Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DannTheDino
Izanami
Level 153
God Stats
12W - 8L
1,538 SR
Queue Stats
224W - 192L
1,598 Elo+
Party 1
Surtr
Surtr
OldenStank
Surtr
Level 154
God Stats
4W - 1L
1,729 SR
Queue Stats
170W - 155L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
SylvirTygir
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 62L
1,614 Elo+
Solo
Nemesis
Nemesis
YeahAbsolutely
Nemesis
Level 148
God Stats
9W - 8L
1,660 SR
Queue Stats
697W - 672L
1,534 Elo+
Solo
Team Averages
Level 152
1,586 SR
1,568 Elo+

VS

Team Averages
Level 146
1,578 SR
1,486 Elo+
Aphrodite
Aphrodite
CM Maui
Aphrodite
Level 137
God Stats
7W - 2L
1,773 SR
Queue Stats
35W - 42L
1,459 Elo+
Party 2
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 156
God Stats
269W - 227L
1,504 SR
Queue Stats
702W - 643L
1,467 Elo+
Party 3
Mercury
Mercury
SirLancealatte
Mercury
Level 107
God Stats
4W - 3L
1,503 SR
Queue Stats
230W - 239L
1,516 Elo+
Party 3
Surtr
Surtr
YamatOneP
Surtr
Level 149
God Stats
9W - 5L
1,700 SR
Queue Stats
22W - 14L
1,452 Elo+
Party 2
Apollo
Apollo
blakjack101024
Apollo
Level 181
God Stats
3W - 3L
1,410 SR
Queue Stats
257W - 239L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 0
6,785
522
7,238
9,578
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
DannTheDino
Izanami
13
1 / 4 / 0
7,217
555
4,440
8,251
3,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
8
1 / 7 / 0
5,662
436
6,315
14,431
12,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Puch
SylvirTygir
Ah Puch
10
0 / 5 / 0
6,223
479
6,880
8,100
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 0
6,231
479
4,315
10,182
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CM Maui
Aphrodite
12
1 / 0 / 10
6,803
523
5,697
10,680
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 1 / 0
7,560
582
4,822
9,715
5,550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 1 / 4
8,105
623
5,513
10,525
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
YamatOneP
Surtr
12
7 / 2 / 5
8,080
622
10,330
11,439
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 0 / 5
7,357
566
10,550
10,383
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
3
Kills
20
21
Deaths
4
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
0
0.5
W
Aphrodite
CM Maui
Aphrodite
1
0
10
6
L
Izanami
DannTheDino
Izanami
1
4
0
0.25
W
1
1
0
1
L
Surtr
1
7
0
0.14
W
8
1
4
10
L
Ah Puch
SylvirTygir
Ah Puch
0
5
0
0
W
Surtr
YamatOneP
Surtr
7
2
5
4.75
L
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
36,912
50,542
Taken
52,742
29,305
Mitigated
28,189
10,045
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,238
616
0
2,033
9,578
6,174
0
4,852
4,726
45,737
0
W
Aphrodite
CM Maui
Aphrodite
5,697
513
5,252
7,151
10,680
7,887
287
2,317
8,363
33,242
217
L
Izanami
DannTheDino
Izanami
4,440
3,231
0
1,259
8,251
3,216
0
1,495
6,756
0
64,400
W
4,822
908
0
2,940
9,715
5,550
0
5,486
3,454
56,728
0
L
Surtr
6,315
1,554
126
3,962
14,431
12,725
0
2,460
11,971
86
20,043
W
5,513
2,745
0
375
10,525
4,066
0
1,736
8,789
0
51,500
L
Ah Puch
SylvirTygir
Ah Puch
6,880
201
0
1,110
8,100
3,376
0
942
7,158
41,905
0
W
Surtr
YamatOneP
Surtr
10,330
4,951
0
1,902
11,439
6,046
244
298
11,141
655
51,965
L
4,315
1,514
0
1,555
10,182
3,814
0
1,152
9,030
0
47,321
W
10,550
5,854
0
2,250
10,383
4,640
480
3,516
6,819
0
64,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
37,905
364
Minions Killed
460
0
Camps Cleared
0
1,194,153
Distance Traveled
1,381,328
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,785
522
66
5
0
195,952
5
W
Aphrodite
6,803
523
51
4
0
260,531
0
L
Izanami
7,217
555
129
10
0
245,207
0
W
Ymir
7,560
582
101
8
0
231,766
7
L
Surtr
5,662
436
17
1
0
236,726
7
W
Mercury
8,105
623
102
8
0
339,907
0
L
Ah Puch
6,223
479
80
6
0
215,795
0
W
Surtr
8,080
622
77
6
0
273,854
2
L
Nemesis
6,231
479
72
6
0
300,473
2
W
Apollo
7,357
566
129
10
0
275,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role