Player Matchup

Sol
Sol
Maxito0713
Sol
Level 62
God Stats
3W - 0L
1,766 SR
Queue Stats
14W - 15L
1,344 Elo+
Party 2
Maui
Maui
Mindbomb8
Maui
Level 72
God Stats
9W - 9L
1,535 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 2
Surtr
Surtr
ZetaRances
Surtr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 2
Team Averages
Level 56
1,600 SR
1,356 Elo+

VS

Team Averages
Level 48
1,361 SR
1,448 Elo+
Geb
Geb
god_money165
Geb
Level 18
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
knightlord_hybri
Tiamat
Level 66
God Stats
6W - 6L
1,488 SR
Queue Stats
33W - 47L
1,345 Elo+
Solo
Izanami
Izanami
softfrickenuget
Izanami
Level 61
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
11,864
698
12,413
11,811
6,198
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
18
4 / 0 / 10
11,884
699
8,422
10,997
12,833
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
17
7 / 0 / 8
12,454
733
15,122
16,052
23,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
9,163
539
3,853
14,975
6,941
16
0 / 5 / 0
10,517
619
13,340
13,574
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 0
9,912
583
11,517
14,066
6,000
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
1
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Maui
4
0
10
9
W
Surtr
7
0
8
11
L
0
6
0
0
L
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
28,710
38,860
Taken
42,615
42,473
Mitigated
21,170
8,262
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,413
7,552
35
4,421
11,811
6,198
2,149
5,901
5,910
68,365
0
W
Maui
8,422
1,521
0
2,661
10,997
12,833
376
5,468
5,529
28,295
0
W
Surtr
15,122
3,945
0
1,145
16,052
23,442
286
6,100
9,952
1,001
43,045
L
3,853
209
0
88
14,975
6,941
0
8,975
6,000
9,153
0
L
13,340
712
0
2,284
13,574
8,229
0
5,791
7,783
72,756
0
L
11,517
7,886
0
402
14,066
6,000
64
6,681
7,385
0
41,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
29,592
181
Minions Killed
186
0
Camps Cleared
0
953,138
Distance Traveled
819,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,864
698
89
5
0
286,003
0
W
Maui
11,884
699
42
2
0
312,085
0
W
Surtr
12,454
733
50
3
0
355,050
0
L
Geb
9,163
539
6
0
0
284,216
0
L
Tiamat
10,517
619
98
6
0
284,690
0
L
Izanami
9,912
583
82
5
0
250,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role