041
1
L
Janus
7,854
462
121
7
0
333,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role