Player Matchup

Izanami
Izanami
 
Izanami
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dmncc
He Bo
Level 157
God Stats
2W - 3L
1,544 SR
Queue Stats
86W - 83L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Febrezeay
Cthulhu
Level 154
God Stats
57W - 54L
1,576 SR
Queue Stats
189W - 191L
1,590 Elo+
Party 2
Bellona
Bellona
Rod298
Bellona
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 97L
1,510 Elo+
Solo
Janus
Janus
gut_5158
Janus
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 110L
1,511 Elo+
Solo
Team Averages
Level 170
1,524 SR
1,537 Elo+

VS

Team Averages
Level 112
1,530 SR
1,563 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
BoS Hyqe
Hun Batz
Level 159
God Stats
9W - 13L
1,534 SR
Queue Stats
544W - 509L
1,591 Elo+
Solo
Ra
Ra
Shikanorii
Ra
Level 88
God Stats
6W - 7L
1,616 SR
Queue Stats
64W - 41L
1,629 Elo+
Party 1
Cerberus
Cerberus
Somar16
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 3
4,043
674
3,458
4,400
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Dmncc
He Bo
7
2 / 1 / 3
4,682
780
2,376
4,465
1,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Febrezeay
Cthulhu
8
7 / 0 / 1
5,285
881
3,120
4,606
1,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Rod298
Bellona
9
1 / 0 / 1
5,025
838
2,386
4,269
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
gut_5158
Janus
9
1 / 0 / 3
5,131
855
1,221
2,223
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 0
3,975
663
1,408
4,583
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
 
Chernobog
6
0 / 2 / 1
3,560
593
3,325
4,993
1,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
BoS Hyqe
Hun Batz
7
0 / 3 / 0
3,789
632
794
5,840
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 2 / 0
3,361
560
1,199
2,349
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Somar16
Cerberus
4
1 / 3 / 0
3,498
583
1,208
4,799
2,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
3
1.5
L
Hercules
 
Hercules
0
2
0
0
L
Chernobog
 
Chernobog
0
2
1
0.25
L
Hun Batz
BoS Hyqe
Hun Batz
0
3
0
0
W
He Bo
Dmncc
He Bo
2
1
3
3.5
W
Cthulhu
Febrezeay
Cthulhu
7
0
1
7.5
W
Bellona
Rod298
Bellona
1
0
1
1.5
L
0
2
0
0
L
Cerberus
Somar16
Cerberus
1
3
0
0.33
W
Janus
gut_5158
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
7,934
19,963
Taken
22,564
7,913
Mitigated
8,807
7,639
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,458
2,051
0
1,401
4,400
1,532
538
375
4,025
0
23,562
L
Hercules
 
Hercules
1,408
597
0
1,683
4,583
2,369
0
278
4,305
0
25,619
L
Chernobog
 
Chernobog
3,325
1,951
0
1,506
4,993
1,440
0
2,097
2,896
0
21,742
L
Hun Batz
BoS Hyqe
Hun Batz
794
40
0
1,610
5,840
1,900
0
1,234
4,606
0
17,727
W
He Bo
Dmncc
He Bo
2,376
497
735
1,618
4,465
1,613
0
396
4,069
8,031
0
W
Cthulhu
Febrezeay
Cthulhu
3,120
390
164
911
4,606
1,508
0
802
3,743
21,625
0
W
Bellona
Rod298
Bellona
2,386
905
0
2,310
4,269
2,677
0
0
4,015
0
27,162
L
1,199
163
36
581
2,349
687
0
1,138
1,211
14,538
0
L
Cerberus
Somar16
Cerberus
1,208
32
370
956
4,799
2,411
0
1,970
2,829
3,994
0
W
Janus
gut_5158
Janus
1,221
138
0
500
2,223
583
419
773
1,450
31,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
18,183
192
Minions Killed
151
0
Camps Cleared
0
619,248
Distance Traveled
573,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,043
674
35
6
0
110,218
0
L
Hercules
3,975
663
45
8
0
129,692
0
L
Chernobog
3,560
593
34
6
0
118,138
0
L
Hun Batz
3,789
632
39
7
0
141,368
0
W
He Bo
4,682
780
8
1
0
107,656
0
W
Cthulhu
5,285
881
32
5
0
145,592
0
W
Bellona
5,025
838
61
10
0
126,186
0
L
Ra
3,361
560
26
4
0
85,036
0
L
Cerberus
3,498
583
7
1
0
99,654
0
W
Janus
5,131
855
56
9
0
129,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role