Player Matchup

Mulan
Mulan
 
Mulan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CoffeeBean12
Jormungandr
Level 107
God Stats
20W - 17L
1,570 SR
Queue Stats
111W - 99L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GallowsHumuor
Morgan Le Fay
Level 127
God Stats
12W - 11L
1,500 SR
Queue Stats
132W - 124L
1,490 Elo+
Solo
Izanami
Izanami
GodFatherAbe
Izanami
Level 86
God Stats
16W - 7L
1,507 SR
Queue Stats
59W - 53L
1,491 Elo+
Party 1
Thor
Thor
ruled-by-chaos
Thor
Level 141
God Stats
16W - 17L
1,525 SR
Queue Stats
286W - 277L
1,497 Elo+
Party 1
Team Averages
Level 103
1,520 SR
1,483 Elo+

VS

Team Averages
Level 91
1,525 SR
1,504 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dude1016
Ao Kuang
Level 108
God Stats
1W - 2L
1,280 SR
Queue Stats
44W - 40L
1,515 Elo+
Party 2
Geb
Geb
KABONGO
Geb
Level 66
God Stats
2W - 0L
1,847 SR
Queue Stats
36W - 32L
1,494 Elo+
Party 2
Anubis
Anubis
gremlinsGizmo
Anubis
Level 64
God Stats
2W - 2L
1,269 SR
Queue Stats
29W - 25L
1,523 Elo+
Party 2
Martichoras
Martichoras
jflex9
Martichoras
Level 95
God Stats
2W - 0L
1,729 SR
Queue Stats
64W - 65L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 3 / 1
8,573
572
10,282
12,522
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CoffeeBean12
Jormungandr
13
4 / 5 / 6
8,038
536
7,810
19,945
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
GallowsHumuor
Morgan Le Fay
14
5 / 8 / 3
8,349
557
9,982
12,727
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
GodFatherAbe
Izanami
10
1 / 8 / 4
7,100
473
9,982
14,254
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 4
8,128
542
6,433
12,748
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 4 / 1
7,388
493
5,106
13,373
10,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Dude1016
Ao Kuang
15
10 / 2 / 3
9,483
632
14,193
15,957
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
12
3 / 4 / 4
7,473
498
3,953
16,572
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
9 / 8 / 3
9,196
613
20,648
16,063
8,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
jflex9
Martichoras
15
6 / 2 / 5
9,291
619
11,166
11,388
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
19
Kills
29
29
Deaths
20
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
1
1.5
W
Vamana
 
Vamana
1
4
1
0.38
L
Jormungandr
CoffeeBean12
Jormungandr
4
5
6
1.4
W
Ao Kuang
Dude1016
Ao Kuang
10
2
3
5.75
L
Morgan Le Fay
GallowsHumuor
Morgan Le Fay
5
8
3
0.81
L
Izanami
GodFatherAbe
Izanami
1
8
4
0.38
W
Geb
3
4
4
1.25
W
9
8
3
1.31
W
Martichoras
jflex9
Martichoras
6
2
5
4.25
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
55,066
72,196
Taken
73,353
34,059
Mitigated
42,404
13,929
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,282
1,399
0
3,594
12,522
8,909
283
3,394
9,128
33
64,618
W
Vamana
 
Vamana
5,106
2,640
0
2,822
13,373
10,061
636
483
12,890
0
43,446
L
Jormungandr
CoffeeBean12
Jormungandr
7,810
1,915
376
3,112
19,945
11,316
0
15,369
4,576
39,257
0
W
Ao Kuang
Dude1016
Ao Kuang
14,193
4,320
0
4,502
15,957
7,698
475
3,112
12,845
60,152
7,649
L
Morgan Le Fay
GallowsHumuor
Morgan Le Fay
9,982
942
0
1,350
12,727
4,061
0
9,858
2,869
52,853
0
L
Izanami
GodFatherAbe
Izanami
9,982
7,460
0
1,305
14,254
4,946
0
4,837
9,417
0
51,647
W
Geb
3,953
518
202
3,738
16,572
10,604
19
4,986
11,586
17,697
0
W
20,648
1,121
0
5,798
16,063
8,590
0
8,286
7,777
66,783
0
W
Martichoras
jflex9
Martichoras
11,166
3,533
0
4,506
11,388
5,451
571
1,784
9,604
0
76,341
L
6,433
949
0
4,192
12,748
4,827
0
4,856
7,892
0
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
42,831
380
Minions Killed
358
0
Camps Cleared
0
1,396,424
Distance Traveled
1,349,619
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,573
572
85
6
0
260,923
3
W
Vamana
7,388
493
75
5
0
224,068
0
L
Jormungandr
8,038
536
52
3
0
293,119
3
W
Ao Kuang
9,483
632
84
6
0
322,343
0
L
Morgan Le Fay
8,349
557
92
6
0
289,403
3
L
Izanami
7,100
473
92
6
0
260,410
0
W
Geb
7,473
498
16
1
0
285,557
0
W
Anubis
9,196
613
74
5
0
215,552
0
W
Martichoras
9,291
619
109
7
0
302,099
4
L
Thor
8,128
542
59
4
0
292,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role