Player Matchup

Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BudClouds
Mulan
Level 129
God Stats
1W - 4L
1,097 SR
Queue Stats
207W - 197L
1,517 Elo+
Party 2
Discordia
Discordia
ChiapetOnSpeed
Discordia
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 144L
1,621 Elo+
Solo
Olorun
Olorun
strubakong45
Olorun
Level 65
God Stats
3W - 1L
1,844 SR
Queue Stats
162W - 184L
1,421 Elo+
Solo
Odin
Odin
xAsesin0
Odin
Level 111
God Stats
3W - 1L
1,495 SR
Queue Stats
137W - 136L
1,529 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,518 Elo+

VS

Team Averages
Level 113
1,509 SR
1,547 Elo+
Ganesha
Ganesha
AlextheDunn916
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,594 Elo+
Party 1
Lancelot
Lancelot
DunnerTable
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Party 1
Nemesis
Nemesis
FrozenDino
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,545 Elo+
Party 1
Shiva
Shiva
KuroBright
Shiva
Level 139
God Stats
1W - 2L
1,543 SR
Queue Stats
48W - 53L
1,537 Elo+
Party 1
Raijin
Raijin
SLAYER BONES
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 0 / 4
5,900
1,180
3,405
2,288
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
BudClouds
Mulan
10
1 / 3 / 7
5,531
1,106
3,661
6,229
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
ChiapetOnSpeed
Discordia
10
4 / 0 / 4
5,788
1,158
7,253
2,553
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
9
0 / 2 / 4
5,005
1,001
4,025
4,017
1,249
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
9
1 / 0 / 9
5,432
1,086
4,138
6,829
3,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
5,666
1,133
4,424
7,224
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
DunnerTable
Lancelot
8
0 / 3 / 4
4,626
925
2,006
5,238
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
FrozenDino
Nemesis
9
0 / 2 / 4
4,849
970
3,751
5,498
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
11
5 / 1 / 0
5,989
1,198
6,688
6,644
5,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
6
0 / 1 / 2
4,437
887
1,543
1,856
633
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
10
Kills
5
5
Deaths
10
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
4
6
L
0
3
5
0.83
W
Mulan
BudClouds
Mulan
1
3
7
1.5
W
Discordia
ChiapetOnSpeed
Discordia
4
0
4
6
L
Lancelot
DunnerTable
Lancelot
0
3
4
0.67
L
Nemesis
FrozenDino
Nemesis
0
2
4
1
L
Shiva
5
1
0
5
L
Raijin
0
1
2
1
W
Olorun
0
2
4
1
W
Odin
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
18,412
21,916
Taken
26,460
9,463
Mitigated
18,177
9,698
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,405
115
321
154
2,288
933
0
884
1,404
0
8,493
L
4,424
64
400
1,560
7,224
6,532
0
3,378
3,846
7,209
0
W
Mulan
BudClouds
Mulan
3,661
208
681
805
6,229
2,753
0
1,329
4,700
0
7,160
W
Discordia
ChiapetOnSpeed
Discordia
7,253
484
238
641
2,553
844
0
681
1,833
11,887
0
L
Lancelot
DunnerTable
Lancelot
2,006
658
0
412
5,238
2,167
0
1,860
3,378
0
2,607
L
Nemesis
FrozenDino
Nemesis
3,751
941
147
1,558
5,498
2,933
0
1,688
3,810
0
7,171
L
Shiva
6,688
282
563
1,874
6,644
5,912
0
3,573
3,071
0
13,248
L
Raijin
1,543
205
150
530
1,856
633
0
779
1,077
3,372
0
W
Olorun
4,025
1,752
662
939
4,017
1,249
164
1,043
2,850
6,792
0
W
Odin
4,138
1,608
1,283
3,974
6,829
3,684
0
2,030
4,635
0
5,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
25,567
43
Minions Killed
23
0
Camps Cleared
0
522,425
Distance Traveled
498,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,900
1,180
10
2
0
113,359
0
L
Ganesha
5,666
1,133
1
0
0
100,362
0
W
Mulan
5,531
1,106
14
3
0
94,292
0
W
Discordia
5,788
1,158
8
2
0
103,147
0
L
Lancelot
4,626
925
0
0
0
116,580
0
L
Nemesis
4,849
970
8
2
0
119,730
0
L
Shiva
5,989
1,198
13
3
0
120,393
0
L
Raijin
4,437
887
1
0
0
41,793
0
W
Olorun
5,005
1,001
6
1
0
84,301
0
W
Odin
5,432
1,086
5
1
0
127,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role