Player Matchup

Athena
Athena
ANG3LOFS1LNS
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
GIoryHoIes
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 55L
1,393 Elo+
Solo
Anhur
Anhur
GrandconQc
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,128 Elo+
Party 1
Xbalanque
Xbalanque
Nickyyymanij
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,414 Elo+
Solo
Hun Batz
Hun Batz
YogiigoY9558
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,539 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,367 Elo+

VS

Team Averages
Level 22
1,458 SR
1,504 Elo+
He Bo
He Bo
Borfette
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,595 Elo+
Solo
Chernobog
Chernobog
Flashedgosling7
Chernobog
Level 23
God Stats
16W - 6L
1,500 SR
Queue Stats
575W - 542L
1,437 Elo+
Solo
Maui
Maui
Ish247193
Maui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,708 Elo+
Solo
Surtr
Surtr
Jazzybleh5
Surtr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 267L
1,436 Elo+
Solo
Thor
Thor
Rodblockk-Steppa
Thor
Level 29
God Stats
2W - 5L
1,291 SR
Queue Stats
185W - 223L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 6 / 5
9,060
697
3,567
16,311
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
GIoryHoIes
Kukulkan
18
4 / 2 / 7
10,598
815
27,002
10,672
5,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
16
5 / 4 / 5
9,539
734
8,291
9,426
4,970
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
Nickyyymanij
Xbalanque
16
0 / 6 / 10
8,779
675
10,616
13,283
6,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
YogiigoY9558
Hun Batz
13
2 / 10 / 4
8,768
674
12,925
16,284
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Borfette
He Bo
16
7 / 3 / 15
10,325
794
12,343
10,561
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Flashedgosling7
Chernobog
18
8 / 4 / 13
11,379
875
17,510
14,743
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
19
5 / 2 / 18
11,770
905
6,897
19,537
21,139
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Surtr
19
4 / 1 / 18
10,850
835
13,171
21,500
16,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 8
9,336
718
8,100
14,474
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
13
Kills
28
28
Deaths
13
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
5
0.75
W
He Bo
Borfette
He Bo
7
3
15
4.83
W
Chernobog
Flashedgosling7
Chernobog
8
4
13
3.63
L
Kukulkan
GIoryHoIes
Kukulkan
4
2
7
3.75
L
Anhur
5
4
5
1.88
W
Maui
5
2
18
7
W
Surtr
4
1
18
13
L
Xbalanque
Nickyyymanij
Xbalanque
0
6
10
0.83
W
4
3
8
2.67
L
Hun Batz
YogiigoY9558
Hun Batz
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,401
Damage
58,021
65,976
Taken
80,815
44,500
Mitigated
56,158
9,061
Healing
36,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,567
797
260
1,026
16,311
19,099
0
4,071
12,240
7,450
0
W
He Bo
Borfette
He Bo
12,343
1,648
433
1,565
10,561
4,641
910
3,400
7,161
15,263
0
W
Chernobog
Flashedgosling7
Chernobog
17,510
10,390
2,137
3,942
14,743
7,672
2,830
5,818
8,925
0
42,997
L
Kukulkan
GIoryHoIes
Kukulkan
27,002
1,097
783
1,979
10,672
5,880
158
2,735
7,937
65,036
0
L
Anhur
8,291
1,161
854
728
9,426
4,970
1,080
3,824
5,602
0
12,337
W
Maui
6,897
1,594
3,354
5,413
19,537
21,139
252
6,269
13,268
15,263
0
W
Surtr
13,171
4,656
2,098
11,887
21,500
16,610
465
9,658
11,842
805
34,904
L
Xbalanque
Nickyyymanij
Xbalanque
10,616
3,475
512
2,669
13,283
6,963
301
4,080
9,203
0
28,089
W
8,100
721
2,164
3,473
14,474
6,096
495
5,424
9,050
0
12,795
L
Hun Batz
YogiigoY9558
Hun Batz
12,925
2,151
0
250
16,284
7,588
0
5,095
11,189
0
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
53,660
183
Minions Killed
151
0
Camps Cleared
0
1,176,310
Distance Traveled
1,300,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,060
697
8
1
0
226,400
0
W
He Bo
10,325
794
12
1
0
246,752
0
W
Chernobog
11,379
875
50
4
0
238,410
0
L
Kukulkan
10,598
815
104
8
0
262,951
0
L
Anhur
9,539
734
15
1
0
242,258
0
W
Maui
11,770
905
28
2
0
269,704
0
W
Surtr
10,850
835
49
4
0
273,411
0
L
Xbalanque
8,779
675
43
3
0
224,398
0
W
Thor
9,336
718
12
1
0
272,709
0
L
Hun Batz
8,768
674
13
1
0
220,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role