Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GUMGUMBAZOOKA91
Scylla
Level 88
God Stats
2W - 0L
1,716 SR
Queue Stats
36W - 39L
1,381 Elo+
Party 1
Nox
Nox
TrixtonH
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,420 Elo+
Party 1
Ymir
Ymir
oxJokez
Ymir
Level 128
God Stats
1W - 0L
1,589 SR
Queue Stats
225W - 237L
1,510 Elo+
Party 1
Izanami
Izanami
xRisux6574
Izanami
Level 62
God Stats
26W - 29L
1,294 SR
Queue Stats
77W - 92L
1,160 Elo+
Party 1
Team Averages
Level 105
1,520 SR
1,394 Elo+

VS

Team Averages
Level 108
1,500 SR
1,367 Elo+
Medusa
Medusa
FatherIdiot
Medusa
Level 107
God Stats
3W - 3L
1,582 SR
Queue Stats
67W - 70L
1,349 Elo+
Solo
Tiamat
Tiamat
SilverBullets000
Tiamat
Level 128
God Stats
2W - 4L
1,444 SR
Queue Stats
9W - 15L
1,389 Elo+
Solo
Nemesis
Nemesis
Vile_Twin
Nemesis
Level 114
God Stats
14W - 11L
1,557 SR
Queue Stats
249W - 277L
1,453 Elo+
Solo
Martichoras
Martichoras
WavyFrankie8106
Martichoras
Level 89
God Stats
3W - 4L
1,418 SR
Queue Stats
146W - 135L
1,423 Elo+
Solo
Hades
Hades
slender_shizzle
Hades
Level 101
God Stats
0W - 2L
1,497 SR
Queue Stats
9W - 15L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 1
5,292
588
2,585
4,660
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,505
612
2,975
2,967
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,406
601
1,465
4,512
2,045
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
oxJokez
Ymir
9
2 / 1 / 0
5,329
592
3,827
6,957
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
xRisux6574
Izanami
9
1 / 1 / 1
5,888
654
2,142
4,727
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 3
4,437
493
2,332
4,192
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
1,706
190
0
0
0
Nemesis
Vile_Twin
Nemesis
9
1 / 2 / 0
4,836
537
2,989
8,620
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
WavyFrankie8106
Martichoras
9
2 / 1 / 1
5,250
583
4,719
6,620
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
4,583
509
2,482
4,303
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Medusa
0
1
3
1.5
W
0
1
2
1
L
0
0
0
0
W
2
1
0
2
L
Nemesis
Vile_Twin
Nemesis
1
2
0
0.5
L
Martichoras
WavyFrankie8106
Martichoras
2
1
1
2.5
W
Ymir
oxJokez
Ymir
2
1
0
2
L
1
1
0
1
W
Izanami
xRisux6574
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
12,522
23,823
Taken
23,735
9,677
Mitigated
8,834
6,426
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,585
317
0
1,557
4,660
1,859
0
951
3,709
0
30,688
L
Medusa
2,332
694
0
401
4,192
1,327
0
559
3,633
0
17,413
W
2,975
447
0
400
2,967
809
270
32
2,935
32,152
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,465
519
0
1,396
4,512
2,045
0
1,262
3,250
21,132
0
L
Nemesis
Vile_Twin
Nemesis
2,989
1,825
0
803
8,620
3,397
0
4,338
4,282
0
25,701
L
Martichoras
WavyFrankie8106
Martichoras
4,719
2,348
0
2,309
6,620
2,515
0
1,720
4,900
0
32,335
W
Ymir
oxJokez
Ymir
3,827
1,817
0
1,796
6,957
3,381
0
145
6,812
29,678
0
L
2,482
603
231
2,112
4,303
1,595
132
1,650
2,653
20,478
0
W
Izanami
xRisux6574
Izanami
2,142
1,621
0
1,277
4,727
1,583
2,369
92
4,635
0
38,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
20,812
246
Minions Killed
161
0
Camps Cleared
0
854,236
Distance Traveled
636,353
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,292
588
62
7
0
209,795
0
L
Medusa
4,437
493
25
3
0
124,571
2
W
Scylla
5,505
612
47
5
0
150,149
0
L
Tiamat
1,706
190
0
0
0
0
0
W
Nox
5,406
601
32
4
0
150,340
0
L
Nemesis
4,836
537
45
5
0
193,921
2
L
Martichoras
5,250
583
52
6
0
146,571
2
W
Ymir
5,329
592
40
4
0
190,573
0
L
Hades
4,583
509
39
4
0
171,290
0
W
Izanami
5,888
654
65
7
0
153,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role