Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Danteraptor
Ymir
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 163L
1,513 Elo+
Solo
Bastet
Bastet
Senpai Ayase
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,491 Elo+
Party 1
Rama
Rama
blackbenom
Rama
Level 49
God Stats
1W - 0L
1,761 SR
Queue Stats
31W - 25L
1,588 Elo+
Solo
Hou Yi
Hou Yi
dancingxpanda
Hou Yi
Level 138
God Stats
1W - 0L
1,710 SR
Queue Stats
24W - 19L
1,676 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,554 Elo+

VS

Team Averages
Level 147
1,367 SR
1,520 Elo+
Charybdis
Charybdis
MsStealUrMan464
Charybdis
Level 142
God Stats
15W - 15L
1,611 SR
Queue Stats
921W - 868L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
Type1foryes
Ao Kuang
Level 142
God Stats
0W - 2L
1,204 SR
Queue Stats
461W - 440L
1,591 Elo+
Party 2
Anhur
Anhur
Xx73rdFearxX
Anhur
Level 155
God Stats
3W - 2L
1,705 SR
Queue Stats
116W - 107L
1,511 Elo+
Solo
Chaac
Chaac
xxEPIIxx
Chaac
Level 171
God Stats
6W - 6L
1,062 SR
Queue Stats
340W - 349L
1,444 Elo+
Solo
Maui
Maui
xxElykillerxx
Maui
Level 123
God Stats
0W - 2L
1,255 SR
Queue Stats
134W - 132L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 2 / 18
9,153
915
4,932
11,659
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 19
8,560
856
6,286
12,026
17,040
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
17
11 / 2 / 8
10,217
1,022
8,741
11,100
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 17
8,703
870
14,159
9,387
4,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 1 / 12
9,823
982
11,033
7,861
4,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MsStealUrMan464
Charybdis
15
2 / 5 / 4
8,764
876
16,223
10,120
5,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Type1foryes
Ao Kuang
14
3 / 6 / 1
7,894
789
6,170
13,474
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,676
268
0
0
0
Chaac
xxEPIIxx
Chaac
13
1 / 8 / 3
7,596
760
11,081
13,908
9,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 5
7,860
786
5,845
17,311
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
24
Kills
6
9
Deaths
24
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
18
5
W
1
2
19
5.25
L
Charybdis
MsStealUrMan464
Charybdis
2
5
4
0.8
W
Bastet
11
2
8
7.5
L
Ao Kuang
Type1foryes
Ao Kuang
3
6
1
0.58
L
0
0
0
0
W
2
2
17
5.25
W
9
1
12
15
L
Chaac
xxEPIIxx
Chaac
1
8
3
0.31
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,151
Damage
39,319
52,033
Taken
54,813
47,105
Mitigated
41,692
21,542
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,932
395
1,849
3,214
11,659
15,677
519
2,366
9,293
7,167
0
W
6,286
1,295
3,937
2,707
12,026
17,040
606
3,239
8,787
15,449
0
L
Charybdis
MsStealUrMan464
Charybdis
16,223
9,025
593
1,116
10,120
5,203
459
2,579
7,541
0
35,258
W
Bastet
8,741
2,038
185
2,534
11,100
5,750
1,531
2,567
8,533
0
14,302
L
Ao Kuang
Type1foryes
Ao Kuang
6,170
1,113
594
2,555
13,474
8,717
0
3,329
10,145
13,490
629
L
0
0
0
0
0
0
0
0
0
0
0
W
14,159
12,359
1,750
2,733
9,387
4,432
3,453
2,313
7,074
0
27,602
W
11,033
4,203
1,181
1,452
7,861
4,206
1,727
1,362
6,499
0
29,763
L
Chaac
xxEPIIxx
Chaac
11,081
508
0
1,439
13,908
9,122
0
2,105
11,803
0
20,642
L
5,845
856
270
3,315
17,311
18,650
0
3,205
14,106
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
34,790
102
Minions Killed
107
0
Camps Cleared
0
939,517
Distance Traveled
648,233
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,153
915
6
1
0
180,303
0
W
Ymir
8,560
856
17
2
0
167,190
0
L
Charybdis
8,764
876
46
5
0
149,008
0
W
Bastet
10,217
1,022
13
1
0
228,001
0
L
Ao Kuang
7,894
789
33
3
0
150,943
0
L
Anhur
2,676
268
0
0
0
0
0
W
Rama
8,703
870
31
3
0
193,180
0
W
Hou Yi
9,823
982
35
4
0
170,843
0
L
Chaac
7,596
760
21
2
0
171,990
3
L
Maui
7,860
786
7
1
0
176,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role