Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
Coul839957
Kuzenbo
Silver I
Level 103
God Stats
1W - 3L
1,427 SR
Queue Stats
30W - 35L
1,320 MMR
Solo
Medusa
Medusa
Gold V
Dynesaurus
Medusa
Gold V
Level 159
God Stats
0W - 1L
1,758 SR
Queue Stats
88W - 87L
1,267 MMR
Party 2
Nu Wa
Nu Wa
Gold V
FunKruK
Nu Wa
Gold V
Level 106
God Stats
6W - 6L
1,549 SR
Queue Stats
43W - 49L
1,362 MMR
Solo
Hun Batz
Hun Batz
Silver I
afroninja123
Hun Batz
Silver I
Level 147
God Stats
0W - 3L
1,185 SR
Queue Stats
118W - 131L
1,324 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,484 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,595 SR
1,420 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
LittleBigJohn19
Ishtar
Gold III
Level 126
God Stats
9W - 8L
1,609 SR
Queue Stats
337W - 348L
1,386 MMR
Party 1
Thanatos
Thanatos
Gold V
nGnLxKJ
Thanatos
Gold V
Level 151
God Stats
23W - 25L
1,576 SR
Queue Stats
192W - 204L
1,269 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
unicornfball17
Morgan Le Fay
Gold IV
Level 136
God Stats
3W - 0L
1,791 SR
Queue Stats
78W - 89L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 3 / 1
8,447
528
7,529
13,882
15,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
Coul839957
Kuzenbo
11
1 / 4 / 1
7,334
458
5,613
14,711
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Dynesaurus
Medusa
15
0 / 3 / 1
8,805
550
9,061
9,538
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
FunKruK
Nu Wa
13
0 / 3 / 1
7,955
497
6,411
11,455
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
afroninja123
Hun Batz
13
2 / 2 / 0
7,892
493
4,098
13,524
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeAnubisAgniAh Puch

VS

Bans
ChronosArtioAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 1 / 2
10,400
650
12,904
15,062
14,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
 
Jormungandr
13
2 / 0 / 5
8,563
535
4,266
7,627
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 8
8,130
508
6,709
10,902
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nGnLxKJ
Thanatos
15
4 / 0 / 5
8,990
562
10,383
14,004
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
unicornfball17
Morgan Le Fay
14
4 / 1 / 3
8,457
529
8,994
8,246
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
1
0.17
W
Vamana
 
Vamana
5
1
2
6
W
Jormungandr
 
Jormungandr
2
0
5
4.5
L
Kuzenbo
Coul839957
Kuzenbo
1
4
1
0.38
L
Medusa
Dynesaurus
Medusa
0
3
1
0.17
L
Nu Wa
FunKruK
Nu Wa
0
3
1
0.17
W
0
1
8
4
L
Hun Batz
afroninja123
Hun Batz
2
2
0
1
W
Thanatos
nGnLxKJ
Thanatos
4
0
5
6.5
W
Morgan Le Fay
unicornfball17
Morgan Le Fay
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,712
Damage
43,256
63,110
Taken
55,841
47,876
Mitigated
36,389
20,053
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,529
3,196
0
4,796
13,882
15,874
0
0
13,882
319
71,267
W
Vamana
 
Vamana
12,904
7,713
0
4,768
15,062
14,220
0
2,162
12,900
0
103,711
W
Jormungandr
 
Jormungandr
4,266
1,236
0
1,614
7,627
6,478
221
2,289
5,338
38,669
0
L
Kuzenbo
Coul839957
Kuzenbo
5,613
2,693
0
2,769
14,711
18,357
0
4,244
10,327
15,659
0
L
Medusa
Dynesaurus
Medusa
9,061
5,306
0
2,782
9,538
3,879
1,330
2,682
6,781
0
80,856
L
Nu Wa
FunKruK
Nu Wa
6,411
1,743
108
4,049
11,455
3,970
0
4,215
7,186
74,273
0
W
6,709
3,623
0
2,574
10,902
4,713
862
1,533
9,369
0
70,007
L
Hun Batz
afroninja123
Hun Batz
4,098
474
0
5,549
13,524
5,796
0
1,805
11,674
0
60,091
W
Thanatos
nGnLxKJ
Thanatos
10,383
2,649
0
12,825
14,004
7,405
0
2,673
11,331
0
79,326
W
Morgan Le Fay
unicornfball17
Morgan Le Fay
8,994
1,033
0
1,991
8,246
3,573
400
3,691
4,555
67,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
44,540
535
Minions Killed
594
0
Camps Cleared
0
1,600,630
Distance Traveled
1,608,139
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,447
528
132
8
0
308,108
1
W
Vamana
10,400
650
188
12
0
301,900
4
W
Jormungandr
8,563
535
63
4
0
280,462
0
L
Kuzenbo
7,334
458
13
1
0
334,849
3
L
Medusa
8,805
550
153
10
0
312,189
0
L
Nu Wa
7,955
497
136
9
0
289,155
0
W
Ishtar
8,130
508
119
7
0
329,156
0
L
Hun Batz
7,892
493
101
6
0
356,329
2
W
Thanatos
8,990
562
115
7
0
361,312
0
W
Morgan Le Fay
8,457
529
109
7
0
335,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role