Player Matchup

Eset
Eset
MrRaffy101
Eset
Level 117
God Stats
1W - 2L
1,249 SR
Queue Stats
222W - 224L
1,447 Elo+
Solo
Awilix
Awilix
SUPER RUCO
Awilix
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 208L
1,475 Elo+
Solo
Lancelot
Lancelot
StrainedOak2
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Party 1
Athena
Athena
ToadStudios
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Artemis
Artemis
dc4tim
Artemis
Level 106
God Stats
0W - 3L
1,311 SR
Queue Stats
176W - 161L
1,493 Elo+
Solo
Team Averages
Level 85
1,412 SR
1,362 Elo+

VS

Team Averages
Level 125
1,507 SR
1,450 Elo+
Artio
Artio
Anuras56
Artio
Level 80
God Stats
2W - 1L
1,733 SR
Queue Stats
76W - 83L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
RetiredPirate34
Kuzenbo
Level 119
God Stats
7W - 7L
1,471 SR
Queue Stats
832W - 848L
1,498 Elo+
Solo
Khepri
Khepri
Ryukware
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 200L
1,365 Elo+
Solo
Hades
Hades
SPARTANGELx
Hades
Level 141
God Stats
3W - 1L
1,301 SR
Queue Stats
136W - 148L
1,477 Elo+
Solo
Nu Wa
Nu Wa
kygreenlanter
Nu Wa
Level 155
God Stats
17W - 11L
1,528 SR
Queue Stats
1,218W - 1,229L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
8,950
746
18,359
11,771
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SUPER RUCO
Awilix
14
1 / 6 / 1
7,861
655
7,148
13,834
15,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
StrainedOak2
Lancelot
13
0 / 7 / 5
7,504
625
12,977
16,518
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
14
0 / 6 / 3
8,022
669
4,904
19,378
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
dc4tim
Artemis
14
2 / 5 / 2
8,091
674
18,701
12,521
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anuras56
Artio
17
3 / 1 / 24
10,553
879
8,154
21,607
35,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 22
10,021
835
9,177
16,536
25,442
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Ryukware
Khepri
16
4 / 2 / 20
9,484
790
9,769
15,617
23,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
15 / 1 / 12
11,475
956
21,244
12,979
13,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 15
9,325
777
16,602
8,530
6,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
122
5
Kills
29
29
Deaths
6
15
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artio
Anuras56
Artio
3
1
24
15
L
2
5
4
0.8
W
2
1
22
13
W
Khepri
Ryukware
Khepri
4
2
20
7
W
15
1
12
21
L
Awilix
SUPER RUCO
Awilix
1
6
1
0.25
L
Lancelot
StrainedOak2
Lancelot
0
7
5
0.36
L
Athena
0
6
3
0.25
L
Artemis
dc4tim
Artemis
2
5
2
0.6
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,089
Damage
64,946
74,022
Taken
75,269
66,744
Mitigated
104,658
10,411
Healing
34,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Anuras56
Artio
8,154
1,153
5,648
7,642
21,607
35,631
115
6,556
15,051
16,028
0
L
18,359
1,749
1,860
2,398
11,771
7,375
0
10,778
993
48,285
0
W
9,177
3,580
3,508
4,301
16,536
25,442
460
4,746
11,790
21,051
0
W
Khepri
Ryukware
Khepri
9,769
1,090
3,131
2,403
15,617
23,704
86
5,287
10,330
22,070
927
W
21,244
3,667
1,556
4,740
12,979
13,525
1,444
2,601
10,378
34,506
0
L
Awilix
SUPER RUCO
Awilix
7,148
2,519
1,129
1,263
13,834
15,199
0
11,729
2,105
0
13,590
L
Lancelot
StrainedOak2
Lancelot
12,977
1,421
0
14
16,518
9,987
0
14,355
2,163
0
21,622
L
Athena
4,904
1,338
0
744
19,378
26,936
37
15,433
3,945
11,813
0
L
Artemis
dc4tim
Artemis
18,701
9,610
169
2,834
12,521
7,247
126
11,724
797
0
30,543
W
16,602
4,793
857
876
8,530
6,356
1,956
4,073
4,457
30,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
50,858
135
Minions Killed
133
0
Camps Cleared
0
979,230
Distance Traveled
1,052,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,553
879
14
1
0
235,811
0
L
Eset
8,950
746
63
5
0
205,966
0
W
Kuzenbo
10,021
835
27
2
0
216,269
0
W
Khepri
9,484
790
20
2
0
222,439
0
W
Hades
11,475
956
42
4
0
187,175
0
L
Awilix
7,861
655
12
1
0
175,760
0
L
Lancelot
7,504
625
21
2
0
213,608
0
L
Athena
8,022
669
16
1
0
188,741
0
L
Artemis
8,091
674
23
2
0
195,155
0
W
Nu Wa
9,325
777
30
3
0
191,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role