Player Matchup

Chronos
Chronos
Epicdude3245
Chronos
Level 55
God Stats
3W - 2L
1,574 SR
Queue Stats
169W - 185L
1,493 Elo+
Solo
Horus
Horus
GrimReaperNav
Horus
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 169L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Lodyh
Danzaburou
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 63L
1,500 Elo+
Solo
King Arthur
King Arthur
Saber9824
King Arthur
Level 67
God Stats
17W - 18L
1,500 SR
Queue Stats
151W - 141L
1,453 Elo+
Party 1
Kali
Kali
zombiecannon3
Kali
Level 59
God Stats
19W - 17L
1,542 SR
Queue Stats
67W - 71L
1,382 Elo+
Party 1
Team Averages
Level 64
1,523 SR
1,464 Elo+

VS

Team Averages
Level 109
1,559 SR
1,461 Elo+
Janus
Janus
AKfromZA
Janus
Level 88
God Stats
68W - 71L
1,559 SR
Queue Stats
267W - 277L
1,486 Elo+
Solo
Surtr
Surtr
BTDarkDragonDD
Surtr
Level 122
God Stats
24W - 25L
1,428 SR
Queue Stats
446W - 449L
1,523 Elo+
Solo
Hachiman
Hachiman
Kefiroff
Hachiman
Level 146
God Stats
14W - 15L
1,592 SR
Queue Stats
234W - 234L
1,431 Elo+
Solo
Ra
Ra
XYRONEX7
Ra
Level 69
God Stats
4W - 3L
1,606 SR
Queue Stats
89W - 78L
1,435 Elo+
Solo
Awilix
Awilix
piplup229
Awilix
Level 120
God Stats
5W - 0L
1,610 SR
Queue Stats
8W - 6L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Epicdude3245
Chronos
12
1 / 3 / 0
6,825
569
4,012
8,911
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 5 / 3
5,123
427
2,185
10,146
7,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Lodyh
Danzaburou
10
4 / 1 / 2
6,563
547
4,573
8,658
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Saber9824
King Arthur
10
0 / 5 / 0
5,360
447
5,880
13,048
8,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 1
5,715
476
3,267
12,205
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKfromZA
Janus
14
4 / 0 / 4
8,003
667
7,251
4,035
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 2
7,758
647
8,548
11,102
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Kefiroff
Hachiman
10
2 / 2 / 2
6,074
506
4,641
7,407
2,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 0
5,587
466
2,662
5,549
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
piplup229
Awilix
11
6 / 2 / 6
7,292
608
11,426
9,382
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
18
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
AKfromZA
Janus
4
0
4
6
W
4
0
2
5
L
Chronos
Epicdude3245
Chronos
1
3
0
0.33
L
1
5
3
0.5
W
Hachiman
Kefiroff
Hachiman
2
2
2
1.5
L
Danzaburou
Lodyh
Danzaburou
4
1
2
5
L
King Arthur
Saber9824
King Arthur
0
5
0
0
W
1
3
0
0.33
W
Awilix
piplup229
Awilix
6
2
6
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
34,528
52,968
Taken
37,475
28,632
Mitigated
18,011
10,202
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AKfromZA
Janus
7,251
49
70
1,401
4,035
1,546
0
2,311
1,724
60,235
0
W
8,548
3,827
0
5,773
11,102
7,201
0
0
11,102
1,226
59,290
L
Chronos
Epicdude3245
Chronos
4,012
935
0
2,134
8,911
3,771
0
3,555
5,356
55,320
0
L
2,185
1,261
419
1,901
10,146
7,650
0
2,606
7,479
0
12,909
W
Hachiman
Kefiroff
Hachiman
4,641
2,060
0
2,280
7,407
2,491
0
0
7,407
0
32,550
L
Danzaburou
Lodyh
Danzaburou
4,573
1,968
0
1,973
8,658
3,340
0
1,325
7,268
0
45,980
L
King Arthur
Saber9824
King Arthur
5,880
1,141
0
1,540
13,048
8,963
0
878
12,170
0
34,842
W
2,662
355
226
670
5,549
3,569
285
0
5,549
21,837
0
W
Awilix
piplup229
Awilix
11,426
5,239
0
1,271
9,382
3,204
408
1,701
7,681
0
42,013
L
3,267
1,842
0
2,235
12,205
4,908
0
1,775
10,430
0
36,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
34,714
300
Minions Killed
326
0
Camps Cleared
0
1,129,472
Distance Traveled
1,181,504
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,003
667
111
9
0
266,997
4
W
Surtr
7,758
647
95
8
0
227,939
3
L
Chronos
6,825
569
99
8
0
232,180
0
L
Horus
5,123
427
10
1
0
231,242
0
W
Hachiman
6,074
506
45
4
0
189,579
0
L
Danzaburou
6,563
547
71
6
0
225,210
0
L
King Arthur
5,360
447
56
5
0
209,518
3
W
Ra
5,587
466
25
2
0
207,117
5
W
Awilix
7,292
608
50
4
0
289,872
0
L
Kali
5,715
476
64
5
0
231,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role