Player Matchup

Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver V
CrucialTrack
Awilix
Silver V
Level 153
God Stats
5W - 12L
1,192 SR
Queue Stats
385W - 446L
546 MMR
Solo
Nike
Nike
Silver IV
Nagging19
Nike
Silver IV
Level 118
God Stats
10W - 6L
1,474 SR
Queue Stats
127W - 151L
792 MMR
Solo
Anubis
Anubis
Silver III
SCOOTERman918
Anubis
Silver III
Level 140
God Stats
41W - 45L
1,518 SR
Queue Stats
212W - 225L
1,089 MMR
Solo
Cupid
Cupid
Silver I
xXWESTxBOUNDXx
Cupid
Silver I
Level 86
God Stats
2W - 2L
1,266 SR
Queue Stats
132W - 133L
1,094 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,390 SR
1,004 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,377 SR
868 MMR
Thanatos
Thanatos
Silver IV
FRN_FUSE
Thanatos
Silver IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 76L
952 MMR
Solo
Maui
Maui
Silver IV
MADERAXIV
Maui
Silver IV
Level 155
God Stats
11W - 13L
1,491 SR
Queue Stats
81W - 101L
903 MMR
Solo
Chang'e
Chang'e
Silver II
MrMedick91
Chang'e
Silver II
Level 164
God Stats
13W - 15L
1,336 SR
Queue Stats
1,703W - 1,716L
1,003 MMR
Solo
Martichoras
Martichoras
Silver III
RedVelociraptor
Martichoras
Silver III
Level 125
God Stats
3W - 3L
1,428 SR
Queue Stats
31W - 40L
1,039 MMR
Solo
Kukulkan
Kukulkan
Bronze III
josephnicola444
Kukulkan
Bronze III
Level 75
God Stats
0W - 4L
1,129 SR
Queue Stats
14W - 43L
443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 4
7,895
493
6,346
16,643
11,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
14
7 / 2 / 3
8,893
556
8,152
11,298
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
14
1 / 3 / 3
8,486
530
11,803
16,604
10,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

16
6 / 1 / 3
9,757
610
13,354
11,522
6,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 2
8,459
529
7,406
10,461
4,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
He BoMerlinAo Kuang

VS

Bans
AphroditeMercuryAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FRN_FUSE
Thanatos
13
4 / 7 / 1
8,045
503
7,008
17,385
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
11
0 / 2 / 4
6,949
434
2,695
13,965
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
MrMedick91
Chang'e
13
2 / 3 / 2
8,339
521
9,666
16,821
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
RedVelociraptor
Martichoras
13
0 / 1 / 1
7,766
485
9,941
10,298
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
14
1 / 3 / 2
8,015
501
6,768
8,480
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
7
8
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
4
4
W
Awilix
7
2
3
4.25
L
Thanatos
FRN_FUSE
Thanatos
4
7
1
0.64
L
Maui
0
2
4
1
L
Chang'e
MrMedick91
Chang'e
2
3
2
1
W
Nike
1
3
3
0.83
L
Martichoras
RedVelociraptor
Martichoras
0
1
1
0.5
W
6
1
3
7.5
L
Kukulkan
1
3
2
0.67
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,061
Damage
36,078
66,528
Taken
66,949
37,768
Mitigated
29,087
22,811
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,346
212
1,546
3,389
16,643
11,698
0
4,656
11,918
31,950
0
W
Awilix
8,152
2,928
0
965
11,298
4,632
85
2,120
9,056
0
63,139
L
Thanatos
FRN_FUSE
Thanatos
7,008
1,732
0
6,332
17,385
5,889
0
4,448
12,937
0
49,383
L
Maui
2,695
521
89
2,871
13,965
10,151
0
5,324
8,641
30,812
0
L
Chang'e
MrMedick91
Chang'e
9,666
609
487
8,169
16,821
5,313
473
2,199
14,622
57,457
0
W
Nike
11,803
1,384
0
3,450
16,604
10,065
512
6,848
9,136
301
63,545
L
Martichoras
RedVelociraptor
Martichoras
9,941
5,106
0
5,025
10,298
5,231
0
2,086
8,212
0
70,976
W
13,354
356
0
7,186
11,522
6,562
1,560
4,976
6,393
100,229
0
L
Kukulkan
6,768
417
0
1,804
8,480
2,503
0
5,825
2,655
58,851
0
W
7,406
4,920
554
5,721
10,461
4,811
0
374
10,087
0
79,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
39,114
519
Minions Killed
435
0
Camps Cleared
0
1,581,436
Distance Traveled
1,552,807
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,895
493
38
2
0
327,936
6
W
Awilix
8,893
556
89
6
0
349,198
2
L
Thanatos
8,045
503
74
5
0
328,457
2
L
Maui
6,949
434
49
3
0
325,053
0
L
Chang'e
8,339
521
98
6
0
288,740
0
W
Nike
8,486
530
89
6
0
320,243
2
L
Martichoras
7,766
485
108
7
0
305,930
9
W
Anubis
9,757
610
152
10
0
291,556
0
L
Kukulkan
8,015
501
106
7
0
304,627
7
W
Cupid
8,459
529
151
9
0
292,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role